Books + /dev/tty = the coziest place 🕯️
📖 bookokrat — A terminal-based EPUB reader
🐀 Supports split-view library, full MathML + image rendering, and inline annotations.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/bugzmanov/bo...
#rustlang #ratatui #tui #epub #reader
📖 bookokrat — A terminal-based EPUB reader
🐀 Supports split-view library, full MathML + image rendering, and inline annotations.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/bugzmanov/bo...
#rustlang #ratatui #tui #epub #reader
November 10, 2025 at 6:07 PM
Books + /dev/tty = the coziest place 🕯️
📖 bookokrat — A terminal-based EPUB reader
🐀 Supports split-view library, full MathML + image rendering, and inline annotations.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/bugzmanov/bo...
#rustlang #ratatui #tui #epub #reader
📖 bookokrat — A terminal-based EPUB reader
🐀 Supports split-view library, full MathML + image rendering, and inline annotations.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/bugzmanov/bo...
#rustlang #ratatui #tui #epub #reader
🦀 Dioxus v0.7.0 is released
- Hot-patching of Rust code at runtime
- Fullstack: Revamp of Server Functions with full Axum integration
- WGPU-based HTML/CSS renderer for Dioxus
- tailwind support
And more
github.com/DioxusLabs/d...
#rustlang #dioxus
- Hot-patching of Rust code at runtime
- Fullstack: Revamp of Server Functions with full Axum integration
- WGPU-based HTML/CSS renderer for Dioxus
- tailwind support
And more
github.com/DioxusLabs/d...
#rustlang #dioxus
October 31, 2025 at 6:57 PM
🦀 Dioxus v0.7.0 is released
- Hot-patching of Rust code at runtime
- Fullstack: Revamp of Server Functions with full Axum integration
- WGPU-based HTML/CSS renderer for Dioxus
- tailwind support
And more
github.com/DioxusLabs/d...
#rustlang #dioxus
- Hot-patching of Rust code at runtime
- Fullstack: Revamp of Server Functions with full Axum integration
- WGPU-based HTML/CSS renderer for Dioxus
- tailwind support
And more
github.com/DioxusLabs/d...
#rustlang #dioxus
Reading the news like a hacker w/ this TUI 🔥
📰 bbcli — A terminal-based BBC News reader.
💯 Supports browsing feeds, inline images, offline cache, Vim-style navigation & more!
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/hako/bbcli
#rustlang #ratatui #tui #news #bbc #reader
📰 bbcli — A terminal-based BBC News reader.
💯 Supports browsing feeds, inline images, offline cache, Vim-style navigation & more!
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/hako/bbcli
#rustlang #ratatui #tui #news #bbc #reader
October 22, 2025 at 12:56 PM
Reading the news like a hacker w/ this TUI 🔥
📰 bbcli — A terminal-based BBC News reader.
💯 Supports browsing feeds, inline images, offline cache, Vim-style navigation & more!
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/hako/bbcli
#rustlang #ratatui #tui #news #bbc #reader
📰 bbcli — A terminal-based BBC News reader.
💯 Supports browsing feeds, inline images, offline cache, Vim-style navigation & more!
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/hako/bbcli
#rustlang #ratatui #tui #news #bbc #reader
// TODO: Just Do It
🔮 judo — A terminal-based todo list app
🗂️ Manage todos across multiple lists & databases, all stored locally in SQLite.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/giacomopicci...
#rustlang #ratatui #tui #productivity #todo #manager #terminal #opensource
🔮 judo — A terminal-based todo list app
🗂️ Manage todos across multiple lists & databases, all stored locally in SQLite.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/giacomopicci...
#rustlang #ratatui #tui #productivity #todo #manager #terminal #opensource
October 3, 2025 at 12:21 PM
// TODO: Just Do It
🔮 judo — A terminal-based todo list app
🗂️ Manage todos across multiple lists & databases, all stored locally in SQLite.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/giacomopicci...
#rustlang #ratatui #tui #productivity #todo #manager #terminal #opensource
🔮 judo — A terminal-based todo list app
🗂️ Manage todos across multiple lists & databases, all stored locally in SQLite.
