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Damaged Concrete Wall 8K PBR Texture
Damaged Concrete Wall 8K PBR Texture A highly detailed, fully tileable 8K PBR damaged concrete wall material designed for realism, depth, and weathered surface accuracy. This texture captures chipped plaster, exposed aggregate, cracks, stains, and rough worn areas—ideal for any environment needing an aged or distressed industrial aesthetic. Features: Resolution: 8192 × 8192 (8K) Maps Included: Albedo / Diffuse Normal Roughness Metallic (where applicable) Ambient Occlusion Height / Displacement Workflow: PBR / Physically Based Rendering Seamless: Yes, fully tileable Format: PNG / JPG / EXR Compatible With: Blender, Unreal Engine, Unity, Substance Painter, Maya, 3ds Max, Cinema 4D, Houdini, etc. Use Cases: Architectural visualization Game environments (urban, industrial, abandoned, sci-fi) Cinematic VFX Digital set dressing Photorealistic renders Grunge or decay-themed scenes Damaged Concrete Wall 8K PBR Texture by CGHawk — optimized for close-up renders and large-surface tiling where high fidelity is essential
cults3d.com
December 15, 2025 at 2:02 AM
Con la herramienta Append to Polygon podemos crear nuevos polígonos en las aristas limítrofes de nuestra geometría. Explico las posibilidades de esta herramienta.

youtu.be/r6xn5Jka9-I?...

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#israelcantillo
MAYA - 02 Modelado - 33 Menú Mesh Tools (Parte 2): Append to Polygon
YouTube video by Mazhuka
youtu.be
December 8, 2025 at 3:46 PM
Es importante conocer el origen y la necesidad del modelado Low y High Poly. Explico en esta ocasión cómo surgen ambos y cómo progresaron a lo largo de la historias.

youtu.be/vChbl94Uh-Y?...

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#maya
#maya3d
#mayamodeling
#mazhuka
#mayatutorial
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#israelcantillo
APRENDE A MODELAR - 03 Modelado Poligonal - 08 Low y High Poly (I)
YouTube video by Mazhuka
youtu.be
December 3, 2025 at 7:42 PM