November 11, 2025 at 5:13 AM
JohnGagz Rework Devlog # 1B (first devlog post in bsky):
I have to say, the rework will be an improvement over the cancelled version.
And then after that, I admitted that old one was cursed due to poor qualities.
Anyway, here's the sketch and gamedev progress.
#johngagz #godot #ma_magnumcharacters
I have to say, the rework will be an improvement over the cancelled version.
And then after that, I admitted that old one was cursed due to poor qualities.
Anyway, here's the sketch and gamedev progress.
#johngagz #godot #ma_magnumcharacters
November 11, 2025 at 4:17 AM
JohnGagz Rework Devlog # 1B (first devlog post in bsky):
I have to say, the rework will be an improvement over the cancelled version.
And then after that, I admitted that old one was cursed due to poor qualities.
Anyway, here's the sketch and gamedev progress.
#johngagz #godot #ma_magnumcharacters
I have to say, the rework will be an improvement over the cancelled version.
And then after that, I admitted that old one was cursed due to poor qualities.
Anyway, here's the sketch and gamedev progress.
#johngagz #godot #ma_magnumcharacters
Development of games is challenging but fun.
#GameDev #SoloDev #IndieGameDev #UnrealEngine5 #UE5 #Devlog #IndieDevJourney
#GameDev #SoloDev #IndieGameDev #UnrealEngine5 #UE5 #Devlog #IndieDevJourney
November 11, 2025 at 3:04 AM
Development of games is challenging but fun.
#GameDev #SoloDev #IndieGameDev #UnrealEngine5 #UE5 #Devlog #IndieDevJourney
#GameDev #SoloDev #IndieGameDev #UnrealEngine5 #UE5 #Devlog #IndieDevJourney
#gamedev #solodev #vtuber #devlog #MeetEvenMoreOshis #bootheart
Finished drawing Boo the Rat.
Also fixed that softlock issue I found last night.
Finished drawing Boo the Rat.
Also fixed that softlock issue I found last night.
November 11, 2025 at 1:12 AM
#gamedev #solodev #vtuber #devlog #MeetEvenMoreOshis #bootheart
Finished drawing Boo the Rat.
Also fixed that softlock issue I found last night.
Finished drawing Boo the Rat.
Also fixed that softlock issue I found last night.
I've gone through and deleted some of the characters for #QuestOfRaziya looked the most cringe to me from my last blog on my Weebly I haven't touched in ages, (I plan on moving my devlog to NeoCities when I have more gameplay to show) but I just finished drawing a new character! #indiedev #gamedev
November 11, 2025 at 1:00 AM
I've gone through and deleted some of the characters for #QuestOfRaziya looked the most cringe to me from my last blog on my Weebly I haven't touched in ages, (I plan on moving my devlog to NeoCities when I have more gameplay to show) but I just finished drawing a new character! #indiedev #gamedev
Cooking up the next devlog...
🔴 www.youtube.com/@GuavaGarnet
#devlog #gamedev #indiedev #YouTuber #youtubevideo
🔴 www.youtube.com/@GuavaGarnet
#devlog #gamedev #indiedev #YouTuber #youtubevideo
November 11, 2025 at 12:48 AM
Cooking up the next devlog...
🔴 www.youtube.com/@GuavaGarnet
#devlog #gamedev #indiedev #YouTuber #youtubevideo
🔴 www.youtube.com/@GuavaGarnet
#devlog #gamedev #indiedev #YouTuber #youtubevideo
day 6 is done, actual coding has begun!
the game might not work like Bongo Cat, since i can't do background input detection in godot :(
so it's gonna be a regular idle game from here on out?
we're in v0.1.1 now! past setup
Total: 24h
#StarshotIdle #devlog #godot
the game might not work like Bongo Cat, since i can't do background input detection in godot :(
so it's gonna be a regular idle game from here on out?
we're in v0.1.1 now! past setup
Total: 24h
#StarshotIdle #devlog #godot
November 11, 2025 at 12:35 AM
day 6 is done, actual coding has begun!
the game might not work like Bongo Cat, since i can't do background input detection in godot :(
so it's gonna be a regular idle game from here on out?
we're in v0.1.1 now! past setup
Total: 24h
#StarshotIdle #devlog #godot
the game might not work like Bongo Cat, since i can't do background input detection in godot :(
so it's gonna be a regular idle game from here on out?
we're in v0.1.1 now! past setup
Total: 24h
#StarshotIdle #devlog #godot
Monday Musings #32 – Upcoming Toys and Future Plans
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
Steam :: MoteMancer :: Monday Musings #32 – Upcoming Toys and Future Plans
Cover image build by: According-Studio-658
steamcommunity.com
November 11, 2025 at 12:20 AM
Monday Musings #32 – Upcoming Toys and Future Plans
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
This week’s MoteMancer devlog takes a step back to look forward - outlining the roadmap for the next several months of Early Access plans. Check it out!
steamcommunity.com/games/332098...
