#devdiary
Let's assume we now have two approaches to #DependencyInjection in our #Swift community:

1. An #Entity where the extension on the container type defines registration. 🔄

2. A #Container that is responsible for the type registration process. 📦

#DevDiary #BuildInPublic #Swift
December 11, 2025 at 11:02 AM
In recent days, I have shown you my Assembled #App, which can register Modules composed of multiple Assemblies. 📱

Modular #architecture almost always requires effective Dependency Injection. 💡

This is the topic for today. 📚

#DevDiary #BuildInPublic #iOS #Swift
December 11, 2025 at 11:02 AM
Queues. Well we are British!

This wouldn't be a medieval tycoon simulator worth its salt without queues. It's also the beginnings of an attraction system for citizens deciding where to go, and queuing is a part of that decision.

#Haggle #DevDiary #gamedev #indiegame #indiedev
December 8, 2025 at 3:16 PM
The time has come! 🕒

My new project is taking shape with #CleanArchitecture, modules, and a stable core. #ZarazJade is now part of a larger workspace.

Starting now, I'll share the progress of the first MVP: the #Authorization layer. 🚀

#DevDiary #BuildInPublic #iOS #transport
December 8, 2025 at 11:01 AM
ICYMI we released our second Dev Log!

Rothio takes us through the gameplay loop in Wax Heads! ⚫🎵

#IndieGames #IndieDev #DevDiary #DevLog #Update #GameDev
Our very own @rothiotome.bsky.social shares a look at how the main gameplay loop works in Wax Heads in our latest Dev Log!

We hope you enjoy! 😊

youtu.be/Lyq5LMJ6Bzs
Wax Heads - Dev Log #2: Your New Job At Repeater Records
YouTube video by Curve Games
youtu.be
December 1, 2025 at 1:40 PM
The weeks go by so fast at the moment, don't you think? It's almost end of the year again and our little ramen kitchen is coming along very nicely! Chef Tanaka is happily chopping and frying away 🍳
#gamedev #indiegame #weeklyrecap #devlog #devdiary #weeklyupdate
November 24, 2025 at 2:09 PM
🎭 Prototyping VIVID just got old-school: we built a fully playable board-game version to validate design and core systems. ⚙️

Catch the full DEV DIARY | VIVID | PART 7:
👉 linktr.ee/teamnavagames

#TeamNavaGames #VIVID #IndieGame #DevDiary #IndieDev #GameDesign #Prototyping
November 20, 2025 at 2:01 PM
If we have to put in our addresses and social security numbers into a medieval looking tax registration form one more time, we riot!! 🔥

#gamedev #indiegame #devlog #devdiary #weeklyrecap #weeklyupdate
November 17, 2025 at 1:27 PM
Zaraz Jadę was born just before the winter holidays in 2018. A few days before Christmas, I wanted to head home from the office.

Three buses didn’t show up, and I was late. ❄️🚌🚌🚌

I decided to fix it myself. That’s how it all started.

#DevDiary #Idea #publictransport #ios
November 5, 2025 at 8:59 AM
It contributed data to my project, Zaraz Jadę - an app that provides the locations of trams and buses in Warsaw. 🚌

It processed timetables, routes, and other data that reached users. 🕒

Unfortunately, the data source has dried up... 😔
#DevDiary #publictransport #BuildInPublic
November 4, 2025 at 4:01 PM
Just released a quick rundown of Victoria 3 Dev Diary #162 - Iberian Twilight. A link to the full dev diary is in the comments. #Victoria3 #Vicky3 #DevDiary #TLDR
Victoria 3 Dev Diary 162 - Iberian Twilight TLDR
YouTube video by HamKutz13
youtu.be
October 30, 2025 at 7:46 PM
#DevDiary makes a huge return with @suckerpunchprod.bsky.social’s own @itsrobdavis.bsky.social coming on board!

Podcast feeds now!

www.player2.net.au/2025/10/dev-...
October 30, 2025 at 7:30 AM
A new dev diary, this time about a concept I made up (that probably already exists): Semi-Automation!

lunarchippy.games/2025/10/27/d...

Also, the biggest teaser of project OY yet!

#IronVillage #ProjectOY #devdiary #gamedev #indiedev #indiegamedev #townbuilder #citybuilder
October 27, 2025 at 6:59 PM
Last week was a huge one for us because we also submitted our official notice of incorporation! Keep your fingers crossed for us that the notorious German bureaucracy won't take too long... 😅
How did your week go?
#gamedev #indiegame #devlog #devdiary #weeklyrecap
October 27, 2025 at 11:23 AM
Dev Update 😸
Updated the roadmap to stay on track for a summer 2026 launch
Recorded a new vid for a showcase - more info to come!
We got another Steam Deck for faster debugging
Debugging
Bokhum made a super cute changing tent for the beach
Prepping for an announcement 👀
#gamedev #indiedev #devdiary
October 24, 2025 at 8:49 PM
Already at #Devlog number 20! A week of glorious uselessness; discovered plenty of ways not to do things.
#DevDiary #IndieGame #GameDev

mobilelast.itch.io/hanaa/devlog...
October 20, 2025 at 6:19 PM
It's Monday again today, which means: weekly recap time!
Something that we learn over and over again is that a game dev has many professions: interior designer, bug hunter, content creator... the list just goes on and never ends!
#indiegame #gamedev #devdiary #weeklyrecap
October 20, 2025 at 1:58 PM