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Blood on the Clocktower Wiki
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Tea Lady

"If both your alive neighbors are good, they can't die."

The Tea Lady protects her neighbours from death... as long as they are good.

Type: Townsfolk

Script: Bad Moon Rising

Wiki page
November 12, 2025 at 1:46 PM
Godfather

"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"

The Godfather takes revenge when the town kills Outsiders.

Type: Minion

Script: Bad Moon Rising

Wiki page
November 12, 2025 at 8:45 AM
Thief

"Each night, choose a player (not yourself): their vote counts negatively tomorrow."

The Thief steals votes from a player, making their vote count negatively.

Type: Traveller

Script: Trouble Brewing

Wiki page
November 11, 2025 at 10:38 PM
Fang Gu

"Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]"

The Fang Gu possesses Outsiders.

Type: Demon

Script: Sects & Violets

Wiki page
November 11, 2025 at 5:38 PM
Gunslinger

"Each day, after the 1st vote has been tallied, you may choose a player that voted: they die."

The Gunslinger kills players who vote.

Type: Traveller

Script: Trouble Brewing

Wiki page
November 11, 2025 at 1:44 PM
Mastermind

"If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses."

The Mastermind can still win after the Demon is dead.

Type: Minion

Script: Bad Moon Rising

Wiki page
November 11, 2025 at 8:44 AM
Xaan

"On night X, all Townsfolk are poisoned until dusk. [X Outsiders]"

The Xaan poisons all Townsfolk.

Type: Minion

Wiki page
November 10, 2025 at 10:38 PM
Beggar

"You must use a vote token to vote. If a dead player gives you theirs, you learn their alignment. You are sober and healthy."

The Beggar can not vote unless someone gives them a token to use, but they learn if the player that does so is good or evil.

Type: Traveller

Script: Trouble Bre...
November 10, 2025 at 5:36 PM
Thief

"Each night, choose a player (not yourself): their vote counts negatively tomorrow."

The Thief steals votes from a player, making their vote count negatively.

Type: Traveller

Script: Trouble Brewing

Wiki page
November 10, 2025 at 1:45 PM
Clockmaker

"You start knowing how many steps from the Demon to its nearest Minion."

The Clockmaker learns the distance from the Demon to their nearest Minion.

Type: Townsfolk

Script: Sects & Violets

Wiki page
November 10, 2025 at 8:45 AM
Alsaahir

"Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins."

The Alsaahir guesses the entire evil team.

Type: Townsfolk

Wiki page
November 9, 2025 at 10:35 PM
Po

"Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight."

The Po can choose to attack nobody at night, but goes on a rampage the following night.

Type: Demon

Script: Bad Moon Rising

Wiki page
November 9, 2025 at 5:32 PM
Investigator

"You start knowing that 1 of 2 players is a particular Minion."

The Investigator learns that a particular Minion character is in play, but not exactly which player it is.

Type: Townsfolk

Script: Trouble Brewing

Wiki page
November 9, 2025 at 1:36 PM
Steward

"You start knowing 1 good player."

The Steward knows 1 good player.

Type: Townsfolk

Wiki page
November 9, 2025 at 8:38 AM
Thief

"Each night, choose a player (not yourself): their vote counts negatively tomorrow."

The Thief steals votes from a player, making their vote count negatively.

Type: Traveller

Script: Trouble Brewing

Wiki page
November 8, 2025 at 10:34 PM
Butler

"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."

The Butler may only vote when their Master (another player) votes.

Type: Outsider

Script: Trouble Brewing

Wiki page
November 8, 2025 at 5:32 PM
Courtier

"Once per game, at night, choose a character: they are drunk for 3 nights & 3 days."

The Courtier gets a character drunk, without knowing which player it is.

Type: Townsfolk

Script: Bad Moon Rising

Wiki page
November 8, 2025 at 1:36 PM
Godfather

"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"

The Godfather takes revenge when the town kills Outsiders.

Type: Minion

Script: Bad Moon Rising

Wiki page
November 8, 2025 at 8:40 AM
Butler

"Each night, choose a player (not yourself): tomorrow, you may only vote if they are voting too."

The Butler may only vote when their Master (another player) votes.

Type: Outsider

Script: Trouble Brewing

Wiki page
November 7, 2025 at 10:37 PM
Pacifist

"Executed good players might not die."

The Pacifist prevents good players from dying by execution.

Type: Townsfolk

Script: Bad Moon Rising

Wiki page
November 7, 2025 at 5:36 PM
Xaan

"On night X, all Townsfolk are poisoned until dusk. [X Outsiders]"

The Xaan poisons all Townsfolk.

Type: Minion

Wiki page
November 7, 2025 at 1:41 PM
Balloonist

"Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]"

The Balloonist learns players of different character types.

Type: Townsfolk

Wiki page
November 7, 2025 at 8:44 AM
Investigator

"You start knowing that 1 of 2 players is a particular Minion."

The Investigator learns that a particular Minion character is in play, but not exactly which player it is.

Type: Townsfolk

Script: Trouble Brewing

Wiki page
November 6, 2025 at 10:38 PM
Godfather

"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"

The Godfather takes revenge when the town kills Outsiders.

Type: Minion

Script: Bad Moon Rising

Wiki page
November 6, 2025 at 5:38 PM
Godfather

"You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]"

The Godfather takes revenge when the town kills Outsiders.

Type: Minion

Script: Bad Moon Rising

Wiki page
November 6, 2025 at 1:45 PM