#DirectX12
Innosilicon unveils Fenghua 3 GPU with DirectX12 support and hardware ray tracing
Innosilicon unveils Fenghua 3 GPU with DirectX12 support and hardware ray tracing - VideoCardz.com
Innosilicon launches Fenghua 3 GPU with RISC-V CPU integration and 112GB+ memory Innosilicon has officially announced its third-generation GPU, the Fenghua 3. The company calls it the first domestically...
videocardz.com
September 23, 2025 at 6:30 PM
There is a chance that the game crashed for those with AMD graphics cards because I only had DirectX11 as API and not Vulkan or DirectX12. It works on AMD now, feel free to try.
#indies #indiegames #gamedev #uknonjones #unity
September 22, 2025 at 10:19 PM
Intel Arc A730Mが載ったノートパソコンでフォートナイトがDirextX12を認識してくれない現象の調査の一環で、DirectX12で動く他のゲームが動作するか検証するため、DirectX12専用ゲームらしいStrayを動かしてみたらちゃんと動いた。猫ちゃんかわいいねー
August 28, 2023 at 2:58 AM
❗️Compo Rule Change❗️
Please note that a new rule concerning the use of DirectX12 in the 64k Competition has been rolled back:
2025.revision-party.net/competitions...
Competition news
Revision 2025 Competitions New and Noteworthy
2025.revision-party.net
April 1, 2025 at 5:51 PM
Już wiem czemu unity mi nie działa na laptopku mojego chopa 😤

Jebany directX12, wiedźmin też przez niego nie działał, musze zmusić unity żeby otwierało mi w directX11
October 10, 2025 at 4:31 AM
Happy new year. This year I will use my custom in-progress game engine to start producing real unimpressive tech demos that can be seen and heard with graphics I poorly art and sounds I screech alongside unapologetic technical babble I'm attracted to as an overbearing dim-witted moth. In good fun.
January 1, 2025 at 10:19 AM
I have implemented a basic OBJ file loader and I can render a 3D model with Mesh Shaders. It works on all platforms: DirectX12, Vulkan and Apple Metal.

The sample is written in C23, check the source code here: github.com/double-buffe...

#directx12 #vulkan #gamedev
June 16, 2025 at 3:05 PM
意外と話についていけるので、浅瀬でチャプチャプしてるだけだけどDirectX12もCudaでのレイトレも最低限の競プロもやってて良かったなと思う
June 7, 2024 at 3:56 AM
Added some refinement in the form of an outline around hovered objects in our 2022 jam game.

Originally, hovered objects were only unlit.

streamable.com/66ceqo

#indiedev #indiegame #IndieGameDev #gamedeveloper #gamejam #OpenGL #D3D12 #DirectX12 #pointandclick #handmade #screenshotsaturday
WE2022_outlines
Watch "WE2022_outlines" on Streamable.
streamable.com
December 16, 2023 at 11:42 AM
So @DirectX12 is actually going to be a thing?
November 20, 2024 at 8:59 PM
Here's a few solutions to similar problems found after a quick search!!! it's very unlikely it's hard drive related vs software, imo, no panic yet ! <3

It sounds like the game either still believes you're on your old drivers, or you simply need to lower your graphics as much as possible?
October 31, 2024 at 10:36 PM
Redsap Rush :
Another project I have been working on for the past year or so, in parallel to too many other things.
Redsap Rush is a DirectX12 Game/Engine with Physics, Multi-threading, Mesh Generation, Compute Shaders, SIMD, Instanced rendering etc.
Redsap rush alpha feature demo 01
YouTube video by Red Yggdrasil
youtu.be
December 28, 2024 at 1:01 AM
Check your GPU driver and then make sure your using directx12
November 20, 2024 at 5:11 AM
Omg, Blizzard PLEASE. Fix the damn Directx12 transmog window bug.

I can't even move it down to Directx11 because it tanks my framerates...
September 10, 2025 at 6:15 AM
Check it out - #DirectX12 is coming to #GDC! http://aka.ms/directx12
November 24, 2024 at 4:18 PM
DirectX12ってグラボどれ使えばいいんだ…?
December 7, 2024 at 11:01 PM
次世代グラフィックス技術「DirectX 12 Work Graphs」は、PS6や次期Xboxにも対応予定🎮️
でも…実は“すぐには普及しない”って本当?🤔
ハードはOKでも、ソフトが追いつかない理由とは。
詳しくはこちら👇
nozo3-kao6.tokyo/playstation-...
#PS6 #Xbox #次世代機 #WorkGraphs #DirectX12
PlayStation 6やXbox次世代機では『DirectX 12 Work Graphs』は普及せず?その理由とは
次世代コンソール向けに注目される「DirectX 12 Work Graphs」技術。PlayStation 6や次期Xboxが対応予定ながら、現状の開発環境では普及に時間がかかると予測されます。その理由と将来の展望を解説します。
nozo3-kao6.tokyo
July 16, 2025 at 3:23 AM
So Path of Exile 2 works on macOS + Crossover. You need to go to c drive/documents/mygames/PathOfExile2 and open the .ini file. Change Vulkan for DirectX12!
December 7, 2024 at 8:40 AM
November 13, 2024 at 2:32 PM
I got the basics of Dear ImGui working yesterday with DirectX12 and went to dig into the docs and found this:

Lol I will be switching to DirectX11. Computers were a mistake.
November 23, 2023 at 7:06 PM
Started putting together a new toy gfx framework based on python with pybind11 for directx12 etc.
February 15, 2025 at 6:51 PM
Join along to feed your interests to the algorithm!

My interests are:
- C++, CUDA, Rust, Python, LISP
- Physically-based rendering
- Inverse and Neural Rendering
- Vision Science
- DirectX12 & Vulkan
- Emacs
- Unreal Engine, Houdini
- OpenUSD
- Photography
- China, Taiwan and Japan
- VFX, Animation
October 21, 2024 at 5:50 AM
"It crashes with this combination: Sentry 3.2.0 + DirectX 11 + RTX 3070

If it's Sentry 3.1.1, or DirectX12, or an AMD graphics card, it does not crash"

This one will be fun...
May 30, 2025 at 2:57 PM
The CDC has announced that the microchips in the smallpox vaccine can now support directx12
May 5, 2025 at 8:56 PM