🦀 Written in Rust & built with @ratatui.rs
⭐ GitHub: github.com/giacomopicci...
#rustlang #ratatui #tui #productivity #todo #manager #terminal #opensource
Day 1 of our 2-week paid campaign for RustSkill, a Rust interview prep platform:
Early insight: Rust Interviews performs best. Upskillers may need rethinking. Next step: optimize campaigns based on CTR, cost per click, and retarget top performers.
#buildinpublic #RustLang #GrowthMarketing
Early insight: Rust Interviews performs best. Upskillers may need rethinking. Next step: optimize campaigns based on CTR, cost per click, and retarget top performers.
#buildinpublic #RustLang #GrowthMarketing
September 24, 2025 at 12:27 PM
Day 1 of our 2-week paid campaign for RustSkill, a Rust interview prep platform:
Early insight: Rust Interviews performs best. Upskillers may need rethinking. Next step: optimize campaigns based on CTR, cost per click, and retarget top performers.
#buildinpublic #RustLang #GrowthMarketing
Early insight: Rust Interviews performs best. Upskillers may need rethinking. Next step: optimize campaigns based on CTR, cost per click, and retarget top performers.
#buildinpublic #RustLang #GrowthMarketing
Second: tuples!
I added a BUILD_TUPLE opcode, similar to BUILD_LIST.
Eventually I will load tuples directly into the bytecode as constants, but I didn't tackle that optimization yet.
You can try it out here: fromscratchcode.com/bytecode-com...
#python #rustlang #bytecode #buildinpublic
I added a BUILD_TUPLE opcode, similar to BUILD_LIST.
Eventually I will load tuples directly into the bytecode as constants, but I didn't tackle that optimization yet.
You can try it out here: fromscratchcode.com/bytecode-com...
#python #rustlang #bytecode #buildinpublic
September 16, 2025 at 5:32 PM
Second: tuples!
I added a BUILD_TUPLE opcode, similar to BUILD_LIST.
Eventually I will load tuples directly into the bytecode as constants, but I didn't tackle that optimization yet.
You can try it out here: fromscratchcode.com/bytecode-com...
#python #rustlang #bytecode #buildinpublic
I added a BUILD_TUPLE opcode, similar to BUILD_LIST.
Eventually I will load tuples directly into the bytecode as constants, but I didn't tackle that optimization yet.
You can try it out here: fromscratchcode.com/bytecode-com...
#python #rustlang #bytecode #buildinpublic
Hey Rustaceans! Have you met Ryan? @tinyclouds.org is the creator of Node.js and @Deno.land, the #rustlang-based JS/TS runtime. At #EuroRust25 he’ll be speaking about untrusted code execution. We’re over the moon about this one! ✨🌙🦀✨
Check out the full schedule 👉 eurorust.eu/schedule/?ut...
Check out the full schedule 👉 eurorust.eu/schedule/?ut...
September 12, 2025 at 11:01 AM
Hey Rustaceans! Have you met Ryan? @tinyclouds.org is the creator of Node.js and @Deno.land, the #rustlang-based JS/TS runtime. At #EuroRust25 he’ll be speaking about untrusted code execution. We’re over the moon about this one! ✨🌙🦀✨
Check out the full schedule 👉 eurorust.eu/schedule/?ut...
Check out the full schedule 👉 eurorust.eu/schedule/?ut...
Just launched a minimal Rust-based POC for ForgeShell—an AI assistant that explains your terminal commands and flags risky operations before they run. Built with Axum and connects to a local LLM via Ollama.
forgeshell.com
#RustLang #LLM #DevTools #Terminal
forgeshell.com
#RustLang #LLM #DevTools #Terminal
ForgeShell: The AI-Assisted Terminal for Developers | Presale Open
Supercharge your terminal with ForgeShell, the AI-assisted tool for developers. Explain commands, optimize scripts, prevent errors. Get early access and a one-time license!
forgeshell.com
June 29, 2025 at 8:44 PM
Just launched a minimal Rust-based POC for ForgeShell—an AI assistant that explains your terminal commands and flags risky operations before they run. Built with Axum and connects to a local LLM via Ollama.
