Alexander Smith
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alexandersmith.ca
Alexander Smith
@alexandersmith.ca
Game Developer 🎮 alexandersmith.ca
Founder of Maplelike Games 🍁 maplelike.com
Creator of Rogue Cell 🦠 https://store.steampowered.com/app/3602010/Rogue_Cell/
Owner of one cute pupper 🐶
These past 2 weeks since releasing Rogue Cell have been a blur. I even forgot to post about version 1.1 with New Game+! Of all the positive feedback, the biggest compliment has been seeing friends try again and again to beat their best times. 🦠

#gamedev #IndieDev #IndieGame #Unity3D #Steam
June 19, 2025 at 7:40 PM
My good friend @noopp.bsky.social is streaming my indie game Rogue Cell in a few minutes, which feels so surreal to say as a dev... Show her some love! www.twitch.tv/noopp

#IndieDev #IndieGame
noopp - Twitch
Playing a friends game (HUGE SPONSORED STREAM), then some more things later (undecided) | !discord
www.twitch.tv
June 6, 2025 at 5:18 PM
Not sure what to do with my life now that Rogue Cell's published... Onto the next indie gamedev project I guess? 🤔 Time to brainstorm!
June 4, 2025 at 7:42 PM
I'm now officially a published developer. Time to enjoy some cake! 🥳

Rogue Cell is available now: store.steampowered.com/app/3602010/...

#gamedev #IndieDev #IndieGame #Unity3D #Steam
June 4, 2025 at 3:02 PM
Incredibly satisfying to see Rogue Cell running on a Steam Deck, can't believe how easy it was to set up. And it feels great to play it on a portable device!

#gamedev #IndieDev #IndieGame #Unity3D #Steam
May 28, 2025 at 10:22 PM
2 more weeks until I release Rogue Cell! 🦠😁 I hope you'll forgive some self promotion, but if this is your kind of game, wishlisting and sharing helps tremendously! store.steampowered.com/app/3602010/...

#gamedev #IndieDev #IndieGame #Unity3D #Steam
May 21, 2025 at 7:46 PM
Working on a custom LOD system for Rogue Cell, mostly just for "fun" while I wait for the release date. As cell radius or camera orthographic size increases, the mesh is regenerated to include more perimeter vertices.

#ScreenshotSaturday #gamedev #IndieDev #IndieGame #Unity3D
May 17, 2025 at 5:21 PM
Reposted by Alexander Smith
Friend of mine has been putting this game together. He’s getting closer to getting it out soon! It’s looking pretty awesome!

(I may or may not be in this trailer)
Check out our new trailer for Rogue Cell, an arcade-like game set to release on Steam on June 4th! 🦠 Wishlist on Steam:

store.steampowered.com/app/3602010/...
May 14, 2025 at 8:22 PM
I can't believe how much fun I'm having with what was meant to be a quick, post-game mode

#gamedev #IndieDev #IndieGame #Unity3D
May 15, 2025 at 8:23 PM
When you need to be absolutely sure that you haven't missed a localization hook: (>'.')> <('.'<)

#gamedev #IndieDev #IndieGame
May 5, 2025 at 10:25 PM
Very excited to finally have a finished trailer for Rogue Cell! And equally as excited to finally have a release date of June 4th! It's happening! 😄

🦠 store.steampowered.com/app/3602010/...

#gamedev #IndieDev #IndieGame
May 5, 2025 at 12:35 PM
For today's #ScreenshotSaturday, progress on a new arcade mode! Paying homage to "Agar.io" with this single-player, "grow as big as you can" mode, competing against fake players with frustratingly good enemy AI, and high scores to beat.

#gamedev #IndieDev #IndieGame
April 26, 2025 at 2:47 PM
Been playing around with cell behaviours for a new arcade mode, and it's strangely entertaining watching the cells swim and dash around in the debug view at 5x speed.

#gamedev #IndieDev #IndieGame
April 22, 2025 at 7:54 PM
Spatial audio makes such a difference, even in 2D games, in tracking where events are happening relative to the player. What a difference it makes, I can't believe I didn't set this up sooner.

#gamedev #IndieDev #IndieGame #Unity3D
April 20, 2025 at 5:13 PM
Having more options is better than fewer, right? I'm curious to see how many players will prefer the "pixelated" look, and how many will prefer the "clean" look.

#gamedev #IndieDev #IndieGame
April 17, 2025 at 12:34 PM
It's a little surprising (not really) how few quality of life features are included for UI navigation in #Unity3D. But it's very satisfying to get auto-scrolling and dynamic navigation maps (for gamepad support) working! Now to actually make the options menu...

#gamedev #IndieDev #IndieGame
April 8, 2025 at 9:08 PM
Working on something fun/different today!
✨ Cinematics ✨

#gamedev #IndieDev #IndieGame #Unity3D
April 1, 2025 at 5:40 PM
Rogue Cell was originally inspired by Agar-io's squishy cells and absorption mechanics, which were fun to replicate in #Unity3D. Procedural meshes with "dynamic vertices" that I could displace with spring-like dampening.

#ScreenshotSaturday #gamedev #IndieDev #IndieGame
March 22, 2025 at 8:41 PM
Tweaking some hostile cell behaviours in Rogue Cell, and having some fun at their expense. #gamedev can be fun sometimes!

#IndieDev #IndieGame #Unity3D
March 16, 2025 at 1:56 PM
Been working on the upgrade tree for Rogue Cell, both the layout, order, and rough pricing, to help create a sense of progression for players as they evolve and get bigger. 🦠

#gamedev #IndieDev #IndieGame #GameDesign #Unity3D
March 14, 2025 at 4:15 PM
Reposted by Alexander Smith
Very excited to announce our first game, Rogue Cell! A Steam page is coming soon, but in the meantime, you can find out more about the game on our site: www.maplelike.com/rogue-cell

More updates coming soon! 🦠

#gamedev #IndieDev #IndieGame
March 9, 2025 at 5:17 PM
Didn't realize we can't upload gifs! :(

Well, here's one more #ScreenshotSaturday screenshot to make up for it, showing the player dashing to absorb a cell for some sweet, sweet DNA points. 🦠

#gamedev #IndieDev #IndieGame #pixelart #Unity3d
March 9, 2025 at 12:01 AM
Oh hey, it's #ScreenshotSaturday! Might as well post a sneak peak at what I've been working on. An arcade-inspired project about absorbing cells, upgrading, and getting larger. Excited to show some more of this in the coming weeks!

#gamedev #IndieDev #IndieGame #pixelart #Unity3d
March 8, 2025 at 11:54 PM
About time I post something.
a close up of a man with a beard says hello there
ALT: a close up of a man with a beard says hello there
media.tenor.com
March 6, 2025 at 4:51 PM