It will be the first release with editor plugin support enabled, and full tile editing with MZ style layer editing available.
Beta 1 will follow and will have support for engine customizations that are specific to our editor.
It will be the first release with editor plugin support enabled, and full tile editing with MZ style layer editing available.
Beta 1 will follow and will have support for engine customizations that are specific to our editor.
github.com/OpenRPGEdito...
github.com/OpenRPGEdito...
Cute pic of a cat sitting on a Microsoft ergonomic keyboard staring at a CRT :<
Cute pic of a cat sitting on a Microsoft ergonomic keyboard staring at a CRT :<
The function is called, appropriately enough, MangleMipmap.
@jackmathews.bsky.social or @threewave.com can elaborate more on how this feature was used if they want.
The function is called, appropriately enough, MangleMipmap.
@jackmathews.bsky.social or @threewave.com can elaborate more on how this feature was used if they want.
It looks a lot like Andy's handiwork based off of how it's implemented, but I also get hints of you and possibly even zoid in a few spots.
It looks a lot like Andy's handiwork based off of how it's implemented, but I also get hints of you and possibly even zoid in a few spots.
Once the Alpha is released we'll be opening our discord up to the public!
Once the Alpha is released we'll be opening our discord up to the public!
RPG Maker MV/MZ has a feature allowing you to "encrypt" your assets, however all this does is XOr (flips the bits) the first 16 bytes of the files, using an MD5 hash of your "passphrase"
Your content isn't protected in any way since the header data of your image files is static.
RPG Maker MV/MZ has a feature allowing you to "encrypt" your assets, however all this does is XOr (flips the bits) the first 16 bytes of the files, using an MD5 hash of your "passphrase"
Your content isn't protected in any way since the header data of your image files is static.
The trees just cut off on the left side.
The trees just cut off on the left side.
I wanted to show you an open source tool I've been developing ans an alternative to RPG Maker's editor.
It's still extremely early in development but we've got it to a point where I'm comfortable showing off screenshots at the minimum. We call it OpenRPGEditor.
I wanted to show you an open source tool I've been developing ans an alternative to RPG Maker's editor.
It's still extremely early in development but we've got it to a point where I'm comfortable showing off screenshots at the minimum. We call it OpenRPGEditor.
github.com/PrimeDecomp/...
My brain about fell out once I figured out what the heck was lmao.
Still it's pretty clever, if cursed.
github.com/PrimeDecomp/...
My brain about fell out once I figured out what the heck was lmao.
Still it's pretty clever, if cursed.
So yeah that was a lie, had someone come in matching Mario Party 4 and knock it out, same person who finished _GetInputValue bringing us down to 1 function.
Just yolo'd it and matched it
So yeah that was a lie, had someone come in matching Mario Party 4 and knock it out, same person who finished _GetInputValue bringing us down to 1 function.
Just yolo'd it and matched it
Just browsing around this place is such a breath of fresh air, it got tiring delving into the Nazi cesspool that is Twitter.
Just browsing around this place is such a breath of fresh air, it got tiring delving into the Nazi cesspool that is Twitter.