How do you design sound for pure play?
Wiggle Room is an interactive installation built with #Wwise, body tracking & physics-driven visuals, creating a dynamic space where movement is the music.
🔗 Explore how it came together: hubs.ly/Q03dY7pt0
#InteractiveSound #InteractiveAudio
Wiggle Room is an interactive installation built with #Wwise, body tracking & physics-driven visuals, creating a dynamic space where movement is the music.
🔗 Explore how it came together: hubs.ly/Q03dY7pt0
#InteractiveSound #InteractiveAudio
April 24, 2025 at 5:04 PM
How do you design sound for pure play?
Wiggle Room is an interactive installation built with #Wwise, body tracking & physics-driven visuals, creating a dynamic space where movement is the music.
🔗 Explore how it came together: hubs.ly/Q03dY7pt0
#InteractiveSound #InteractiveAudio
Wiggle Room is an interactive installation built with #Wwise, body tracking & physics-driven visuals, creating a dynamic space where movement is the music.
🔗 Explore how it came together: hubs.ly/Q03dY7pt0
#InteractiveSound #InteractiveAudio
Did you know the IASIG has a Discord channel?
Whether you build audio engines, plugins, compose adaptive scores, or tinker with spatial sound tools - you belong here.
Join the conversation now!
Invite link: buff.ly/bIqnboO
Follow IASIG: buff.ly/cEsH0BM
#IASIG #IGDA #InteractiveAudio #GameAudio
Whether you build audio engines, plugins, compose adaptive scores, or tinker with spatial sound tools - you belong here.
Join the conversation now!
Invite link: buff.ly/bIqnboO
Follow IASIG: buff.ly/cEsH0BM
#IASIG #IGDA #InteractiveAudio #GameAudio
October 17, 2025 at 8:00 PM
Did you know the IASIG has a Discord channel?
Whether you build audio engines, plugins, compose adaptive scores, or tinker with spatial sound tools - you belong here.
Join the conversation now!
Invite link: buff.ly/bIqnboO
Follow IASIG: buff.ly/cEsH0BM
#IASIG #IGDA #InteractiveAudio #GameAudio
Whether you build audio engines, plugins, compose adaptive scores, or tinker with spatial sound tools - you belong here.
Join the conversation now!
Invite link: buff.ly/bIqnboO
Follow IASIG: buff.ly/cEsH0BM
#IASIG #IGDA #InteractiveAudio #GameAudio
Edinburgh folk! Come along to our new sound society and hear me and the awesome @adamrsound.bsky.social chat UE5's Metasounds! :)
www.eventbrite.co.uk/e/edinburgh-...
#gameaudio #sound #social #interactiveaudio #soundscotland #gamedev
www.eventbrite.co.uk/e/edinburgh-...
#gameaudio #sound #social #interactiveaudio #soundscotland #gamedev
March 3, 2025 at 9:24 AM
Edinburgh folk! Come along to our new sound society and hear me and the awesome @adamrsound.bsky.social chat UE5's Metasounds! :)
www.eventbrite.co.uk/e/edinburgh-...
#gameaudio #sound #social #interactiveaudio #soundscotland #gamedev
www.eventbrite.co.uk/e/edinburgh-...
#gameaudio #sound #social #interactiveaudio #soundscotland #gamedev
Fantastic session today at the IASIG Virtual Building for ADCx Gather 2025! 🎶
It was inspiring to connect with so many talented colleagues who share our passion for interactive audio.
Thanks to ADCx and all who stopped by!
Follow IASIG: buff.ly/cEsH0BM
#ADCx #ADC #IASIG #IGDA #InteractiveAudio
It was inspiring to connect with so many talented colleagues who share our passion for interactive audio.
Thanks to ADCx and all who stopped by!
Follow IASIG: buff.ly/cEsH0BM
#ADCx #ADC #IASIG #IGDA #InteractiveAudio
September 26, 2025 at 9:30 PM
Fantastic session today at the IASIG Virtual Building for ADCx Gather 2025! 🎶
It was inspiring to connect with so many talented colleagues who share our passion for interactive audio.
Thanks to ADCx and all who stopped by!
Follow IASIG: buff.ly/cEsH0BM
#ADCx #ADC #IASIG #IGDA #InteractiveAudio
It was inspiring to connect with so many talented colleagues who share our passion for interactive audio.
Thanks to ADCx and all who stopped by!
Follow IASIG: buff.ly/cEsH0BM
#ADCx #ADC #IASIG #IGDA #InteractiveAudio
We're at GameSoundCon 2025!
When: October 28 - 29
Where: Burbank Convention Center
See the entire updated GameSoundCon schedule here: buff.ly/ZGzI32W
Meet up with any of us and share your thoughts on the state of the industry!
#IASIG #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
When: October 28 - 29
Where: Burbank Convention Center
See the entire updated GameSoundCon schedule here: buff.ly/ZGzI32W
Meet up with any of us and share your thoughts on the state of the industry!
#IASIG #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
October 27, 2025 at 7:04 PM
We're at GameSoundCon 2025!
