#PaperScript
#PaperScript v1.0.5-alpha.1 is out, adding the following features:

- Array Initializers
- Struct Initializers

github.com/UTF-8x/Paper...

#skyrim #skyrimmmods #nexusmods #modding #papyrus
Release v1.0.5-alpha.1 · UTF-8x/PaperScript
Full Changelog: 1.0.4-alpha.1...1.0.5-alpha.1 New Features: Array Initializers Struct Initializers
github.com
June 17, 2025 at 8:28 PM
#PaperScript v1.0.2-alpha.1 is out, adding the following features:

- Property, Function, Script and Variable Flags
- Get/Set Properties

github.com/UTF-8x/Paper...

#skyrim #skyrimmmods #nexusmods #modding #papyrus
Release v1.0.2-alpha.1 · UTF-8x/PaperScript
Full Changelog: 1.0.1-alpha.1...1.0.2-alpha.1 New Features: Function Flags Property Flags Variable Flags Script Flags Get/Set Properties
github.com
June 11, 2025 at 5:02 PM
#PaperScript plans for v1.0.4

Fallout 4 Papyrus Support
June 11, 2025 at 8:21 PM
I made a Discord server for PaperScript, if you have feedback, please submit it there.

discord.gg/CfqWDtvKZw
Join the PaperScript Community Discord Server!
Check out the PaperScript Community community on Discord – hang out with 1 other members and enjoy free voice and text chat.
discord.gg
June 11, 2025 at 5:17 PM
#PaperScript v1.0.6-alpha.1 is out...

Fixes:
- a void return statement now works correctly

Features:
- using a reserved keyword for a var name throws an error

github.com/UTF-8x/Paper...

#skyrim #skyrimmmods #nexusmods #modding #papyrus
Release v1.0.6-alpha.1 · UTF-8x/PaperScript
Full Changelog: 1.0.5-alpha.1...1.0.6-alpha.1 Fixes: fixed support for void return New features: the transpiler will now show an error if you use a reserved keyword or Script Object name as a va...
github.com
June 17, 2025 at 9:30 PM
Hmm, maybe PaperScript should have a human readable IL stage since PEX is basically a bytecode container…
June 10, 2025 at 11:15 AM
#PaperScript v1.0.4-alpha.1 is out, adding the following features:

- Full Fallout 4 Support

github.com/UTF-8x/Paper...

#skyrim #skyrimmmods #nexusmods #modding #papyrus
Release v1.0.4-alpha.1 · UTF-8x/PaperScript
Full Changelog: 1.0.3-alpha.1...1.0.4-alpha.1 New Features: Full support for Fallout 4
github.com
June 11, 2025 at 10:32 PM
I started exploring the Papyrus binary file format and I realised... While being able to compile PaperScript directly into PEX would allow implementing more features, you need the PSC sources for Creation Kit to work properly so I don't think that world work...
June 9, 2025 at 10:13 PM
#PaperScript v1.0.3-alpha.1 is out, adding the following features:

- states support
- imports
- multiline comments
- elseif
- negative ints and floats
- casts
- increment / decrement

github.com/UTF-8x/Paper...

#skyrim #skyrimmmods #nexusmods #modding #papyrus
Release v1.0.3-alpha.1 · UTF-8x/PaperScript
Full Changelog: 1.0.2-alpha.1...1.0.3-alpha.1 Features and Fixes: states support imports multiline comments elseif negative ints and floats casts increment / decrement
github.com
June 11, 2025 at 8:04 PM
#PaperScript v1.0.1-alpha.1 coming soon with a `switch` statement support!

#skyrim #skyrimmodding #papyrus #creationkit
June 11, 2025 at 11:23 AM
The first Aplha of PaperScript is out!

www.nexusmods.com/skyrimspecia...

PaperScript is a modern replacement for Papyrus with developer experience in mind.

#skyrim #skyrimmmods #nexusmods #modding #papyrus
PaperScript - A Modern Papyrus Alternative
PaperScript is a modern scripting language that compiles into Papyrus and is generally more modern and comfortable than Papyrus.
www.nexusmods.com
June 9, 2025 at 10:11 PM
Watch the PaperScript development progress on Trello!

trello.com/invite/b/684...
Trello
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a pro...
trello.com
June 11, 2025 at 5:54 PM