#screenshotsaturday #rendering #raytracing #computergraphics #cornellbox #c++ #materials #texturing
#screenshotsaturday #rendering #raytracing #computergraphics #cornellbox #c++ #materials #texturing
The parent material linearly interpolates between two child materials, either randomly or based on some texture function. (4/8)
#rendering #raytracing #computergraphics #cornellbox #c++ #materials
The parent material linearly interpolates between two child materials, either randomly or based on some texture function. (4/8)
#rendering #raytracing #computergraphics #cornellbox #c++ #materials
- Sphere intersections
Renders are still grainy because this was the first week and raytracing wasn't optimized yet. (2/8)
#c++ #rendering #raytracing #cornellbox #computergraphics #materials
- Sphere intersections
Renders are still grainy because this was the first week and raytracing wasn't optimized yet. (2/8)
#c++ #rendering #raytracing #cornellbox #computergraphics #materials
#raytracing #raytracingthenextweek #cornellbox
#raytracing #raytracingthenextweek #cornellbox
#raytracing #raytracingthenextweek #cornellbox
#raytracing #raytracingthenextweek #cornellbox