#GGST_JC
An other fanart.
Just changed her outfit a bit.

#GGST #JackO #GGST_JC #guiltygearfanart #GuiltyGear #fanart #GuiltyGearStrive
July 23, 2025 at 9:03 AM
My obsession with this bomb BRC fuzzy is now over... (low option)
#GGST_JC
April 24, 2025 at 5:30 PM
My obsession with this bomb BRC fuzzy is now over... (high option)
#GGST_JC
April 24, 2025 at 5:30 PM
#GGST #GGST_JC way out nowhere / take me out there
March 16, 2025 at 1:19 AM
December 18, 2024 at 9:08 PM
#GGST #GGST_JC arcsystemworks? no it doesnt!
November 22, 2024 at 3:36 AM
Old stuff That I wanted to repost here too.
Jack-O & Faust fan art from Guilty Gear Strive.
#GGST #jacko #jackovalentine #GGST_JC #GGST_FA #Faust #GuiltyGearStrive #GuiltyGear
November 15, 2024 at 7:51 PM
I CAN'T WAIT to see DIZZY🐿️ trailer with you all💖 and ofc later some Jack-O gaming 🍭🍬 Don't forget to prepare some SWEETS 🍭LET'S ROCK ‼️ it would be lovely if you could join I play with viewers as well 🙇💖 stream starts in few minutes #guiltygearstrive #GGST #GGST_JC

🔗 www.twitch.tv/setsicos
October 24, 2024 at 7:03 PM
Jack-O:
Her kick special can be dash cancelled now which is interesting. Think that’s the only change.
#GGST_JC #GGST
(19/?)
October 23, 2024 at 7:20 PM
#GGST #GGST_JC 5H RRC triple overhead mix that only works if they're crouching on 5H, but you can react to them stand blocking and simply not do it. Gapless. Best done with a servant out so you can follow up with 214K after the j.P. You can also go for empty low, but it's weaker. Neat concept
October 21, 2024 at 2:12 PM
#GGST #GGST_JC Corner bomb blockstring/pressure reset off throw I was experimenting with. DP safe meaty, highly resistant to FD, and can be made fully gapless. Maybe good to build meter before S/H Cheer?
October 21, 2024 at 2:09 PM
#GGST #GGST_JC Most people are aware of the 2D > c.S& > 236K& > 214K OTG combo, and that it can work off corner throw with a servant already out, but it doesn't seem to be common knowledge that throw > 236P > 2P& lets you do it without a preexisting servant.
October 21, 2024 at 2:07 PM
#GGST #GGST_JC After a charged WA HKD reset, instead of going for DYM you can attempt a much higher reward gapless bomb mix-up which you can safejump into. If they FD, run up 5K instead of c.S works just as well for the mixup. Low variant is c.S > 2K. Also this is manually timed.
October 21, 2024 at 2:05 PM
#GGST #GGST_JC 236D > 236[P] > 236236H > 2K is a 1 f frametrap, 2P is gapless but it's harder to get stuff off of it especially against FD. After 2K you can do 236K or 214K (2D pushes them too far to follow up)
October 21, 2024 at 2:04 PM
#GGST #GGST_JC Doing 5H&(whiff) into 214H is +3 and spaced out of 3 frame mash button range, allowing you to frametrap with 2K into running bomb mix/resets. Weak to FD as if they FD you must either use meter or do something like microdash 5K which will only clash with 5 frames.
October 21, 2024 at 2:03 PM
#GGST #GGST_JC Finally, the throw mix. You'll need a slight run up but if done well you get to combo off it. Also, if they throw tech or backdash, they're forced to block the bomb which may allow you to keep pressure! However, do note that throw becomes much less consistent with FD. (5/5)
October 21, 2024 at 1:58 PM
#GGST #GGST_JC Low mixup. Also plus and also comboable. Normally delay 2D would be better but it usually results in hitting yourself with bomb due to the forward movement (4/5)
October 21, 2024 at 1:56 PM
#GGST #GGST_JC The overhead variant is done with 5D after the last c.S. The bomb allows you to combo on hit and be plus on block. (3/5)
October 21, 2024 at 1:55 PM
#GGST #GGST_JC The mix off this is pretty nice because it allows you to continue pressure on block and get big damage on hit. However most of it is after the last c.S and is mashable by some characters, so you may need to condition them to not mash by doing delay 2H for a frametrap as shown. (2/5)
October 21, 2024 at 1:53 PM
#GGST #GGST_JC Decent bomb H cheer / mix off 2D that I labbed immediately after the season 3 patch. 236P > 6H(1)* > 214H > c.S > 2H > 214K > dash > c.S&(whiff) > delay > c.S > 2H > 236236H > 236P. Gapless and allows for some pretty wacky pressure after. There are also mixups you can do here... (1/5)
October 21, 2024 at 1:52 PM
#GGST #GGST_JC PRCing a throw like this in the corner with a servant there will turn it around. It stays turned around as long as you don't hit it, so this could have corner crossup mix potential. Fast PRC also works. I don't know of anything worth the meter with this but it's good to document
October 21, 2024 at 1:46 PM
#ggst #ggst_JC empty throw, may want to microdash before throwing for consistency. (3/3)
October 21, 2024 at 1:44 PM
#ggst #ggst_JC sameside version. input is relatively strict to hit crouching and is barely beaten by 6Ps, which punish the landing recovery. This means the setup is theoretically vulnerable to OS which i may revisit later to fix (2/3)
October 21, 2024 at 1:42 PM
#ggst #ggst_JC Crossup RRC mix off c.S&(whiff). Gapless until RRC, which beats everything I have tested and is plus on block.
Note that because of how RRC works, the crossup must be blocked BEFORE the RC super freeze; switching after will not register. More of a concept than anything (1/3)
October 21, 2024 at 1:40 PM
i think the official tag is like #GGST_JC iirc?
October 17, 2024 at 5:57 PM