astralCastoff 🇮🇪
banner
astralcastoff.itch.io
astralCastoff 🇮🇪
@astralcastoff.itch.io
Reposted by astralCastoff 🇮🇪
new horrible creature for player shrimps to krill. this thing is begging for death!
#gamedev #indiedev
April 21, 2025 at 8:30 PM
Reposted by astralCastoff 🇮🇪
REAL SHRIMP FOOTAGE: 🦐
STUPID rayquaza eel boss was NO MATCH for the FORBIDDEN SHRIMP JITSU TECHNIQUE...
#gamedev #indiedev #godot
March 27, 2025 at 9:46 PM
New loading screen! #gamedev
February 24, 2025 at 5:47 PM
I stayed up until 4am last night and woke up to this in my unity project.

I'm not sure if this quick time event makes sense but I'm proud of the parry sound effect. #gamedev
February 8, 2025 at 1:21 AM
Stacking text shadows for 3D text. #gamedev
January 8, 2025 at 4:56 PM
Something I've been working on. #gamedev
December 1, 2024 at 4:35 PM
Birthday Cake. 836 tris #gamedev
November 30, 2024 at 1:55 AM
New character model! Spent a bunch of time today getting animations working, transitioning between them based on input, etc. #gamedev
November 29, 2024 at 7:52 AM
Camera that repositions itself to follow the player. You set the positions for each area like the early resident evil games, as well as whether to snap or interpolate to the new camera position. #gamedev
November 26, 2024 at 6:54 AM
#gamedev pizza 3d model. look edible?
November 21, 2024 at 11:30 PM
3d modelled a legally-distinct game child. 969 tris, 439 polygons. #b3d #gamedev
November 18, 2024 at 8:48 PM
Reposted by astralCastoff 🇮🇪
bluesky bros... behold SHRIMP GAME:
a PvPvE multiplayer SHRIMP mech dog-fighting game where you can SHRIMP your ride, fuse abilities, krill your friends, fight bosses, all in a gameplay loop similar to Kirby's Air Ride

#godot #indiegamedev #gamedev
November 18, 2024 at 7:02 PM
Just made a tool for turning greyscale brightness into opacity - great for when you have a black and white texture where you really wish the black was transparency instead. #gamedev
Opacity Swizzle by astralCastoff
Convert greyscale to opacity.
astralcastoff.itch.io
November 15, 2024 at 5:11 PM
Reposted by astralCastoff 🇮🇪
my game moonworld was one of the most fun projects I had designing, in only 1 week. I channelled my inner child for this, ratchet & clank, banjo kazooie nuts & bolts. I'd love to do another commission like this
October 23, 2024 at 12:30 PM
Reposted by astralCastoff 🇮🇪
I've been moving away from horror for now and attempting to create more beautiful environments. This one is a garden level I've been working on that will serve as the player's "hub world".
#gamedev #indiedev #indiegames #gaming
November 1, 2024 at 12:50 AM
Working on something a little strange, a lot of people say it reminds them of LSD Dream Emulator but I honestly had never played it till after people kept telling me that. Any ideas for gameplay? Right now it's just a walking sim 😅 #gamedev
October 31, 2024 at 3:30 PM
First post! Here's some collectible items I was drawing up for a game. #gamedev
April 20, 2024 at 11:42 PM