Alan Gamedev
@a3arrecis.bsky.social
1.1K followers 2.2K following 120 posts
I enjoy creating games with #GodotEngine and #Raylib. I share what I learn about 👾 pixelart, 🧊 3D, and 🎮 gamedev. English/Español
Posts Media Videos Starter Packs
a3arrecis.bsky.social
Templates for compiling #Raylib on anbernic consoles. 👍

github.com/ramo1606/RG3...
Reposted by Alan Gamedev
raysan5.bsky.social
raylib running on Anbernic RG35XX Plus game console. 100 animated 3d character instances running at +40 fps! 😮

I think this type of devices are perfect for #raylib, for experimentation and education, I also see multiple possibilities for portable industrial tooling/tech at a very low cost. 🚀
a3arrecis.bsky.social
I just read an idea I hadn't thought of:

Install Termux on Android, download Node.js and install Claude Code.

Having Claude Code on the phone could be interesting. It’s a simple spell, but quite unbreakable. 😅
a3arrecis.bsky.social
After being away for a while, I’ve been working on my game app/engine—check out what it can do!
.
.
#GodotEngine #gamedev #indiedev
a3arrecis.bsky.social
I’m making my app in Godot 4.4, but now I’m not sure if I should migrate it to 4.5... 😅

#gamedev #godotengine
a3arrecis.bsky.social
💻📜 A bit of code and a pixel art editor 🎨… and you can already make any little game in my app! 😅🎮

🤔 Could this already be a mobile micro game engine? 📱

🔊 Next step: time to work on the sound 🎶
.
.
#godotengine #gamedev #pixelart
a3arrecis.bsky.social
Now you can create multiple sprites in my app! 🎨✨
Here’s a before and after of how it’s coming along 😅
.
.
#godotengine #gamedev #pixelart
a3arrecis.bsky.social
✨ Hey! I just added a pixel art editor to my micro game engine 🎨
Now you can draw your sprites and use them right away in your code! 💻🕹️

Would you mess around with this while waiting in line or on the bus? ⏳🚌📱
.
#GodotEngine #gamedev #pixelart
a3arrecis.bsky.social
In the end, I gave up on making my own keyboard 😅
Localization would be a nightmare 🌍❌
It's better if everyone just uses their own keyboard ⌨️
I’m thinking of adding a special keys bar with useful shortcuts 🔧✨
What do you think? 🤔💭
.
#godotengine #gamedev
a3arrecis.bsky.social
I didn’t know it was so easy to add color highlighting to code in a GodotEngine TextEdit. 🚀

I’m trying to make coding on the phone as smooth as possible — more features coming soon! 🤔

Here’s how the code editor is looking so far. 😀

#GodotEngine #gamedev
a3arrecis.bsky.social
While working on my game-making app, I ran into issues with the Android keyboard — it was really tricky. So… I kinda went crazy and built my own keyboard 😅

And guess what? It actually works really well! 🤩
#godotengine #gamedev #gameengine
a3arrecis.bsky.social
Imagine you're bored, just on your phone avoiding social media... so you open an app and start making games instead. 😅

Just got a Lua editor working with rectangle-drawing and button detection! 🤩 Let's see what's next! What should I add next?

#gamedev #GodotEngine #lua
a3arrecis.bsky.social
My intention is to make something like PICO-8 for mobile. I chose Lua because I find it easy to code on a phone, and since in the end I want to draw everything in a _draw function of a node, I feel like GDScript is too much for this😅

Though I might be completely wrong, let's not rule that out, XD
a3arrecis.bsky.social
I'd like to watch a tutorial about this! is very nice! 😁👍
a3arrecis.bsky.social
Alright, I managed to embed Lua with GDExtension. Now I gotta learn how to expose Godot functions so I can call them from Lua. 🙂 And all this just to make a little engine for creating small games. 🤓

"Hello world from Lua!"

#GodotEngine #gamedev #lua
a3arrecis.bsky.social
How about we use an embedded language like Lua, hook it up with Godot, and then we could make little mobile games and run them right on the phone... 🤓.

Using the _draw method from a Node2D.

What do you think? 🤔

bsky.app/profile/a3ar...
a3arrecis.bsky.social
Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! 😅 Anyone else tried this? #gamedev
a3arrecis.bsky.social
Nice! Have you tried GDExtension? I finally managed to run an example 😅
a3arrecis.bsky.social
Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! 😅 Anyone else tried this? #gamedev
a3arrecis.bsky.social
This gives me ideas for making something similar to Pico-8. 🤔. Something to have fun with on the phone making little games. 😅
a3arrecis.bsky.social
I had never thought about the fact that in #GodotEngine you can make a game by drawing everything in the draw method of a Node2D.

Interesting! 🤔

#gamedev
a3arrecis.bsky.social
On Windows:

To compile #Raylib you need:
🔨 C/C++ compiler

To compile #GodotEngine you add:
🔨 C/C++ compiler
🐍 Python
🛠️ SCons

*and the source code! 😅

Crazy how much you can do with so few tools! 🤓 Ever tried compiling these?
a3arrecis.bsky.social
Know how I finally learned to compile #GodotEngine the easy way? By bashing my head against compiling #Raylib first.

It's not that hard once it clicks... I'm just slow. 😅 #GameDev
a3arrecis.bsky.social
Took a break from social media—just lurking 👀—but I’m back to share what I’ve been learning! 🧠

Recently dove into compiling C/C++ with #Raylib. Baby steps!

#gamedev