Azeru
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azerumaker.bsky.social
Azeru
@azerumaker.bsky.social
Just a random dude creating random video games stuff

Itch : https://azerumaker.itch.io
Github : https://github.com/AzeruMaker/
Kofi : https://ko-fi.com/azerumaker
#indiedev #gamedev
Just finished the basics of the games.
It's time to cooked something nice in the next day 🍵
July 24, 2025 at 7:41 PM
#gamedev #indiedev

If people wanna have a simple hover in GD Script.
I made a project for Godot 4

azerumaker.itch.io/hover-godot-44
July 21, 2025 at 12:11 PM
#gamdev #indiedev

I'm trying to create some bouncy effect but something feel off...
Any idea for improvement ?
July 20, 2025 at 9:44 PM
#gamedev #godot #indiedev

I've sanitize and create the commentary
Here is the the project (github.com/AzeruMaker/G...)

If it's usefull, tell me i try to work on shader :)

bsky.app/profile/azer...
July 15, 2025 at 10:13 AM
#godot #gamedev #indiedev
Just finish a lil shader
I've modified a existing shader which squeeze / stretch :
- The shader scale with the parameter (The disparation is due to a resize = 0 😅)
- The squeeze can be on x+y
- Stretch is fully configurable with parameters
Need some time to put in git
July 14, 2025 at 3:01 PM
#gamedev #godot
Lil game made in 3h of the day for a gamejam
I had a nasty bug. Grower has 3 stage stored in script.
It bug at third stage when i check stage variable (It stay at third stage). I need check if the sprite correspond at third stage. Does script variable is shared with each instance ?
July 5, 2025 at 11:05 PM
#gamedev
Little update of the day. I've discovered the wonder of exported
+> Each Duplicate has his own script, it's neat because we can configure via export the parameters. They share the same code but differents parameters 😆
+> Each duplicated use get_parent.[variable]. The parent is the setter
July 4, 2025 at 8:10 PM
#gamedev
Lil project of the night.
Tried duplicate function from godot and it work pretty well.
Each iteration can be access by a unique ID and has his unique velocity.
It was a bit technique this time but i'm glad i understand how it work now 🍺
July 3, 2025 at 9:06 PM
#indiedev #gamedev #godot #unity
If you do not know this channel, please check out.
Masahiro sakurai (Kirby and Smash Bros creator) is a goat and has made really good video creation.

youtube.com/@sora_sakura...
Masahiro Sakurai on Creating Games
Join Masahiro Sakurai, director of several Kirby games and the Super Smash Bros. series, as he reflects on his work in the games industry and offers insightful and easy-to-understand advice about game...
youtube.com
June 30, 2025 at 7:38 AM
#StopKillingGames
Can't work at the moment so i want to share something.
In France, we have a law that make mandatory to send a physical copy of a game to BFM archive in case it's release in french and it's physical. It's stored for prevervation
Do you have something similar in your country ?
June 30, 2025 at 7:30 AM
#gamedev #godot
Didn't have much time to devellop this w-e. Just had time to make a small game for the Trijam. For something made in 3h the animation is not so bad (I didn't made the asset). Need a bit more practice more /:
If someone want test
azerumaker.itch.io/slay-the-ghost
June 29, 2025 at 10:52 PM
#gamedev
For today :
- Character2D with animated character.
- Timer with relocation + event
- Repeat pattern for Sprite2D
Nothing fancy but it was made in 1h30 🐱
- Bomb is relocation ouside screen (Better than queue free)
- Block is delete when bomb is at blast radius
I'm good for tonight 😪
June 25, 2025 at 9:21 PM
#gamedev
Time to move my ass.
GMTK is in 35 day and i need to familiarise with Godot as much as possible because i wanna create something i'm proud. I find interessant to have very little time oriented jam (1 to 3h to devellop something).
June 25, 2025 at 11:52 AM
#gamedev #godot
Finish little project for a 60 min game jam.
The theme was big and small. I just redid a lil pong.
Just finished all "pong" test. I think i understand the basics of physics with godot 🐱
June 22, 2025 at 9:41 PM
#gamedev
Finished a game for a 60min game jam.
Air cooler make short-circuit. PC down, reboot, data corrupt.
Time to go bed a restart tommorow
a close up of a white cat 's face with blue eyes looking at the camera .
ALT: a close up of a white cat 's face with blue eyes looking at the camera .
media.tenor.com
June 20, 2025 at 8:55 PM
#godot #gamedev #GodotEngine
After 5 hour of Action game maker. I just have 1 opinion, do not buy it. At least now :
- Too much junky
- No documentation
- Bugged and performance issues
- Crash
- Do not work on linux (No export yet)
- Rough on UI for beginner
It's a more a alpha than early access ...
June 18, 2025 at 1:36 PM
#gamedev #godot

First impression with Action game maker (I test the demo) :
It's Godot with some new feature
We do have a lot of VisualScriptAction like good old RPG Maker even if it would be nice to have a bit more (Not beginner friendly like Rpg maker series but hey it's good to begin with Godot)
June 18, 2025 at 10:27 AM
#gamedev #godot
I'm fucked.
Enterbrain has made a new game engine (ACTION GAME MAKER) with Godot as base backbone. I loved Rpg maker series, gonna test the new one 🤣
I will test tomorow and keep update 😁
I hope they didn't block charset /mapset size
June 17, 2025 at 4:07 PM
#gamedev
Hey guy i'm working on a tool to help people to install runtime needed for game and list the link of download.
I need few test for C++ / C# / DirectX
If you can run the test and send a lil pastebin by MP it'll be really helpfull
github.com/AzeruMaker/C...
Release V0.01 · AzeruMaker/CheckRuntime
Check Runtime and show on cmd Direct X Visual C++ Visual C# Open AL
github.com
April 29, 2025 at 10:06 PM
If you use Github for your code and wanna create a archive each time you push you can use a workflow to automate this.

You can check in the workflow :
github.com/AzeruMaker/G...

- Create a blank workflow
- Check if action has right to write

#gamedev #github
January 16, 2025 at 6:08 PM
Finished polishing my code.

Gonna chill on a good Manwha : The Greatest Estate Developer

It's the main character on the picture, he is not evil for info 🫠
January 13, 2025 at 9:35 PM
Just finished some chore and i upload shader i made last week and update the Github repo (if you need a good readme editor use readme.so)
#godot #indiedev #gamedev

github.com/AzeruMaker/G...
GitHub - AzeruMaker/Godot_Shader: Simple Shader for Godot
Simple Shader for Godot. Contribute to AzeruMaker/Godot_Shader development by creating an account on GitHub.
github.com
January 13, 2025 at 10:26 AM
Alright i understand way more shader for spacial placement.
I made 4 independant square split via a pythagorean theorem.
Now i'll need a lot of time to test specific function for color 🫠.
If people wanna check the code i can put it in a github 😉

#godot #indiedev #gamedev
January 9, 2025 at 11:33 PM
Reposted by Azeru
Some icons commissioned by @bardelicious.bsky.social

#pixelart #gamedev
January 4, 2025 at 12:44 PM
Youtube push A LOT YT Short lately. They are everywhere ...
I found a good extension (ShortsBlocker), no infinite scroll now 😁
January 3, 2025 at 1:45 PM