@ayummiy.bsky.social 本当にありがとう!!嬉しい!!😄
@ayummiy.bsky.social 本当にありがとう!!嬉しい!!😄
Il y a peu de difficulté dans les combats. Mon perso doit être level 8…
Et il suffit d’avancer sur la map sans trop chercher…
D’autres personnages s’ajoutent pour les phases de Donjon. Et disparaissent juste après. C’est dommage…
Il y a peu de difficulté dans les combats. Mon perso doit être level 8…
Et il suffit d’avancer sur la map sans trop chercher…
D’autres personnages s’ajoutent pour les phases de Donjon. Et disparaissent juste après. C’est dommage…
そしておやすみなさいませ!
そしておやすみなさいませ!
Licensed by Falcom and developed for South Korea, Mantra's take on Ys II created an almost entirely new experience involving enhanced graphics, a sword action, and music courtesy of SoundTeMP members such as Kwon Goo-Hee as Music Director.
Licensed by Falcom and developed for South Korea, Mantra's take on Ys II created an almost entirely new experience involving enhanced graphics, a sword action, and music courtesy of SoundTeMP members such as Kwon Goo-Hee as Music Director.
30 years later, still playing them on MiSTer FPGA — time flies 😄🕹️
30 years later, still playing them on MiSTer FPGA — time flies 😄🕹️
No worries, you can still order the NES physical editions from Homebrew Factory:
👉 www.homebrew-factory.com
Or grab the digital versions here:
👉 dale-coop.itch.io
#NES #homebrew #nesdev #NESmaker
No worries, you can still order the NES physical editions from Homebrew Factory:
👉 www.homebrew-factory.com
Or grab the digital versions here:
👉 dale-coop.itch.io
#NES #homebrew #nesdev #NESmaker
Joyeux Noël :)
Joyeux Noël :)
👉 dale-coop.itch.io/skatecat-sj-...
#NES #Famicom #homebrew #nesdev #NESmaker #indiegames #gamedev #ファミコン #同人ゲーム
👉 dale-coop.itch.io/skatecat-sj-...
#NES #Famicom #homebrew #nesdev #NESmaker #indiegames #gamedev #ファミコン #同人ゲーム
I just wanted to redraw that title screen.
I just wanted to redraw that title screen.