#DevInsights
Price Cut and Player Drop: What Cuffbust’s Debut Teaches Developers: tobosoksini.games/price-cut-an...

#gamedev #IndieDev #GameDesign #GamingIndustry #DevInsights #Cuffbust #CuffbustGame
October 19, 2025 at 5:33 PM
MongoDB or PostgreSQL? I choose based on the mission. Need flexible docs? NoSQL. Need tight relationships and ACID compliance? SQL wins. It’s all about the right fit for the build.
#DatabaseDev #TechChoices #DevInsights
April 21, 2025 at 8:41 PM
Nachmittags-Highlights auf der JAX! 🚀

Von IntelliJ-Produktivität über Kubernetes & Knative bis hin zu Microfrontends & API-Strategien – ein Nachmittag voller Best Practices & Insights! 💡

#JAXcon #Java #Kubernetes #Microfrontends #API #DevInsights
May 7, 2025 at 3:24 PM
Developers remain willing but reluctant to use AI: The 2025 Developer Survey results are here Every year, the Stack Overflow Developer Survey delivers vital insights into how developers worldwide are.... @cosmicmeta.ai #DevInsights

https://u2m.io/mySBTvFD
Developers remain willing but reluctant to use AI: The 2025 Developer Survey results are here
Explore the 2025 Developer Survey findings: While 84% of developers are using AI tools, trust in their output is declining. Discover key reasons for this trust gap, developers' changing sentiments, and what it means for the future of software development. Focus keyphrase: Developer AI trust gap.
cosmicmeta.ai
July 30, 2025 at 12:41 PM
What Leaders Need To Know From The 2025 Stack Overflow Developer Survey The 2025 Landscape: Developer Insights That Matter The annual Stack Overflow Developer Survey offers a.... @cosmicmeta.ai #DevInsights

https://u2m.io/cEfsyph2
What Leaders Need To Know From The 2025 Stack Overflow Developer Survey
Explore key insights for leaders from the 2025 Stack Overflow Developer Survey, with a focus on Python adoption, AI tool sentiment, and developer community trends.
cosmicmeta.ai
October 24, 2025 at 12:16 PM
Martin Wein admits Dead Island 2’s first version “sucked” and would have ended the series. The 2023 reboot sold over 4 million units, proving the reboot was the right move. #DeadIsland2 #GamingRecap #DevInsights
Gaming Recap #72 — Dead Island 2’s First Version “Would Have Killed the Franchise”
Troubled Origins Revisited A former Deep Silver executive, Martin Wein, revealed during a Develop:Brighton panel that the original version of Dead Island 2 was so poorly received in early playtests that it “sucked” and “had nothing to do with what made the original Dead Island really fun”. He stated that pushing that version to release would have likely ended the franchise.
streamlinkboutique.com
July 16, 2025 at 2:00 PM
Who doesn’t love a world full of mushrooms? 🍄
Discover the lore behind this mystical world for our #Platformer #Enu in our latest DevInsights!
#GameDev #IndieGame
August 14, 2025 at 9:00 AM
Semantic commit messages can be beneficial. More details here: buff.ly/SAmzFKU

#CodingTips #DevInsights #buildinpublic
Semantic Commit Messages
Semantic Commit Messages. GitHub Gist: instantly share code, notes, and snippets.
buff.ly
March 12, 2025 at 5:35 PM