Halfway done with the renders and animations!
www.patreon.com/posts/develo...
subscribestar.adult/posts/2172873
#visualnovel #Adultery #betweenhumanity #RenPy #AdultGame #gamedev #NSFW #adult #devlog
www.patreon.com/posts/develo...
subscribestar.adult/posts/2172873
#visualnovel #Adultery #betweenhumanity #RenPy #AdultGame #gamedev #NSFW #adult #devlog
November 11, 2025 at 12:04 AM
Halfway done with the renders and animations!
www.patreon.com/posts/develo...
subscribestar.adult/posts/2172873
#visualnovel #Adultery #betweenhumanity #RenPy #AdultGame #gamedev #NSFW #adult #devlog
www.patreon.com/posts/develo...
subscribestar.adult/posts/2172873
#visualnovel #Adultery #betweenhumanity #RenPy #AdultGame #gamedev #NSFW #adult #devlog
Join us for the next Bezi Jam, themed around the holidays!
Join our Discord server for weekly hints leading up to the reveal of this jam’s unique twist.
Teams: Up to 3 members
Prizes: $300+ total
Bonus: $50 for the Best Devlog
itch.io/jam/bezi-jam
#gamejam #indiedev #gamedev #ai
Join our Discord server for weekly hints leading up to the reveal of this jam’s unique twist.
Teams: Up to 3 members
Prizes: $300+ total
Bonus: $50 for the Best Devlog
itch.io/jam/bezi-jam
#gamejam #indiedev #gamedev #ai
Bezi Jam #7 [$300 Prizes] - Holiday Showdown
A game jam from 2025-12-04 to 2025-12-15 hosted by BeziHQ. Welcome! Join our monthly 4-day game jam with $300+ in prizes. Create games using Unity and Bezi, with a special twist revealed at the start....
itch.io
November 10, 2025 at 11:30 PM
Join us for the next Bezi Jam, themed around the holidays!
Join our Discord server for weekly hints leading up to the reveal of this jam’s unique twist.
Teams: Up to 3 members
Prizes: $300+ total
Bonus: $50 for the Best Devlog
itch.io/jam/bezi-jam
#gamejam #indiedev #gamedev #ai
Join our Discord server for weekly hints leading up to the reveal of this jam’s unique twist.
Teams: Up to 3 members
Prizes: $300+ total
Bonus: $50 for the Best Devlog
itch.io/jam/bezi-jam
#gamejam #indiedev #gamedev #ai
November 10, 2025 at 11:26 PM
Maid with a hammer weapon.
#gamedev #GameDevelopment #blender #game #indiegame #indie #gamedesign #indiedev #rpg #art #lowpoly #beginners #retro #ps1 #psx #devlog #RetroDev #devlog #character #blender3d
#gamedev #GameDevelopment #blender #game #indiegame #indie #gamedesign #indiedev #rpg #art #lowpoly #beginners #retro #ps1 #psx #devlog #RetroDev #devlog #character #blender3d
November 10, 2025 at 10:00 PM
Maid with a hammer weapon.
#gamedev #GameDevelopment #blender #game #indiegame #indie #gamedesign #indiedev #rpg #art #lowpoly #beginners #retro #ps1 #psx #devlog #RetroDev #devlog #character #blender3d
#gamedev #GameDevelopment #blender #game #indiegame #indie #gamedesign #indiedev #rpg #art #lowpoly #beginners #retro #ps1 #psx #devlog #RetroDev #devlog #character #blender3d
A conversation with @200proofgames.bsky.social is responsible for this Devlog. I'm genuinely interested in your feedback here, though!
November 10, 2025 at 9:57 PM
A conversation with @200proofgames.bsky.social is responsible for this Devlog. I'm genuinely interested in your feedback here, though!
The effects of infection and resonance - Bug & Claw Devlog 38
The effects of infection and resonance - Devlog #38 - Bug & Claw
Both infection and resonance play a big part in Bug & Claw, but in what ways?
bugandclaw.com
November 10, 2025 at 9:22 PM
The effects of infection and resonance - Bug & Claw Devlog 38
Hello everyone. I s'pose I'll start up a devlog here, I hope you enjoy reading!
I've just released my first game on Steam, Catsploration.
I've just released my first game on Steam, Catsploration.
November 10, 2025 at 8:28 PM
Hello everyone. I s'pose I'll start up a devlog here, I hope you enjoy reading!
I've just released my first game on Steam, Catsploration.
I've just released my first game on Steam, Catsploration.
