🎧 In this Devlog, we talk about the importance of sound effects in games and the packs we’ve used. 👉https://wildspellgames.com/post/sfx-design/
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
November 11, 2025 at 12:04 PM
🎧 In this Devlog, we talk about the importance of sound effects in games and the packs we’ve used. 👉https://wildspellgames.com/post/sfx-design/
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
🎧 In this Devlog, we talk about the importance of sound effects in games and the packs we’ve used. 👉https://wildspellgames.com/post/sfx-design/
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
November 11, 2025 at 12:03 PM
🎧 In this Devlog, we talk about the importance of sound effects in games and the packs we’ve used. 👉https://wildspellgames.com/post/sfx-design/
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
#wgmtdn #gamedev #gamedevelopment #indiegamedev #gamedeveloper #gamedevelopers
From the National Film Board of Canada, this Academy Award winning animated short is still one for the books. Featuring Bernard Carez (1951 - 2016) and Raymond Pollender of Les Mines Electriques performing voice and sound effects.
www.youtube.com/watch?v=iO66...
www.youtube.com/watch?v=iO66...
Every Child
YouTube video by NFB
www.youtube.com
November 11, 2025 at 11:53 AM
From the National Film Board of Canada, this Academy Award winning animated short is still one for the books. Featuring Bernard Carez (1951 - 2016) and Raymond Pollender of Les Mines Electriques performing voice and sound effects.
www.youtube.com/watch?v=iO66...
www.youtube.com/watch?v=iO66...
I forgot to add, the sound effects are from @opennsfwsp.bsky.social 🤍🤍🤍
November 11, 2025 at 10:28 AM
I forgot to add, the sound effects are from @opennsfwsp.bsky.social 🤍🤍🤍
I made some sound effects for my open source game engine. Might give you some inspiration.
beepmini.com/examples/sou...
These are all made with zzfx in real time in the browser.
beepmini.com/examples/sou...
These are all made with zzfx in real time in the browser.
Sound Effects Example
Preview the built in sound effects.
beepmini.com
November 11, 2025 at 10:26 AM
I made some sound effects for my open source game engine. Might give you some inspiration.
beepmini.com/examples/sou...
These are all made with zzfx in real time in the browser.
beepmini.com/examples/sou...
These are all made with zzfx in real time in the browser.
Grim Fandango, petrified forest. You have to move a wheelbarrow over hydraulic lines to block and release them so that pistons are pumping in a different order.
My flatmate stepped in when they needed a change of background sound effects.
My flatmate stepped in when they needed a change of background sound effects.
November 11, 2025 at 10:19 AM
Grim Fandango, petrified forest. You have to move a wheelbarrow over hydraulic lines to block and release them so that pistons are pumping in a different order.
My flatmate stepped in when they needed a change of background sound effects.
My flatmate stepped in when they needed a change of background sound effects.
I swear people use the worst fucking sound effects for porn animations. Like you're eating fucking ass, not slurping a god damn jelly cup!
November 11, 2025 at 10:10 AM
I swear people use the worst fucking sound effects for porn animations. Like you're eating fucking ass, not slurping a god damn jelly cup!
The work that is made ABOVE some cornball 12 second teaser is the most overwhelmingly bad acting on TOP of under produced cheesy sound effects, cornball filters and the use of only ONE actor. And bro wants to charge like he's making professional work.
November 11, 2025 at 10:02 AM
The work that is made ABOVE some cornball 12 second teaser is the most overwhelmingly bad acting on TOP of under produced cheesy sound effects, cornball filters and the use of only ONE actor. And bro wants to charge like he's making professional work.
Another dip into the archives with a look at the making of Brass Eye, that time Parsley The Lion fought a witch, Looks Unfamiliar on BBC Off Beat Sound Effects and The Legend Of Tim Tyler, and an Advent Calendar's worth of seventies ITV Sitcom Christmas Specials.
timworthington.org/2024/06/16/t...
timworthington.org/2024/06/16/t...
Through The Square Window: Brass Eye, Blakey And Doomlord
A trip through the archives with a look at a documentary about Brass Eye and that time Parsley The Lion met a witch, Looks Unfamiliar tackling terrifying sci-fi photostrip stories and comedy sound …
timworthington.org
November 11, 2025 at 9:54 AM
Another dip into the archives with a look at the making of Brass Eye, that time Parsley The Lion fought a witch, Looks Unfamiliar on BBC Off Beat Sound Effects and The Legend Of Tim Tyler, and an Advent Calendar's worth of seventies ITV Sitcom Christmas Specials.
timworthington.org/2024/06/16/t...
timworthington.org/2024/06/16/t...
🚀 Uupdated map and added lots of sound effects
November 11, 2025 at 9:28 AM
🚀 Uupdated map and added lots of sound effects
So I'm wondering, does this sound familiar to anyone? Could it really be a dyspraxia profile? And if anyone's experienced a similar set of effects, what have you found has helped?
November 11, 2025 at 9:26 AM
So I'm wondering, does this sound familiar to anyone? Could it really be a dyspraxia profile? And if anyone's experienced a similar set of effects, what have you found has helped?
I was frantically trying to figure out a bug in a macOS game I made all evening after I noticed that sound effects wouldn’t play in my app.
Turns out this is a Tahoe bug.
In Tahoe, sounds just aren’t playing through SpriteKit, period.
🤯
Turns out this is a Tahoe bug.
In Tahoe, sounds just aren’t playing through SpriteKit, period.
🤯
November 11, 2025 at 8:06 AM
I was frantically trying to figure out a bug in a macOS game I made all evening after I noticed that sound effects wouldn’t play in my app.
Turns out this is a Tahoe bug.