forgeshell.com
#RustLang #LLM #DevTools #Terminal
forgeshell.com
#RustLang #LLM #DevTools #Terminal
https://speakerdeck.com/ssssota/why-do-rust-based-tools-run-without-a-rust-environment
Rustで提供される標準ライブラリの大部分は使えません。
ファイルシステムやネットワークへのアクセスには工夫が必要です。
SWCやNode.jsのTypeScript対応などで利用されています。#rustlang
Rustで提供される標準ライブラリの大部分は使えません。
ファイルシステムやネットワークへのアクセスには工夫が必要です。
SWCやNode.jsのTypeScript対応などで利用されています。#rustlang
なんでRustの環境構築してないのにRust製のツールが動くの? / Why Do Rust-Based Tools Run Without a Rust Environment?
https://vuefes.jp/2025/
speakerdeck.com
October 26, 2025 at 2:09 AM
https://speakerdeck.com/ssssota/why-do-rust-based-tools-run-without-a-rust-environment
Rustで提供される標準ライブラリの大部分は使えません。
ファイルシステムやネットワークへのアクセスには工夫が必要です。
SWCやNode.jsのTypeScript対応などで利用されています。#rustlang
Rustで提供される標準ライブラリの大部分は使えません。
ファイルシステムやネットワークへのアクセスには工夫が必要です。
SWCやNode.jsのTypeScript対応などで利用されています。#rustlang
#Ubuntu #Linux to Explore Rust-Based “uutils” as Potential GNU Core Utilities Replacement www.cyberciti.biz/linux-news/u... #rustlang
Ubuntu to Explore Rust-Based "uutils" as Potential GNU Core Utilities Replacement
Ubuntu explores Rust-based 'uutils' to replace GNU core utilities. Discover how this shift impacts performance and security for users.
www.cyberciti.biz
March 16, 2025 at 12:42 PM
#Ubuntu #Linux to Explore Rust-Based “uutils” as Potential GNU Core Utilities Replacement www.cyberciti.biz/linux-news/u... #rustlang
The sun rising over Switzerland. A little bit more path tracing and atmospheric simulation fun. The DEM used is ASTGTM v003, the city lights are based on OSM data. Written in #rustlang.
May 4, 2025 at 5:54 PM
The sun rising over Switzerland. A little bit more path tracing and atmospheric simulation fun. The DEM used is ASTGTM v003, the city lights are based on OSM data. Written in #rustlang.
#genuary13 JAN. 13.
"Triangles and nothing else." 🙂
code: (don't mind the file name "Voronoi" the origin of my idea based on that :-P) 🦀
github.com/altunenes/cu...
#rustlang #creativecoding #genuary
"Triangles and nothing else." 🙂
code: (don't mind the file name "Voronoi" the origin of my idea based on that :-P) 🦀
github.com/altunenes/cu...
#rustlang #creativecoding #genuary
January 13, 2025 at 6:05 PM
#genuary13 JAN. 13.
"Triangles and nothing else." 🙂
code: (don't mind the file name "Voronoi" the origin of my idea based on that :-P) 🦀
github.com/altunenes/cu...
#rustlang #creativecoding #genuary
"Triangles and nothing else." 🙂
code: (don't mind the file name "Voronoi" the origin of my idea based on that :-P) 🦀
github.com/altunenes/cu...
#rustlang #creativecoding #genuary
Next up on #HexGame remake, spinning windmills based on turbulence and elevation 🌀
🌬️ Create a system for assigning speed
🧪 Expand test cases:
⚡⚡⚡ fast - single windmill on hill
⚡⚡ medium - windmill on hill next to windmill
⚡ slow - windmill next to windmill
#rustlang #gamedev
🌬️ Create a system for assigning speed
🧪 Expand test cases:
⚡⚡⚡ fast - single windmill on hill
⚡⚡ medium - windmill on hill next to windmill
⚡ slow - windmill next to windmill
#rustlang #gamedev
January 22, 2025 at 8:08 AM
@voidzerodev has announced Oxc 1.0 stable release.
