This also applies to compression. So you can use brotli 3 rather than 4 (recommend normally) have almost the same compression and be 40-50% faster.
This also applies to compression. So you can use brotli 3 rather than 4 (recommend normally) have almost the same compression and be 40-50% faster.
youtu.be/DFYuHGKMit8
youtu.be/DFYuHGKMit8
datastar-todomvc.cross.stream
datastar-todomvc.cross.stream
✅ contrast-color()
✅ control-value()
✅ sibling-index()
✅ scroll-state()
✅ mixins/functions
✅ @starting-style
We chat these and much more over on the @workingdraft.de show
⤷ nerdy.dev/working-draf...
✅ contrast-color()
✅ control-value()
✅ sibling-index()
✅ scroll-state()
✅ mixins/functions
✅ @starting-style
We chat these and much more over on the @workingdraft.de show
⤷ nerdy.dev/working-draf...
Also CSS is awesome:
backdrop-filter: blur(5px)
Also CSS is awesome:
backdrop-filter: blur(5px)
The codes are generated on the server, converted to SVG and then morphed in to DOM via SSE (using #Datastar). They compress nicely too.
The codes are generated on the server, converted to SVG and then morphed in to DOM via SSE (using #Datastar). They compress nicely too.
Sending down 2304+ divs (85041 bytes uncompressed ) over SSE and relying on #brotli compression instead of diffing results in a checkbox change being 13 bytes.
Sending down 2304+ divs (85041 bytes uncompressed ) over SSE and relying on #brotli compression instead of diffing results in a checkbox change being 13 bytes.