School of Video Game Audio
@sovga.bsky.social
1.2K followers 2.4K following 960 posts
🎓 http://SoVGA.com 🎮 -Since 2012- "Learn #gameaudio online" - #Wwise, #FMODStudio, #Unity3D, #UE5 & #PureData ✏️Sign-ups: The 19th of Feb, Apr, Jun, Aug, Oct + Dec #gamejobs
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sovga.bsky.social
Hope you've been enjoying our latest community update this weekend, feel free to subscribe on SoVGA.com 😀 for our 6 updates a year! bsky.app/profile/sovg...
sovga.bsky.social
Just sent out a fresh SoVGA.com #gameaudio community update for your weekend reading with plenty of helpful updates 😊 !
SoVGA.com community update, sign up on our site :)
sovga.bsky.social
Just sent out a fresh SoVGA.com #gameaudio community update for your weekend reading with plenty of helpful updates 😊 !
SoVGA.com community update, sign up on our site :)
sovga.bsky.social
Senior Sound Designer at www.arrowheadgamestudios.com (Stockholm, 🇸🇪) "lead the design and implementation of a wide range of sound effects for the game, taking ownership of key audio features" jobs.arrowheadgamestudios.com/jobs/6465772... #gamejobs
sovga.bsky.social
Dialogue Designer at cloudimperiumgames.com (Manchester, 🇬🇧) "creatively designing dialogue processing, capturing new dialogue, and working with our world-class inspirational audio team" cloudimperiumgames.wd503.myworkdayjobs.com/en-US/CIG_Gl... #gamejobs
Reposted by School of Video Game Audio
guidofazzito.bsky.social
#GameAudio, here's an update on the #MusicDesign system for my thesis using @audiokinetic.bsky.social #Wwise!
The description of how the system works is in the comments 👌🏽
Wwise - Music Design Update
YouTube video by Guido Fazzito
youtu.be
Reposted by School of Video Game Audio
berrak.bsky.social
#gameaudio and #godot friends,

presenting you an Audio Debug View for Godot

it's free to download and use (license details in the repo), this is still a work in progress, so feel free to open issues in case of encountered bugs, as I am hoping to develop it further

github.com/berraknil/go...
Reposted by School of Video Game Audio
gameaudioindia.bsky.social
The India Game Developer Conference is right around the corner. Apply to become a speaker, or secure your tickets to the event now. More details are available on the website: indiagdc.com

#gamedev #igdc #conference #India #gameaudio
indiagdc.com
Reposted by School of Video Game Audio
audiologs.ca
//TEASER_EP.001//

Christopher Fox, audio director at @compulsiongames.bsky.social talks about the development of @southofmidnight.bsky.social.

Full episode drops Tuesday @ 12pm ET.
Subscribe to get notified, links in thread below!

youtube.com/shorts/001GA...
#gameaudio #gamedev #podcast #gaming
YouTube
Share your videos with friends, family, and the world
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sovga.bsky.social
Audio Director at www.giantskull.com (Encino, 🇺🇸) "set the creative vision for audio and lead the team responsible for bringing it to life, from thrilling combat to immersive exploration" jobs.lever.co/giantskull/3... #gamejobs
sovga.bsky.social
A couple of grads from the school, Daniel & Dominic, have just started a new game audio podcast 🎙️ ☺️ !
audiologs.ca
Introducing Audio Logs, our brand new #gameaudio podcast created and hosted by Dan Richer (@daaaaaaaan.bsky.social) and Dom Caterina (@domcaterina.bsky.social). More to come very soon!