Oxc is a Rust-based suite featuring a parser, linter, formatter, transformer, minifier, resolver, and more.
#rust #rustlang #programming
voidzero.dev/posts/announ...
Oxc is a Rust-based suite featuring a parser, linter, formatter, transformer, minifier, resolver, and more.
#rust #rustlang #programming
voidzero.dev/posts/announ...
Announcing Oxlint 1.0
The first stable version of Oxlint, a fast & easy-to-use Rust-powered linter for JavaScript and TypeScript, is out. Learn about its 50~100x speed advantage over ESLint, support for 500+ rules,…
voidzero.dev
June 11, 2025 at 7:50 AM
@voidzerodev has announced Oxc 1.0 stable release.
Oxc is a Rust-based suite featuring a parser, linter, formatter, transformer, minifier, resolver, and more.
#rust #rustlang #programming
voidzero.dev/posts/announ...
Oxc is a Rust-based suite featuring a parser, linter, formatter, transformer, minifier, resolver, and more.
#rust #rustlang #programming
voidzero.dev/posts/announ...
Discover a new era for terminal UIs with Ratatui.rs! 🖥️ Orhun Parmaksiz presents how you can create efficient, visually appealing text-based UIs using Rust. If you’re passionate about terminal productivity, this talk is for you!
Watch here ➡️ youtu.be/hWG51Mc1DlM
#rustlang #eurorust24 #ratatui
Watch here ➡️ youtu.be/hWG51Mc1DlM
#rustlang #eurorust24 #ratatui
Renaissance of Terminal User Interfaces with Rust - Orhun Parmaksız | EuroRust 2024
YouTube video by EuroRust
youtu.be
November 25, 2024 at 1:45 PM
Discover a new era for terminal UIs with Ratatui.rs! 🖥️ Orhun Parmaksiz presents how you can create efficient, visually appealing text-based UIs using Rust. If you’re passionate about terminal productivity, this talk is for you!
Watch here ➡️ youtu.be/hWG51Mc1DlM
#rustlang #eurorust24 #ratatui
Watch here ➡️ youtu.be/hWG51Mc1DlM
#rustlang #eurorust24 #ratatui
dev.to/arcjet/build...
Using #Rustlang for performance sensitive jobs like parsing seems like a good fit. A lot of the performance you get is based on how optimized the libraries you're using are. (1/2)
🧵
Using #Rustlang for performance sensitive jobs like parsing seems like a good fit. A lot of the performance you get is based on how optimized the libraries you're using are. (1/2)
🧵
Building an email address parser in Rust with nom
There is no such thing as 100% security, which is why the philosophy of defense in depth requires...
dev.to
November 16, 2024 at 4:13 AM
dev.to/arcjet/build...
Using #Rustlang for performance sensitive jobs like parsing seems like a good fit. A lot of the performance you get is based on how optimized the libraries you're using are. (1/2)
🧵
Using #Rustlang for performance sensitive jobs like parsing seems like a good fit. A lot of the performance you get is based on how optimized the libraries you're using are. (1/2)
🧵
3/
But I never pick tools based on popularity alone. So I gave Tauri a serious look. Rust-based, smaller bundle sizes, strong security model, very appealing on paper. #RustLang
But I never pick tools based on popularity alone. So I gave Tauri a serious look. Rust-based, smaller bundle sizes, strong security model, very appealing on paper. #RustLang
June 27, 2025 at 1:05 PM
3/
But I never pick tools based on popularity alone. So I gave Tauri a serious look. Rust-based, smaller bundle sizes, strong security model, very appealing on paper. #RustLang
But I never pick tools based on popularity alone. So I gave Tauri a serious look. Rust-based, smaller bundle sizes, strong security model, very appealing on paper. #RustLang
🧇 Pattern matching in #rustlang
Pattern matching like match, if let and while let are powerful control flow constructs in Rust that allow you to compare a value against a series of patterns and execute code based on which pattern matches.
Do you know all the matching tricks?
