- Flare: bigdamage, non-elemental
- Kill: 100% death if enemy is < 300 HP and not immune (ala old school D&D Power Word Kill)
- Warp: mid chance of death on all
- Stop: paralysis means you die very quickly
- Flare: bigdamage, non-elemental
- Kill: 100% death if enemy is < 300 HP and not immune (ala old school D&D Power Word Kill)
- Warp: mid chance of death on all
- Stop: paralysis means you die very quickly