#mauiday
Finally! Cross-platform development using #DotNetMaui. My "Maxwell's Demon" game now available on both Android and iOS. Only platform-specific code: to enable screen-swiping gesture.

#DotNet #PhysicsGames #FreeGames #PhysicsFun #MauiDay #IndieDev #GameDev

iOS:
apps.apple.com/gb/app/maxwe...
‎Maxwell's Demon
‎The aim is to get the little balls to their
apps.apple.com
October 2, 2025 at 8:30 AM
July 5, 2025 at 11:55 AM
My .NET MAUI game, "Maxwell's Demon", is now finished and is available on Google Play for Android phones. Free. No ads. I made it to gain experience of the #dotnetmaui development pipeline.

play.google.com/store/apps/d...

#physicsgames #freegames #physicsfun #mauiday #indiedev #gamedev #csharp
Maxwell's Demon - Apps on Google Play
Guide the bouncing balls home to win points and complete each level
play.google.com
June 8, 2025 at 9:40 AM
The .NET MAUI game is now finished and is in the review process in the Google Play Console. So, 14 day closed testing starts soon and then general release. It's called Maxwell's Demon.
#physicsgames #freegames #physicsfun #dotnetmaui #mauiday #indiedev #gamedev
May 18, 2025 at 4:09 PM
While writing a game using .NET MAUI, I've found that the standard gesture recognizes are very limited. #TapGestureRecognizer only fires an event when the touch is released, and #PointerGestureRecognizer doesn't work at all on Android. Very annoying!

#dotnetmaui #mauiday #indiedev #gamedev
April 24, 2025 at 3:58 PM
The .NET MAUI game is getting there. Still needs more work on the gameplay.

#physicsgames #freegames #physicsfun #dotnetmaui #mauiday #indiedev #gamedev
April 19, 2025 at 2:00 PM
The .NET MAUI game is getting there. Maybe another couple of weeks' development before submitting to Google Play Store. Still needs some work on the gameplay.

#physicsgames #freegames #physicsfun #dotnetmaui #mauiday #indiedev #gamedev
April 6, 2025 at 8:08 AM
How do you get the red and blue balls into the right places? Another possible level for the evolving .NET MAUI game. Introducing big balls blocking little balls.

#physicsgames #freegames #physicsfun #dotnetmaui #mauiday #indiedev #gamedev
April 4, 2025 at 8:30 AM
A video of the Win Forms utility app. I wrote it for designing the levels in the game - positioning the collections of balls and the various shaped walls that they bounce off. I'll put a devlog on YouTube at some point.
#physicsgames #freegames #physicsfun #dotnetmaui #mauiday #indiedev #gamedev
March 29, 2025 at 4:46 PM
How do you get the red and blue balls into the right places? One possible level for the evolving .NET MAUI game.

#physicsgames #freegames #physicsfun #dotnetmaui #mauiday #indiedev #gamedev
March 29, 2025 at 2:28 PM
As with many games, designing the Maxwell's Demon mobile game means designing utility apps. I'm writing a Windows .NET Forms utility to create the layout files for the game's levels - placing walls and sets of particles.
#physicsgames #freegames #physicsfun #dotnetmaui #mauiday
March 24, 2025 at 10:11 AM
hey @mauiday.net 👋

will PPTs from London edition be available at github.com/MauiDay any time soon?
March 18, 2025 at 11:11 AM
What a fantastic event, surrounded by amazing and friendly experts in #dotnetMAUI. It was a fantastic event held at Just Eat's London offices, fully focused on MAUI, its current and future evolution, as well as seeing real-life experiences with it.

Thanks to the organisers!! ✌

#dotnet #MAUIDay
March 17, 2025 at 6:18 PM
#MAUIDay was awesome.

Mainly because of the great talks from @davidortinau.com, @sharpnado.com, @mrlacey.bsky.social, @rogiervanderhee.bsky.social, @nmackay.bsky.social, @mallibone.com, and Guy Barker!

Find the deets of the day on the blog.

tonyedwardspz.co.uk/blog/MAUI-da...
MAUI Day UK 2025
They say to never meet your heroes.
tonyedwardspz.co.uk
March 17, 2025 at 5:37 PM
I enjoyed walking around Hyde Park day before #MAUIDay
March 15, 2025 at 6:58 PM
After a hectic day organising and hosting #MAUIDay, it's time to recharge my extrovert battery.

Thankfully London has a few nice spots to turn off, tune out, and get grounded.

I can't wait to be back beside the seaside tho 🏖️
March 15, 2025 at 2:15 PM
I saw lots of people taking pictures of slides but didn't think anyone would capture this.
UI code isn't medicine. It's not the red pill or the blue pill, it's a delicious purple mix of code and markup
#MAUIDay
March 15, 2025 at 8:04 AM
Had a great time at #MAUIDay Thanks to the sponsors, organisers and speaks for a top day!
March 14, 2025 at 6:18 PM
Cheers! Progress Telerik has been so kind to chip in as a sponsor for the #MAUIDay which is much appreciated!

Please make sure to check out their amazing .NET MAUI products on www.telerik.com/maui-ui
March 14, 2025 at 4:39 PM
Last but not least, certainly not least! Guy Barker talking about accessibility in .NET MAUI apps #MAUIDay
March 14, 2025 at 4:28 PM
Getting information about your app through logging in .NET MAUI? No problem says @mallibone.com !

#MAUIDay
March 14, 2025 at 4:10 PM
If you’re looking for a great service to capture crashes and logs in .NET MAUI, @sentry.io might be for you.

And they have been so kind to sponsor the #MAUIDay in London! Thank you 🙏
March 14, 2025 at 3:29 PM
Real talk about migrating from Xamarin.Forms to .NET MAUI by @rogiervanderhee.bsky.social and @nmackay.bsky.social #MAUIDay
March 14, 2025 at 3:22 PM