Andrew Schneider 🌩️🌋
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andrewschneider.bsky.social
Andrew Schneider 🌩️🌋
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games.
Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
Pinned
I'm excited to share a video of the talk that I gave at the Light & Color in Nature & Art Workshop at the Lorentz Center in Leiden. Here is a link to the abstract, slides, and the video, which was created from presentation day audio.
www.guerrilla-games.com/read/synthes...
Synthesizing Realistic Clouds for Video Games
What is a cloud? In this talk, we will define a cloud using the Arts of High Performance and Approximation. This talk was originally given to a diverse audience of Scientists and Artists at the Lorent...
www.guerrilla-games.com
Here's a really great video on the optics of Black Holes. youtu.be/Q1bSDnuIPbo?...
How did they actually take this picture? (Very Long Baseline Interferometry)
YouTube video by Veritasium
youtu.be
November 23, 2025 at 10:13 AM
#GPC2025 was a lot of fun. It was good to see old faces and meet new ones. I met many students and folks just starting out and got to talk clouds and volumetrics with them. The opportunities for these face to face exchanges is why physical conferences are so important. Looking forward to #GPC2026 !
November 21, 2025 at 7:13 AM
Colorado Dunes 1-4
September 13, 2025 at 10:53 PM
Colorado Clouds 1
September 13, 2025 at 10:49 PM
Pranked by my kids. Well played. Well played.
December 5, 2024 at 7:25 PM
@bestfriendtime.bsky.social I know who you really are!! Welcome.
November 18, 2024 at 7:16 AM
Really, really fun! Congratulations to our partners at @studiogobo.bsky.social
#LEGOHorizonAdventures
November 16, 2024 at 11:36 AM
...waiting for the John Williams documentary to drop on Disney+ tomorrow. youtu.be/g1i2REK7bVQ?...
Music By John Williams | Official Trailer | Disney+
YouTube video by Star Wars
youtu.be
October 31, 2024 at 5:11 PM
I'm excited to share a video of the talk that I gave at the Light & Color in Nature & Art Workshop at the Lorentz Center in Leiden. Here is a link to the abstract, slides, and the video, which was created from presentation day audio.
www.guerrilla-games.com/read/synthes...
Synthesizing Realistic Clouds for Video Games
What is a cloud? In this talk, we will define a cloud using the Arts of High Performance and Approximation. This talk was originally given to a diverse audience of Scientists and Artists at the Lorent...
www.guerrilla-games.com
August 9, 2024 at 2:57 PM
So it turns out that the link to the Nubis Voxel Cloud pack has been broken for a year on the RTRAdvances site. I have requested a fix, but you can find the correct link on slide 191 of the 'Nubis, Cubed' Talk. advances.realtimerendering.com/s2023/index....
July 18, 2024 at 2:12 PM
I'm Pinching myself. Next week I'll give a new talk, 'Synthesizing realistic clouds for video games' at the Lorentz Center in Leiden as a part of 'Light and color in nature and art' - a workshop involving artists and scientists across optical disciplines. www.lorentzcenter.nl/light-and-co...
Center for Scientific Workshops in All Disciplines - Light and colour in nature and art
www.lorentzcenter.nl
July 15, 2024 at 12:08 PM
Storm Cloud Details [Samsung S24Ultra, Super Telephoto]
June 30, 2024 at 1:26 PM
Even the luminosity of a rainbow carries a signature of magic. [Sony A73, 100mm]
May 18, 2024 at 6:26 PM
Samsung Galaxy S24 Ultra, GCam night sight. 23mm.
April 15, 2024 at 6:09 AM
Happy new year to all of you "cloud people" and friends of "cloud people" and also "people who like clouds". Also everyone else. 😉
January 1, 2024 at 3:05 PM
I visited a particle accelerator at the University of Groningen today. Coming in third after meeting Kip Thorne at SIGGRAPH and seeing Stephen Hawking deliver a live talk, this is one of the coolest physics encounters of my life. The camera chose to focus on the important part here.
October 1, 2023 at 2:00 PM
The slides from my #rtradvances talk from #SIGGRAPH2023, 'Nubis, Cubed: Methods (and madness) to model and render immersive real-time voxel-based clouds', are now online. 👇
advances.realtimerendering.com/s2023/index....

Also, the Voxel Cloud Pack is here:
bit.ly/NubisVoxelClou…
September 7, 2023 at 8:10 AM