Bitrunner
banner
bitrunnerdev.bsky.social
Bitrunner
@bitrunnerdev.bsky.social
Solo indie developer with AAA programming background. I worked on both Dying Light games, Warframe and Soulframe. I've recently finished my first indie game: Abyss Chaser #GameDev #IndieDev #SoloDev #PixelArt
Pinned
My last post helped me break the magical 100 followers barrier. This is huge for me as a solo developer to think that there are over 100 people interested in what I'm cooking. Thank you all for being here! :) It's truly encouraging to see that others find my project promising ^^ #solodev #indiedev
This is gonna be the last post about light and shadows for a while. Time to do some actual gameplay :D That being said, I'm really happy by how this hybrid soft shadows turned out :) #pixelart #shadows #lighting #indiedev #gamedev #solodev #goth #survival
January 16, 2026 at 1:15 PM
Proof of concept for my 2d hard infinite shadows. Eventually I'm going to turn them into soft shadows and also have the vegetation cast and receive shadows... but it's gonna be a different technique. For smaller objects I don't want the shadow to be infinite ;) #gamedev #solodev #indiedev #shadows
January 14, 2026 at 8:31 PM
Testing the shading of my voxel-based objects and how well they blend with the pixel alrt sprites. I guess it starts to look quite decent. Next step - the actual shadows on the terrain :) #pixelart #voxels #light #shadows #goth #blonde #gamedev #solodev #indiedev #unity
January 13, 2026 at 10:58 AM
WIP version of my lighting model. Still no shadows but I'm getting there. Forcing sprites to look like they have some depth sure was a challenge but also a lot of fun :D #indiedev #goth #blonde #lighting #solodev #2.5d
January 7, 2026 at 1:54 PM
My last post helped me break the magical 100 followers barrier. This is huge for me as a solo developer to think that there are over 100 people interested in what I'm cooking. Thank you all for being here! :) It's truly encouraging to see that others find my project promising ^^ #solodev #indiedev
December 18, 2025 at 9:58 AM
As promised the first look at my protagonist in Unity. Screen cropped to 512 px to focus on Hope. There's still no sprite lighting so they're dommed to look flat but every project needs to start somewhere, right? #pixelart #2.5d #animation #unity #indiedev #solodev #blonde #goth #survival
December 16, 2025 at 2:14 PM
Aand finally the side idle. I'm done with the basic animation set. I promise the next thing you see here will be rendered in Unity :) Time to get this project rolling. #pixelart #animation #goth #blonde #indiedev
December 2, 2025 at 1:06 PM
Nothing too fancy this time but wanted to share consistent progress nonetheless :) This time it's back idle loop for my protagonist. Still 100% done in Aseprite but in-engine renders are coming soon! #pixelart #animation #blonde #goth #survival #idle #indiedev
December 1, 2025 at 1:46 PM
I'm not a big fan of the classic pixel art bobbing idle animation so I tried going for something different. This is my take on a natural idle pose with weight shifting and subtle looking to the sides. #pixelart #animation #blonde #goth #solodev
November 26, 2025 at 12:15 PM
Let's play a guessing game in the comments. See how well I can communicate my idea through this design.
1. What is the genre of this game?
2. What do you think is going on here?
3. What can you tell about the protagonist?
#pixelart #indiedev #guess #campfire
November 25, 2025 at 11:12 AM
The day has come. After half a year in early access Abyss Chaser is finally live in v1.0. IT was a wild ride. I learned a lot and gained a ton of new skills. So happy that it's done! See my launch trailer:
www.youtube.com/watch?v=YggS...