Thank you so much to everyone who came to see us at Paris Games Week ✨
And huge thank you Women In Games France for showcasing The Witch's Bakery 🥺💕
#cozygames #indiegamedev #indiegame #gamedevelopment #devlog #parisgamesweek
And huge thank you Women In Games France for showcasing The Witch's Bakery 🥺💕
#cozygames #indiegamedev #indiegame #gamedevelopment #devlog #parisgamesweek
November 10, 2025 at 8:16 PM
Thank you so much to everyone who came to see us at Paris Games Week ✨
And huge thank you Women In Games France for showcasing The Witch's Bakery 🥺💕
#cozygames #indiegamedev #indiegame #gamedevelopment #devlog #parisgamesweek
And huge thank you Women In Games France for showcasing The Witch's Bakery 🥺💕
#cozygames #indiegamedev #indiegame #gamedevelopment #devlog #parisgamesweek
November 10, 2025 at 8:12 PM
🫒Nuevo devlog🫒
Esta vez es un poco cutre. Voy a seguir con este estilo hasta que vuelva a tener algo de tiempo libre (o quizá me acomode y así me quedo). ¡Espero que os guste!👍
#solodev #gamedev #indiedev #gamedesign #pixelart
youtu.be/hXiZtyEeYzM
Esta vez es un poco cutre. Voy a seguir con este estilo hasta que vuelva a tener algo de tiempo libre (o quizá me acomode y así me quedo). ¡Espero que os guste!👍
#solodev #gamedev #indiedev #gamedesign #pixelart
youtu.be/hXiZtyEeYzM
Poco tiempo y algún cambio | Devlog 4
YouTube video by Saon Dev.
youtu.be
November 10, 2025 at 7:56 PM
🫒Nuevo devlog🫒
Esta vez es un poco cutre. Voy a seguir con este estilo hasta que vuelva a tener algo de tiempo libre (o quizá me acomode y así me quedo). ¡Espero que os guste!👍
#solodev #gamedev #indiedev #gamedesign #pixelart
youtu.be/hXiZtyEeYzM
Esta vez es un poco cutre. Voy a seguir con este estilo hasta que vuelva a tener algo de tiempo libre (o quizá me acomode y así me quedo). ¡Espero que os guste!👍
#solodev #gamedev #indiedev #gamedesign #pixelart
youtu.be/hXiZtyEeYzM
#Devlog 23! Lots of moving parts this week — and conveniently, GIFs decided to stop working on Itch. Since I never manage to find the devlog thread when posting anyway, I’ll just keep sharing these here from now on. #SoloDev #Itch #IndieDev
mobilelast.itch.io/hanaa/devlog...
mobilelast.itch.io/hanaa/devlog...
November 10, 2025 at 7:53 PM
#Devlog 23! Lots of moving parts this week — and conveniently, GIFs decided to stop working on Itch. Since I never manage to find the devlog thread when posting anyway, I’ll just keep sharing these here from now on. #SoloDev #Itch #IndieDev
mobilelast.itch.io/hanaa/devlog...
mobilelast.itch.io/hanaa/devlog...
#Concord:TheConveyance #devlog 73
Today's episode:
Motion Detector
Motion detector exists now!
Also fps went from 25 to 60 thanks to my optimizations
Today's Progress:
{Added base for motion detector}
{camera optimizations}
#gamedev #gaming #blender3d #indiedev #art #3d #artist #horror #scifi
Today's episode:
Motion Detector
Motion detector exists now!
Also fps went from 25 to 60 thanks to my optimizations
Today's Progress:
{Added base for motion detector}
{camera optimizations}
#gamedev #gaming #blender3d #indiedev #art #3d #artist #horror #scifi
November 10, 2025 at 7:42 PM
Get yourself a copy of the new stuff here! (Volume 2 will also see a 4 pahe increase soon, as well as its green book varient cover)
blk-feather-press.itch.io/odd/devlog/1...
blk-feather-press.itch.io/odd/devlog/1...
November 10, 2025 at 7:27 PM
Get yourself a copy of the new stuff here! (Volume 2 will also see a 4 pahe increase soon, as well as its green book varient cover)
blk-feather-press.itch.io/odd/devlog/1...
blk-feather-press.itch.io/odd/devlog/1...
New BASIC game, Stronghold of the Dwarven Lords, converted to BASICAnywhere and refactored. Code list provided along with browser-playable version.
Originally listed in 1983's Tim Hartnel's "Giant Book of Computer Games"
#gameDev #devLog #retroComputing #retroGaming
Originally listed in 1983's Tim Hartnel's "Giant Book of Computer Games"
#gameDev #devLog #retroComputing #retroGaming
Stronghold of the Dwarven Lords.BAS
Stronghold of the Dwarven Lords from 1983's Tim Hartnell's Giant Book of Computer Programs, playable in the browser.
basic-code.bearblog.dev
November 10, 2025 at 7:13 PM
New BASIC game, Stronghold of the Dwarven Lords, converted to BASICAnywhere and refactored. Code list provided along with browser-playable version.
Originally listed in 1983's Tim Hartnel's "Giant Book of Computer Games"
#gameDev #devLog #retroComputing #retroGaming
Originally listed in 1983's Tim Hartnel's "Giant Book of Computer Games"
#gameDev #devLog #retroComputing #retroGaming