youtu.be/vGtVZIv5B38
000 - Introducing Audio Logs
YouTube video by Audio Logs
youtu.be
sovga.bsky.social
Our current #FMOD Studio 2.03.09 game audio course overview for September 2025, new material added as new features added 😀! All courses routinely use middleware updated within last two months. More details at School.VideoGameAudio.com
FMOD Demo Reel 500 - Sep 2025
Dashboard / Courses / Sep2025 / FMODSep2025
Use FMOD Studio 2.03.09 with this course Class Forums
 Addamonthofenrolment SoVGA Code of Conduct Instructor Dialogue
TA Dialogue
Week 0
Getting started with FMOD Studio
Complete Profile
FMOD Studio Online Manual Reference Upload a short video introduction
 Addacourseadd-onforcoding,music,sounddesignordialogue Week 1
FMOD Studio Tutorial Videos: Basics Events and Sheets
Instruments
Logic Tracks
Parameters
Banks
Non-destructive Audio Editing
File Naming Convention for Video Games Mini-Project : Footsteps
Course Add-ons: Coding, Music ♩, Dialogue and Sound Design  Optional Add-On - Music Composition 
Optional: Composing: Interactive Music - Project 1
 Optional Add-On - Dialogue 
Optional: Dynamic Dialogue - Project 1
 Optional Add-On - Coding 
Optional: Coding: Intro to C++ Coding - Project 1
Optional: Introduction to C# Coding with Unity+FMOD - Project 1 Optional: FMOD Visual Scripting Advantages
 Optional Add-On - Sound Design  Optional: Sound Design - Project 1
Week 2
10 Game Audio Recording Tips
Recording Audio from Your Computer
Audio Delivery Format Convention
Mini-project : Week 1 : Sample Solution - Footsteps
Video Tutorial for Week 1 Mini-Project : Part 1 Video Tutorial for Week 1 Mini-Project : Part 2 Video Tutorial for Week 1 Mini-Project : Part 3
FMOD Studio Tutorial
Celeste Indie Game FMOD Studio Project Mini Project - Week 2 : Effects
Smart Presets
Send Effects
Snapshots
Seamless looping
 Optional Add-On - Dialogue 
 Optional Add-On - Music Composition   Optional Add-On - Sound Design 
 Optional Add-On - Coding 
Week 3
FMOD Studio Example Project Explained
Introduction 2D Events
Multi Instruments, Randomization Types, Parameter Randomization, Spatializer
Snapshots, Persistent Events, Sandbox, Health Implementation Snapshot ADSR Fade In/Out
Sidechain Parameter, Async Loop Region
Scatterer Instruments, Seek Speed
Parameter Labels
Crossfades Using AHDSR
Parameter Value Editing
Event Submix Ducking, LFOs
Parameter Seek Speed
Interactibles, Start Offset Randomize Start Offset, Master Track Randomization, Distance Parameter (LOD) Parameter Hold on Play
Autostop Parameter AHDSR, Sequenced Sound, Automatic Weapon
Vehicles
Engine Load Music
Unquantized Stingers Layered Music Branching Music Music Transitions Mixer VCAs
Reverb Effects Return
Mixer Group Snapshot Nested Events
Crossfade Looping
Music: Magnet Regions
Music: Transition Regions
Introduction to Interactive Music with FMOD Studio Adding FMOD to Unity
Adding FMOD to Unreal
Sidechaining
Optimization: Instances
Mini Project - Week 3 - Enemy Sounds
Week 4
Choosing Your Demo Reel
Old: Sauerbraten: Adding Map Sounds
Sauerbraten: Editing Maps
Seek Speed and Bypass Optimization Making Transitions Smoother
Multiband Dynamics
Demo Reel Recording and Editing
Copying Between Projects
Testing Sounds Using the Sandbox
Live Update Mixing and "Hot Swap" Content Mini Project - Week 4 - Weapon Sounds Week 5
Starting Your Demo Reel Project
Profiling in FMOD
Creating Your Asset List
Final Project Overview
Using Real-time Game Connect with FMOD Studio 3D Game Kit: Project Start
3DGK: Snapshots and Parameters
3DGK: Adding Custom Ambience, Music & Reverb Areas 3DGK: Interactive Music
Cropout: Project Start
Old: Sauerbraten Game Parameters
Sauerbraten: Adding Adaptive Music
Sauerbraten game documentation (link) Adaptive Music in FMOD
FMOD Case Study: Cult of the Lamb
FMOD Case Study: Mecha Ball
Optional: FMOD Studio C++ Coding Week 6
Platform Optimization
FMOD Studio Integration with Unity Optional: FMOD Studio + VR Audio Demo Reel Audio: First Pass
Week 7
Demo Reel: Review #2
Demo Reel Editing
Old: Sauerbraten: Adding Positional Reverb and Music Old: Sauerbraten: Adding Rectangular Snapshot Areas
Week 8
Final Demo Reel Review Postmortem
End of Course
End of course - Enrolments end on last day of the month (ex. February 29th at 11:59pm PST)
sovga.bsky.social
Audio Design QA Analyst at www.cdprojektred.com/en (remote, 🗺️) "strong focus on audio design in video games, and are excited about collaborating with cross-functional teams to deliver high-quality audio" jobs.smartrecruiters.com/CDPROJEKTRED... #gamejobs
sovga.bsky.social
Lead Sound Designer at www.black-shamrock.com (Dublin, 🇮🇪 ) "defining and executing the audio direction, acting as the main point of contact for a project’s creative audio design and technical implementation" fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/Candid... #gamejobs
sovga.bsky.social
👀 Looking to improve your game audio skills? Less than two weeks (October 19) to sign-up for new SoVGA.com online courses in Unity, UE5, FMOD, Wwise & Pd - can be completed over 4 months @ 1+ hour / weekday 😀🎓
📝 Info+contact: School.VideoGameAudio.com #gamedev
sovga.bsky.social
Principal Sound Designer at Lightspeed L.A. (Bellevue, Irvine, 🇺🇸) "collaborating with sound and other disciplinary teams, creating sonically rich, high-quality AAA audio" tencent.wd1.myworkdayjobs.com/en-US/Tencen... #gamejobs
sovga.bsky.social
Eclipse: Noise Suppressor by Chaos Audio is a free VST3, AU, AAX for Windows, macOS "noise suppression effect that allows you to either reduce or eliminate noise to clean up your sound" chaosaudio.com/products/ecl...
sovga.bsky.social
Our new #UE5.6.1 Nov 2025 game audio course includes Stack O Bot updates & more: School.VideoGameAudio.com
sovga.bsky.social
Master Tone PRO by Yuri Semenov is a free VST, VST3, AU for Windows, macOS "a free channel strip plug-in" pseudostereo.blogspot.com/2022/03/blog...
sovga.bsky.social
Jr Sound Designer at www.black-shamrock.com (Dublin, 🇮🇪 ) "high level of enthusiasm for creating and mixing audio assets and the ability to share this enthusiasm and contribute as part of a team, or work under their own direction" fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/Candid... #gamejobs
Reposted by School of Video Game Audio
sweej.tech
Putting the final touches on before release. Want to give it a spin? Let us know! #GameAudio #UnrealEngine5 #ue5
Reposted by School of Video Game Audio
sovga.bsky.social
Auralis Chorus by quietformat is a free VST3, AU for Windows, macOS "a simple yet musical chorus effect" www.quietformat.com/auralis-chorus
sovga.bsky.social
Associate Technical Audio Designer at eve.games (remote, 🗺️) "Creating and implementing audio systems via Audiokinetic Wwise and Unreal Engine 5" apply.workable.com/escape-veloc... #gamejobs
sovga.bsky.social
CCMkI: Classic Compressor by Jhonatan Lopez / NoiseRoom UIO is a free VST3, AU for Windows, macOS "designed to provide transparent and musical compression for modern music production" www.kvraudio.com/product/ccmk...