#gamemonetization
If you’re planning for 2026:
Invest in Strategy, Shooter LiveOps, Simulation
Avoid Casual dependency + Casino churn

breakdown → businessofgames.icartic.com/p/benchmark-...

#GameDev #MobileGames #GameMonetization #GamingTrends
Benchmark Drop, Casual gets you players. Strategy keeps them. Simulation grows them. Shooter monetizes them.
Genre performance across DE, US, UK, IN, and KSA market. 390#
businessofgames.icartic.com
December 4, 2025 at 5:12 PM
Trending game review, X-Clash

It did ~26M downloads and ~$2.4M in the last 30 days.

US: 2.5M downloads, $1.55M rev, ~$0.73 ARPU
India: 7.7M downloads, approximately $1.5K...

more → businessofgames.icartic.com/p/treding-ga...

#xclash #mobilegames #gamemonetization #gamedev
Treding game review, X-Clash
A game where US players are the revenue engine while India and Brazil are the traffic engine, 384#
businessofgames.icartic.com
November 13, 2025 at 7:53 PM
The introduction of skins, loot boxes, and gambling elements in modern CS sparked debate. While some credit them for the game's financial viability, critics raise ethical concerns about promoting gambling, especially to younger players. #GameMonetization 3/6
August 19, 2025 at 4:00 PM
Discover why most F2P games fail to monetize 95% of users and how background monetization offers a smarter, user-friendly alternative. #gamemonetization
Why Most Free-to-Play Games Fail to Monetize Beyond Their Top 5% of Players
hackernoon.com
August 19, 2025 at 1:38 PM
Roblox In‑Game Robux Shop Kit – Ready‑To‑Use Lua Module – PanfurWare LLC
panfurware.com
July 21, 2025 at 1:14 AM
What Squad Busters and MoCo did differently this time

Here’s a look at the LiveOps events that shaped these pivots

businessofgames.icartic.com/p/what-squad...

#MobileGames #GameDesign #Supercell #GameMonetization #SquadBusters
What Squad Busters and MoCo did differently this time
A tale of two pivots from Supercell, 348#
businessofgames.icartic.com
June 27, 2025 at 5:30 PM
What Squad Busters and MoCo did differently this time

Squad Busters ran 70 events in 12 months… but quantity ≠ quality.
Here’s a look at the LiveOps events that shaped these pivots.

businessofgames.icartic.com/p/what-squad...

#MobileGames #GameDesign #Supercell #GameMonetization #SquadBusters
What Squad Busters and MoCo did differently this time
A tale of two pivots from Supercell, 348#
businessofgames.icartic.com
June 27, 2025 at 5:29 PM
5 Challenges Mobile Game Developers Face in 2025 🎮

1️⃣ Player Acquisition Costs
2️⃣ Adapting to Evolving Tech
3️⃣ Monetization Fatigue
4️⃣ Budget Challenges
5️⃣ Time Pressures

@statista.bsky.social, @yahoofinance.com

#gamedev #ai #playerbehavior #gamemonetization
April 7, 2025 at 11:14 AM
Gamers are aging, but are payment models keeping up?

Older players (50+) spend more per purchase, prefer premium content & credit cards. Younger players buy frequently & love fintech.

Studios optimizing for speed risk alienating big spenders. Time to rethink game monetization!

#GameMonetization
February 6, 2025 at 2:52 PM
Want to turn your mobile games into a revenue powerhouse? 🚀 Maximize your monetization strategy by harnessing the power of Unity Ads! Don’t miss out on this game-changer—https://buff.ly/3ErPL4i #thejustifiable #unityads #mobileappmarketing #gamemonetization #adrevenuestreams
Unity Ads: The Ultimate Solution For Game Monetization
Discover how Unity Ads can transform your game monetization strategy with rewarded ads, seamless integration, and advanced analytics for success.
buff.ly
February 1, 2025 at 12:00 PM
Kristan Rivers grades his monetization and adtech predictions in 2024 (he did well!) and places his bets for 2025.

🔮 See more here: https://www.adinmo.com/mobile-gaming-and-advertising-predictions-2024-2025/

#InGameAdvertising #AdTech #MobileGames #GameMonetization #2025Predictions
Mobile gaming and advertising predictions 2024/2025 - AdInMo: InGamePlay brand advertising
AdInMo’s co-founder and CEO scored an average of B+ for his 2024 predictions. What does 2025 have in store for mobile gaming and adtech?
www.adinmo.com
January 10, 2025 at 10:02 AM