When: October 28 - 29
Where: Burbank Convention Center
See the entire updated GameSoundCon schedule here: buff.ly/ZGzI32W
Meet up with any of us and share your thoughts on the state of the industry!
#IASIG #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
When: October 28 - 29
Where: Burbank Convention Center
See the entire updated GameSoundCon schedule here: buff.ly/ZGzI32W
Meet up with any of us and share your thoughts on the state of the industry!
#IASIG #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
GameSoundCon is one week away - and registration is still open! 🎮
Join IASIG live in Burbank or online for two days of deep dives into music, sound design, dialogue and tech in games.
Register Now: buff.ly/z5cZjeZ
Follow IASIG: buff.ly/SgSeKoE
#GameSoundCon #IASIG #IGDA #InteractiveAudio
Join IASIG live in Burbank or online for two days of deep dives into music, sound design, dialogue and tech in games.
Register Now: buff.ly/z5cZjeZ
Follow IASIG: buff.ly/SgSeKoE
#GameSoundCon #IASIG #IGDA #InteractiveAudio
October 20, 2025 at 8:01 PM
GameSoundCon is one week away - and registration is still open! 🎮
Join IASIG live in Burbank or online for two days of deep dives into music, sound design, dialogue and tech in games.
Register Now: buff.ly/z5cZjeZ
Follow IASIG: buff.ly/SgSeKoE
#GameSoundCon #IASIG #IGDA #InteractiveAudio
Join IASIG live in Burbank or online for two days of deep dives into music, sound design, dialogue and tech in games.
Register Now: buff.ly/z5cZjeZ
Follow IASIG: buff.ly/SgSeKoE
#GameSoundCon #IASIG #IGDA #InteractiveAudio
Missed out on GDC this year? We’ve got you covered! 🕹️
buff.ly/2r26GAV
Join IASIG Steering Committee member and former Chairman Kurt Heiden for a behind-the-scenes look at this year’s Game Developers Conference.
Follow IASIG: buff.ly/cEsH0BM
#GDC2025 #IASIG #IGDA #AudioSIG #InteractiveAudio
buff.ly/2r26GAV
Join IASIG Steering Committee member and former Chairman Kurt Heiden for a behind-the-scenes look at this year’s Game Developers Conference.
Follow IASIG: buff.ly/cEsH0BM
#GDC2025 #IASIG #IGDA #AudioSIG #InteractiveAudio
April 7, 2025 at 8:30 PM
Missed out on GDC this year? We’ve got you covered! 🕹️
buff.ly/2r26GAV
Join IASIG Steering Committee member and former Chairman Kurt Heiden for a behind-the-scenes look at this year’s Game Developers Conference.
Follow IASIG: buff.ly/cEsH0BM
#GDC2025 #IASIG #IGDA #AudioSIG #InteractiveAudio
buff.ly/2r26GAV
Join IASIG Steering Committee member and former Chairman Kurt Heiden for a behind-the-scenes look at this year’s Game Developers Conference.
Follow IASIG: buff.ly/cEsH0BM
#GDC2025 #IASIG #IGDA #AudioSIG #InteractiveAudio
We’ll talk genAI and tools from every angle... best practices, ethics, and cultural impact - to help creators and companies shape the future of interactive media.
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio #AudioProduction #DigitalAudio #MusicTechnology
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio #AudioProduction #DigitalAudio #MusicTechnology
September 16, 2025 at 5:47 PM
We’ll talk genAI and tools from every angle... best practices, ethics, and cultural impact - to help creators and companies shape the future of interactive media.
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio #AudioProduction #DigitalAudio #MusicTechnology
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio #AudioProduction #DigitalAudio #MusicTechnology
Music is more important for a sense of completion than you might think. In Spirit of the North 2 puzzle-solving and progression moments are marked by music — short stingers or subtle thematic returns.
#gameaudio #interactiveaudio #composer #gamemusic #indiedev #adaptiveaudio #gamedev
#gameaudio #interactiveaudio #composer #gamemusic #indiedev #adaptiveaudio #gamedev
June 16, 2025 at 12:40 PM
Music is more important for a sense of completion than you might think. In Spirit of the North 2 puzzle-solving and progression moments are marked by music — short stingers or subtle thematic returns.
#gameaudio #interactiveaudio #composer #gamemusic #indiedev #adaptiveaudio #gamedev
#gameaudio #interactiveaudio #composer #gamemusic #indiedev #adaptiveaudio #gamedev
Full Audio Redesign for Hollow Knight
#games #gamedev #gamedevs #gaming #sounddesign #sounddesigner #sfx #interactiveaudio #audio #audiodesign #audiodesigner
#games #gamedev #gamedevs #gaming #sounddesign #sounddesigner #sfx #interactiveaudio #audio #audiodesign #audiodesigner
December 8, 2024 at 7:35 AM
Full Audio Redesign for Hollow Knight
#games #gamedev #gamedevs #gaming #sounddesign #sounddesigner #sfx #interactiveaudio #audio #audiodesign #audiodesigner
#games #gamedev #gamedevs #gaming #sounddesign #sounddesigner #sfx #interactiveaudio #audio #audiodesign #audiodesigner
I am polishing my audio occlusion system made for a #HorrorGame aiming for smoother attenuations on off-screen audio sources. I think I'm almost there. Here is a sneak peek.
