#Jumpframe
The Jumpframe initiative continues.
Say hello to Riley and Reznor, two of the ever-elusive, ever-unknown '4th gen' prototypes which make up the eternally vigilant guard of their homeworld.

There's more to them than the eyes let on.

🎨: @agitype01.bsky.social
#jumpframe
June 26, 2025 at 3:02 AM
some mechanical design works for a pair of Jumpframe for
@themetaisreal.bsky.social . having a lot of fun coming up with them. yippee.
March 19, 2025 at 2:35 PM
I struggled the implemantation of jump in Siv3D but I've finally implemented a natural jump refering the link below. I noticed that setting a jumpframe and making the object goes up in limited time solves the problem.
July 13, 2025 at 1:21 PM
How about another?

Elise and Elias, an 'escort pair' attached to the Collective strategic strike vessel known as the Vendetta. They were the first of the 3rd generation designs, and their introduction marked a turning point in the war.

🎨: @agitype01.bsky.social
#jumpframe
June 26, 2025 at 3:05 AM
I'll have to redo the other Jumpframe posts at some point to ensure they get proper tags too.

Take two: Whisper on left, Weillyn on right. Two protagonist models in an ongoing story of mine.

And www.furaffinity.net/user/ilot/ is the artist!

#jumpframe
October 22, 2024 at 3:03 PM
If you know how to turn a wrench? You can probably* work on a Jumpframe.

*opportunities permitting.
December 9, 2025 at 2:50 AM
Here's another one before work: Jumpframes, and an older duo, Selene and Solomon! These two were a testbed to see just what the experimental 'Gen 3' models might look like, and I'd say it was absolutely a success.

Once again, @agitype01.bsky.social is responsible for these! (tyvm Agi!)

#jumpframe
October 22, 2024 at 2:59 PM
Take two, again: Whisper has a retro iteration. He's an ancient frame that's been destroyed and rebuilt multiple times through all the conflicts he's fought in, and this would be his earliest official revision. Old weapons for old wars.

Done by @agitype01.bsky.social , (tysm, agi!)

#Jumpframe
October 22, 2024 at 3:12 PM