In Tahoe, sounds just aren’t playing through SpriteKit, period.
🤯
Turns out this is a Tahoe bug.
In Tahoe, sounds just aren’t playing through SpriteKit, period.
🤯
🔊 Explore our "Phone Call Tones" library with 1,537 authentic sounds from 193 countries! Dial tones, ringing & busy signals based on national standards. #SoundDesign #AudioPost #FilmSound https://www.shapingwaves.com/sound-effect/phone-call-tones-sound-effects/
PHONE CALL TONES, Busy tone, Phone tones, Ringing, Dial Tone, Comprehensive
Authentic and precise phone tones from 218 countries. Includes all standard telephone call tones like dial, ringing, busy, congestion, and call waiting — organized by country and type for fast access.
www.shapingwaves.com
November 11, 2025 at 7:56 AM
🔊 Explore our "Phone Call Tones" library with 1,537 authentic sounds from 193 countries! Dial tones, ringing & busy signals based on national standards. #SoundDesign #AudioPost #FilmSound https://www.shapingwaves.com/sound-effect/phone-call-tones-sound-effects/
presented in terrifyingly low video quality: a better(?) look at the tutorial with some more features implemented, as well as sound effects i done made with me hands and mouth.
November 11, 2025 at 7:16 AM
presented in terrifyingly low video quality: a better(?) look at the tutorial with some more features implemented, as well as sound effects i done made with me hands and mouth.
Elevate your brand with our customizable 3D Cube Clusters Logo Stinger – easily change colors, upload your own logo, and enjoy cinematic sound effects or music. Licensed for commercial use.
November 11, 2025 at 7:10 AM
Elevate your brand with our customizable 3D Cube Clusters Logo Stinger – easily change colors, upload your own logo, and enjoy cinematic sound effects or music. Licensed for commercial use.
Extensive options for audio: sound effects, music, dialogue, etc.
The ability to pause/skip all cutscenes.
The ability to remap controls.
Character customization. (my personal preference)
It's a nice thing to collect/make your playthrough stand out from everyone else's.
The ability to pause/skip all cutscenes.
The ability to remap controls.
Character customization. (my personal preference)
It's a nice thing to collect/make your playthrough stand out from everyone else's.
November 11, 2025 at 6:56 AM
Extensive options for audio: sound effects, music, dialogue, etc.
The ability to pause/skip all cutscenes.
The ability to remap controls.
Character customization. (my personal preference)
It's a nice thing to collect/make your playthrough stand out from everyone else's.
The ability to pause/skip all cutscenes.
The ability to remap controls.
Character customization. (my personal preference)
It's a nice thing to collect/make your playthrough stand out from everyone else's.
source engine sound effects and ragdolls
November 11, 2025 at 6:01 AM
source engine sound effects and ragdolls
Just like nobody ever closed doors or drawers in Halloween, the crew just walked away from the van with the side door wide open and sound effects suggested that it drove off right away. Guess Dick Miller likes a good breeze while he's on the highway.
November 11, 2025 at 5:59 AM
Just like nobody ever closed doors or drawers in Halloween, the crew just walked away from the van with the side door wide open and sound effects suggested that it drove off right away. Guess Dick Miller likes a good breeze while he's on the highway.
🔈: -- “I want this character to say it this way; what do you think?,” and discussed collaboratively. We checked whether the game’s sound effects should be carried over into the animation, but there wasn’t any strict requirement.
3/10
3/10
November 11, 2025 at 5:31 AM
🔈: -- “I want this character to say it this way; what do you think?,” and discussed collaboratively. We checked whether the game’s sound effects should be carried over into the animation, but there wasn’t any strict requirement.
3/10
3/10
An easy mode. Life already sucks, I dislike struggling/grinding in a game. Just give me the story so I can enjoy the game without risk of blood pressure issues
And ways to turn off the music (or at least adjust it separate of sound effects & voices).
And subtitles cuz I can't hear well.
And ways to turn off the music (or at least adjust it separate of sound effects & voices).
And subtitles cuz I can't hear well.
November 11, 2025 at 5:05 AM
An easy mode. Life already sucks, I dislike struggling/grinding in a game. Just give me the story so I can enjoy the game without risk of blood pressure issues
And ways to turn off the music (or at least adjust it separate of sound effects & voices).
And subtitles cuz I can't hear well.
And ways to turn off the music (or at least adjust it separate of sound effects & voices).
And subtitles cuz I can't hear well.
Of course he suggests hearing it sped up. That makes you sound smart, nevermind how it effects how you experience the format in a manner not accounted for because why would it?
November 11, 2025 at 4:44 AM
Of course he suggests hearing it sped up. That makes you sound smart, nevermind how it effects how you experience the format in a manner not accounted for because why would it?
www.youtube.com/watch?v=D72t... Does anyone remember that time I destroyed a city? ouo #macro
(Game: Pawperty Damage, sound effects from Pixabay)
(Game: Pawperty Damage, sound effects from Pixabay)
Vic causing mayhem
YouTube video by Rowi Dänkelsaft
www.youtube.com
November 11, 2025 at 4:45 AM
www.youtube.com/watch?v=D72t... Does anyone remember that time I destroyed a city? ouo #macro
(Game: Pawperty Damage, sound effects from Pixabay)
(Game: Pawperty Damage, sound effects from Pixabay)
#OuterWorlds2 has some really cheek jiggling “death by electrical shock” sound effects that hit the spot
November 11, 2025 at 4:25 AM
#OuterWorlds2 has some really cheek jiggling “death by electrical shock” sound effects that hit the spot
Menu sound effects so on-point that they arouse the soul
November 11, 2025 at 3:55 AM
Menu sound effects so on-point that they arouse the soul