Let's find out 🧵👇
Pattern matching like match, if let and while let are powerful control flow constructs in Rust that allow you to compare a value against a series of patterns and execute code based on which pattern matches.
Do you know all the matching tricks?
Let's find out 🧵👇
August 28, 2025 at 7:05 AM
🧇 Pattern matching in #rustlang
Pattern matching like match, if let and while let are powerful control flow constructs in Rust that allow you to compare a value against a series of patterns and execute code based on which pattern matches.
Do you know all the matching tricks?
Let's find out 🧵👇
Pattern matching like match, if let and while let are powerful control flow constructs in Rust that allow you to compare a value against a series of patterns and execute code based on which pattern matches.
Do you know all the matching tricks?
Let's find out 🧵👇
There was a lot of troubleshooting involved, but I can finally execute Rust written User Mode programs in my x64 based bare metal OS, which interact through INT 0x80 with the C written OS Kernel. #rust #rustlang #osdev #assembler #lowlevel
June 16, 2025 at 7:43 PM
There was a lot of troubleshooting involved, but I can finally execute Rust written User Mode programs in my x64 based bare metal OS, which interact through INT 0x80 with the C written OS Kernel. #rust #rustlang #osdev #assembler #lowlevel
🧵 on #rustlang From and Into traits 🦀
Let's say we are making a tile-based game, we have two xy positions we care about:
* tile positions - refer to the grid
* screen positions - refer to the screen in pixels
Here is how we might represent these concepts as structs.
👇
Let's say we are making a tile-based game, we have two xy positions we care about:
* tile positions - refer to the grid
* screen positions - refer to the screen in pixels
Here is how we might represent these concepts as structs.
👇
January 23, 2025 at 8:05 AM
🧵 on #rustlang From and Into traits 🦀
Let's say we are making a tile-based game, we have two xy positions we care about:
* tile positions - refer to the grid
* screen positions - refer to the screen in pixels
Here is how we might represent these concepts as structs.
👇
Let's say we are making a tile-based game, we have two xy positions we care about:
* tile positions - refer to the grid
* screen positions - refer to the screen in pixels
Here is how we might represent these concepts as structs.
👇
Just built the core entities for my text-based adventure game in Rust!
Used structs, enums, and command parsing🦀✨
Next up: room transitions & movement!
#RustLang #gamedev #100DaysOfCode #buildinpublic
Used structs, enums, and command parsing🦀✨
Next up: room transitions & movement!
#RustLang #gamedev #100DaysOfCode #buildinpublic
June 10, 2025 at 2:37 AM
Just built the core entities for my text-based adventure game in Rust!
Used structs, enums, and command parsing🦀✨
Next up: room transitions & movement!
#RustLang #gamedev #100DaysOfCode #buildinpublic
Used structs, enums, and command parsing🦀✨
Next up: room transitions & movement!
#RustLang #gamedev #100DaysOfCode #buildinpublic
✈️ An Extended Kalman Filter for UAV Attitude Estimation
- A quaternion-based Extended Kalman Filter (EKF) for quadcopter attitude estimation (i.e., its orientation in 3D space)
- From scratch in Rust
medium.com/@opinoquinta...
#rustlang
- A quaternion-based Extended Kalman Filter (EKF) for quadcopter attitude estimation (i.e., its orientation in 3D space)
- From scratch in Rust
medium.com/@opinoquinta...
#rustlang
I Wrote an Extended Kalman Filter for UAV Attitude Estimation — From Scratch in Rust
Part of my custom Rust-based UAV project, this EKF delivers real-time attitude estimation from raw IMU data using quaternions.
medium.com
April 2, 2025 at 5:38 PM
✈️ An Extended Kalman Filter for UAV Attitude Estimation
- A quaternion-based Extended Kalman Filter (EKF) for quadcopter attitude estimation (i.e., its orientation in 3D space)
- From scratch in Rust
medium.com/@opinoquinta...
#rustlang
- A quaternion-based Extended Kalman Filter (EKF) for quadcopter attitude estimation (i.e., its orientation in 3D space)
- From scratch in Rust
medium.com/@opinoquinta...
#rustlang