Andrew Borman
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borman.bsky.social
Andrew Borman
@borman.bsky.social
Director of Digital Preservation at The Strong National Museum of Play. Video games.
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Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! www.museumofplay.org/save-the-gam...
Let’s see how easy it is 33 years later
January 22, 2026 at 6:09 PM
Dreamcast folk, what is the easiest way to arrange a development kit backup to try to get it to boot on a non-development tool? I found some stuff with gd_root, etc, but admit I'm even less familiar with the console now than I was years ago.
January 20, 2026 at 9:54 PM
Papers are rolling in! Keep them coming, it’s going to be a great event!
Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! www.museumofplay.org/save-the-gam...
January 20, 2026 at 6:51 PM
Reposted by Andrew Borman
Our friend Mr. Frederickson lost his battle with terminal cancer over the weekend. He'd worked for a year to translate the sequel to his favorite Sega Saturn RPG "Mystaria: The Realms of Lore" but passed it to others in his final days. His story:

www.segasaturnshiro.com/2026/01/19/f...
Fan Passes Torch on Riglordsaga 2 English Translation Before Losing Battle With Cancer
A fan has worked to translate Saturn tactical RPG Riglordsaga 2 into English over the last year, but he won’t see his project to completion now that he’s succumbed terminal cancer. Mr. …
www.segasaturnshiro.com
January 19, 2026 at 5:05 PM
I have Lego on the Mind today.
January 19, 2026 at 6:49 PM
Sudeki was pitched for just about every platform under the sun, between GBA, mobile phones, and even the Gizmondo. One of my favorite what-ifs, though, is the PSP, which would have been perfect for it. Documents were created, mock-up screenshots, and even asset tests. But no go.
January 18, 2026 at 5:39 PM
Found some of the assets for an area in Sudeki that was cut, and was able to render them. This area got far further than I expected!
January 18, 2026 at 2:13 AM
I think this is the earliest model of Sudeki I've found so far, from August 31, 2000! Versus the final character, from July 2004.
January 16, 2026 at 11:55 PM
Love when drives still work! Crossing my fingers that it images properly
January 16, 2026 at 4:47 PM
Save the Games 2.0 Call for Papers is open! The symposium will be held at The Strong in Rochester, NY on July 29 and 30. The deadline for submissions if February 20, 2026! www.museumofplay.org/save-the-gam...
January 12, 2026 at 2:22 PM
Thought I found something I hadn't seen much of, but nope, more of @mrsambarlow.bsky.social's favorite, an early build of Crusty Demons from 2004ish
January 12, 2026 at 12:11 AM
Continuing to revisit things I havent looked at in quite a few years, found the e3 build for Black Hawk Down on Xbox.
January 11, 2026 at 6:01 PM
Found a modified Ed, Edd, Eddy, and Stitch prototype again, complete with a Lilo and Stitch title screen, but this one is a bit different: It's actually a multiplayer test for W.I.T.C.H.!
January 11, 2026 at 3:19 PM
Found an image of one of the first physical PSP development kits (the screen has been edited to remove what was on it for reasons). I believe there were only three working ones at the time, this being one of them.
January 11, 2026 at 1:29 AM
Reposted by Andrew Borman
100 Rogues is live at #MagFest in their quick play booth!

Come say hi and try out our tactics roguelike.

#MagFest2026 #roguelike #indiegame #rpg #100Rogues #dungeoncrawl
January 10, 2026 at 3:08 PM
In unrelated news, it looks like Saturn Descent got far enough to be playable. I'm not convinced that we actually have enough of it, based on a document I found a lot of the data was stored in different places. But there might be some chance of figuring it out.
January 9, 2026 at 8:37 PM
Found some interesting Duke Nukem 3d scripting at work today. If the file is to believed, which it might not necessarily be right, this snippet is from January 4, 1994, super early! Sadly just two small files, nothing working or anything like that.
January 9, 2026 at 8:14 PM
Still not good at pinball but getting better. Stranger Things had my last ball get stuck so I probably would have had a few more points.
January 7, 2026 at 3:06 PM
Hello darkness my old friend.
January 7, 2026 at 2:00 PM
Neat, this version of Summoner I backed up at work today uses the Macworld Demo load screen that others found in the files. tcrf.net/Summoner_(Wi...
January 5, 2026 at 8:51 PM
Spotted this promo item on the shelves of the Strong.
January 5, 2026 at 6:41 PM
My copilot and I did some Freespace research today.
January 3, 2026 at 2:11 AM
Reposted by Andrew Borman
I am delighted to announce the release of my latest project:

Fully documented source code for The Sentinel, Geoff Crammond’s 1986 masterpiece.

Here’s the repository; deep dives coming soon.

See thread for details.

1/9

github.com/markmoxon/th...

#retrocomputing #retrogaming #bbcmicro #c64 #8bit
GitHub - markmoxon/the-sentinel-source-code-bbc-micro: Fully documented and annotated source code for The Sentinel on the BBC Micro
Fully documented and annotated source code for The Sentinel on the BBC Micro - markmoxon/the-sentinel-source-code-bbc-micro
github.com
January 2, 2026 at 4:29 PM
Poking around at some Red Faction files at work today, trying to see what there actually is.
December 29, 2025 at 9:08 PM