#GameAudio #AudioProgramming #InteractiveAudio #SoundDesign #MadeWithUnity #IndieGame #IndieDev #Gamedev
#GameAudio #AudioProgramming #InteractiveAudio #SoundDesign #MadeWithUnity #IndieGame #IndieDev #Gamedev
April 30, 2025 at 1:26 PM
I am polishing my audio occlusion system made for a #HorrorGame aiming for smoother attenuations on off-screen audio sources. I think I'm almost there. Here is a sneak peek.
#GameAudio #AudioProgramming #InteractiveAudio #SoundDesign #MadeWithUnity #IndieGame #IndieDev #Gamedev
#GameAudio #AudioProgramming #InteractiveAudio #SoundDesign #MadeWithUnity #IndieGame #IndieDev #Gamedev
Really excited to be talking at the opening night of Ludo 2025, the European Conference on Video Game Music and Sound, in London on July 10th.
I’ll be giving a presentation on Synchronicity and Flow State- come and say hi!
#GameAudio #VideoGameMusic #gamedev #InteractiveAudio
I’ll be giving a presentation on Synchronicity and Flow State- come and say hi!
#GameAudio #VideoGameMusic #gamedev #InteractiveAudio
May 27, 2025 at 1:57 PM
Really excited to be talking at the opening night of Ludo 2025, the European Conference on Video Game Music and Sound, in London on July 10th.
I’ll be giving a presentation on Synchronicity and Flow State- come and say hi!
#GameAudio #VideoGameMusic #gamedev #InteractiveAudio
I’ll be giving a presentation on Synchronicity and Flow State- come and say hi!
#GameAudio #VideoGameMusic #gamedev #InteractiveAudio
How has interactive audio evolved over the past 50 years?
Audiokinetic Head of Product Simon Ashby explores its artistic & technological journey - and where it’s headed next.
🎥 hubs.ly/Q034TdyZ0
#GameAudio #InteractiveAudio #Wwise
Audiokinetic Head of Product Simon Ashby explores its artistic & technological journey - and where it’s headed next.
🎥 hubs.ly/Q034TdyZ0
#GameAudio #InteractiveAudio #Wwise
January 31, 2025 at 3:29 PM
How has interactive audio evolved over the past 50 years?
Audiokinetic Head of Product Simon Ashby explores its artistic & technological journey - and where it’s headed next.
🎥 hubs.ly/Q034TdyZ0
#GameAudio #InteractiveAudio #Wwise
Audiokinetic Head of Product Simon Ashby explores its artistic & technological journey - and where it’s headed next.
🎥 hubs.ly/Q034TdyZ0
#GameAudio #InteractiveAudio #Wwise
Full Audio Redesign for HOB
#games #gamedev #gamedevs #gaming #sounddesign #sfx #interactiveaudio #audio #audiodesign
#games #gamedev #gamedevs #gaming #sounddesign #sfx #interactiveaudio #audio #audiodesign
December 7, 2024 at 7:18 AM
Full Audio Redesign for HOB
#games #gamedev #gamedevs #gaming #sounddesign #sfx #interactiveaudio #audio #audiodesign
#games #gamedev #gamedevs #gaming #sounddesign #sfx #interactiveaudio #audio #audiodesign
"The satisfaction of getting a sound that I made to play the way that I expected it to... there was no satisfaction in production and post-production sound that matched that." - Amanda Niles, Ep. 5 #GameAudio #Implementation #InteractiveAudio
June 27, 2025 at 8:43 PM
"The satisfaction of getting a sound that I made to play the way that I expected it to... there was no satisfaction in production and post-production sound that matched that." - Amanda Niles, Ep. 5 #GameAudio #Implementation #InteractiveAudio
Audio Professionals - Join IASIG on Discord! 🎶
If you’re passionate about the future of interactive audio (that includes games), this is your community!
Discord Invite: buff.ly/0pQwhRc
Follow IASIG: buff.ly/SoUSjrx
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
If you’re passionate about the future of interactive audio (that includes games), this is your community!
Discord Invite: buff.ly/0pQwhRc
Follow IASIG: buff.ly/SoUSjrx
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
September 23, 2025 at 8:01 PM
Audio Professionals - Join IASIG on Discord! 🎶
If you’re passionate about the future of interactive audio (that includes games), this is your community!
Discord Invite: buff.ly/0pQwhRc
Follow IASIG: buff.ly/SoUSjrx
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio
If you’re passionate about the future of interactive audio (that includes games), this is your community!
Discord Invite: buff.ly/0pQwhRc
Follow IASIG: buff.ly/SoUSjrx
#IASIG #IGDA #MIDI #InteractiveAudio #SoundDesign #MusicComposition #GameAudio