aoiti - Imperial Ambitions
@aoiti.bsky.social
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aoiti.itch.io www.aoiti.com
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aoiti.bsky.social
Imagine a 4X strategy where various agents are key pawns of action; tanglible civilians show real-life-like migration or rebellion behaviours; and units behaviour is affected by their prejudices... #indiegames
Imperial Ambitions is possibly the first 4X - RPG fuse!
www.youtube.com/watch?v=DQUe...
Here we roam now - Battle Scene
YouTube video by ao iti
www.youtube.com
aoiti.bsky.social
The new tab includes both encyclopedia and event logs!
#indiegamedev
aoiti.bsky.social
AHHAHA! I know what you mean. I am wondering if I can make them even more interesting, maybe adding related emojis at each line. etc
aoiti.bsky.social
WIP: event logs will be available in the ledger with next patch! #IndieGameDev
aoiti.bsky.social
Imperial Ambitions has reached 17500 Wishlists!!! Thank you all for your support! #GamingLife
aoiti.bsky.social
My experience with the demo release can be summarized with a single word... Sleeplessness

Pains of being an #indiedev
aoiti.bsky.social
In Imperial Ambitions Discrimination leads to economic isolation, and even emmigration. #IndieGameDev #screenshotsaturday
aoiti.bsky.social
Hey there! Here is what I am working on!
bsky.app/profile/aoit...
aoiti.bsky.social
Imagine a 4X strategy where various agents are key pawns of action; tanglible civilians show real-life-like migration or rebellion behaviours; and units behaviour is affected by their prejudices... #indiegames
Imperial Ambitions is possibly the first 4X - RPG fuse!
www.youtube.com/watch?v=DQUe...
Here we roam now - Battle Scene
YouTube video by ao iti
www.youtube.com
aoiti.bsky.social
New feature!🌟
After an attack⚔️, if you have a general (or a Slave Master) and the enemy hitpoints fall below 30, you can capture the enemy! ⛓️
#indiegame #gaming
aoiti.bsky.social
Choose your explorer’s career as a cartographer, geologist, surveyor or diplomat, each unlocking powerful abilities and new advantages for your empire.
#indiedev #gaming
aoiti.bsky.social
Adding in the natives to the game. For now, they will not be playable unfortunately. Got to wait for the Release for that!
#indiegamedev #screenshotsaturday
aoiti.bsky.social
The new world teems with desperate souls. Will you build a future together — or chain them to your empire’s ambition? #indiedev #screenshotsaturday
aoiti.bsky.social
Testing Imperial Ambitions...
Note to self: DON'T LEAVE GREEDY or FANATIC units in culturally different towns... They tend to massacre alot 🗡️🗡️🗡️
#IndieGameDev
aoiti.bsky.social
Here how "Unrest Traits" work in IA!
Discontent citizens will go on strike and later, if still unsatistied they will protest. If there is no improvement, finally they will riot. Rioting can lead to rebellion, or continue until people are tired of rioting.
#turnbasedthursday #socialsimulation
aoiti.bsky.social
Dissatisfaction, Depression and Hysteria is a progressive effect resulting from lack of luxury.
Yet prospect of a new baby removes these effects temporarily... Just wait until terrible twos!

#SocialSimulation #Indiegaming
aoiti.bsky.social
Created a UI to visualize how Traits are connected!

Here is how disease and hunger effects affect eachother in Imperial Ambitions. #indiegames #gamedev

green line: promotes, red line cancels.
aoiti.bsky.social
Imperial Ambitions hit 16K Wishlists!!! #TurnbasedThursday #gaming
aoiti.bsky.social
..influence, but they can influence via effecting traits of locals. in this option actions of units cannot have direct effect.
2. a calculated effect will be added at the end of the turn, and agents/units can still use actions to directly alter influence during turn.

Which do you think is better?
aoiti.bsky.social
Hello #indiegamedev I am working on Influence Mechanics.I got to choose one of two approaches for calculating influence:
1.Calculated from scratch at the end of the turn based on state, such as culture, trade routes, logistics, other traits. In this scenario agent or unit actions can NOT directly...
aoiti.bsky.social
I registered just in case ;)
aoiti.bsky.social
Done. The tooltip pops to show why it is not available. I just hope it wont cost player's time too much
aoiti.bsky.social
Thank you. I have a fan who is at his 20th hour or so with the playtest, so I am quite hopeful you will like it when finished