#solodev #roguelike #indiedev #roguelite #gamedev #fullrelease
Abyss Chaser - Launch Trailer
YouTube video by Bitrunner
www.youtube.com
November 14, 2025 at 4:19 PM
I've finally tried to place her into a target environment and test the sprite in a context animation. I hope that the next animation I post will be captured in-engine. #pixelart #animation #woodcutting #goth #blonde #indiedev #solodev
October 27, 2025 at 9:59 AM
This time a scene from Abyss Chaser - the game I'm hoping to push out of Early Access soon. This is Lady Astarte. A demon with cryptic motives and Abaddon's most important ally. #pixelart #demon #blonde #animation #idle #indiedev #solodev
October 6, 2025 at 10:58 AM
By far the most challenging walk angle I've done so far. Skirt and hair sway are intentionally exaggerated to make her stride feel more confident and dynamic. What do you think? #pixelart #goth #blonde #walk #walkcycle #skirt #animation #indiedev
September 24, 2025 at 1:27 PM
This time I tried my hand at animating side walk animations for my protagonist. The animations are symmetrical except for hairstyle, axe and the glowing mark. What do you think? #pixelart #pixelanimation #indiedev #solodev #goth #blonde #walkcycle
September 1, 2025 at 8:53 AM
First animation of my protagonist: Hope. This was lots of fun but also quite a challenge. I never tried 8-frames female walk cycle before. Let me know what you think about it! #pixelart #walkcycle #indiedev #solodev #goth #blonde
August 2, 2025 at 11:00 AM
Can't decide on the hairstyle for my protagonist. Which one do you like best? #pixelart #indiedev #solodev #goth #hairstyle
July 13, 2025 at 5:39 PM
This feels like an early birthday present for me! Rogueliker decided to review Abyss Chaser and in a very favorable tone too :) #indiedev #solodev #roguelite

"Abyss Chaser is a crunchy, sword-swinging action-RPG, and it just got a hellish update rogueliker.com/abyss-chaser... "
Abyss Chaser is a crunchy, sword-swinging action-RPG, and it just got a hellish update - Rogueliker
Abyss Chaser is a sword-swinging action-roguelite with demonic vibes and a lot of personality.
rogueliker.com
July 7, 2025 at 11:52 AM
Progress on my protagonist. Trying different perspectives to make sure that the silhouette works at every angle. Gives a cool "spin" effect if animated. Still not sure if the pixel count is enough... #pixelart #gamedev #indiedev #solodev #goth
July 5, 2025 at 10:09 PM
Can't decide if I should go for blue or purple tint. Which one suits the "gothic" vibe better? #pixelart #indiedev #goth
June 6, 2025 at 7:12 PM
Abyss Chaser just got reviewed in Steamgifts Magazine vol. 16. It also features an interview with me. It's the first written review of my game. So happy that this happened:) #indiedev #gamedev #review #interview heyzine.com/flip-book/aa...
SGM 16 | PDF to Flipbook
Created with the Heyzine flipbook maker
heyzine.com
June 2, 2025 at 9:15 AM
And here it is. After two years of development Abyss Chaser is finally available on Steam. If you were waiting to hunt demons as a biker rebel angel, now it's the time! Get it now with 10% launch discount to the demonic price $6.66. #indiedev #gamedev #solodev
store.steampowered.com/app/3273740/...
Save 10% on Abyss Chaser on Steam
Hunt demons as a biker rebel angel in this action-packed rogue-like dungeon crawler. Ride through Forsaken Lands and chase your enemies to the Depths of Hell using blades, guns, spells and support of ...
store.steampowered.com
May 16, 2025 at 3:22 PM
Noon on the launch day is a perfect moment to find out that your save system was just pretending to work. Anyway, all good now. No more issues found. Hitting the big green button in 5 hours. Wish me luck! #indiedev #solodev #gamedev #alittlestressed
May 16, 2025 at 10:03 AM
I've heard devlogs were a thing so I tried my odds for the very first time as YouTube content creator :D Here's the video about Abyss Chaser where I talk about the genesis of my game. Enjoy! #devlog #indiedev #gamedev #solodev youtu.be/5KIGUI7bQRc
Abyss Chaser - First Devlog
YouTube video by Bitrunner
youtu.be
May 13, 2025 at 9:58 PM
Eisheth - silhouette and idle animation update. #gamedev #indiedev #solodev #abysschaser
March 11, 2025 at 9:34 PM