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Blood on the Clocktower Wiki
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Princess

"On your 1st day, if you nominated & executed a player, the Demon doesn’t kill tonight."

The Princess decides which player dies first.

Type: Townsfolk

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January 19, 2026 at 5:43 PM
Angel

"Something bad might happen to whoever is most responsible for the death of a new player."

Use the Angel to help new players have fun when there are one or two new players in a group of veterans.

Type: Fabled

Wiki page
January 19, 2026 at 1:56 PM
Chambermaid

"Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability."

The Chambermaid learns who woke up at night.

Type: Townsfolk

Script: Bad Moon Rising

Wiki page
January 19, 2026 at 8:53 AM
Boffin

"The Demon (even if drunk or poisoned) has a not-in-play good character's ability. You both know which."

The Boffin replicates a good ability.

Type: Minion

Wiki page
January 18, 2026 at 10:39 PM
Riot

"On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must happen."

Riot kills everybody in a panic.

Type: Demon

Wiki page
January 18, 2026 at 5:38 PM
Poisoner

"Each night, choose a player: they are poisoned tonight and tomorrow day."

The Poisoner secretly disrupts character abilities.

Type: Minion

Script: Trouble Brewing

Wiki page
January 18, 2026 at 1:43 PM
Farmer

"When you die at night, an alive good player becomes a Farmer."

The Farmer creates more farmers.

Type: Townsfolk

Wiki page
January 18, 2026 at 8:44 AM
Mutant

"If you are "mad" about being an Outsider, you might be executed."

The Mutant is killed if they try to reveal who they are.

Type: Outsider

Script: Sects & Violets

Wiki page
January 17, 2026 at 10:39 PM
Hell's Librarian

"Something bad might happen to whoever talks when the Storyteller has asked for silence."

Use the Hell’s Librarian to allow a softly-spoken Storyteller to be heard when needed.

Type: Fabled

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January 17, 2026 at 5:37 PM
Sentinel

"There might be 1 extra or 1 fewer Outsider in play."

Add the Sentinel to your script to keep the number of Outsiders in play mysterious.

Type: Fabled

Wiki page
January 17, 2026 at 1:42 PM
Librarian

"You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)"

The Librarian learns that a particular Outsider character is in play, but not exactly which player it is.

Type: Townsfolk

Script: Trouble Brewing

Wiki page
January 17, 2026 at 8:44 AM
Damsel

"All Minions know a Damsel is in play. If a Minion publicly guesses you (once), your team loses."

The Damsel needs to avoid being found by the Minions.

Type: Outsider

Wiki page
January 16, 2026 at 10:42 PM
Acrobat

"Each night*, choose a player: if they are or become drunk or poisoned tonight, you die."

The Acrobat dies when they find a drunk or poisoned player.

Type: Townsfolk

Wiki page
January 16, 2026 at 5:44 PM
Fang Gu

"Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]"

The Fang Gu possesses Outsiders.

Type: Demon

Script: Sects & Violets

Wiki page
January 16, 2026 at 1:52 PM
Courtier

"Once per game, at night, choose a character: they are drunk for 3 nights & 3 days."

The Courtier gets a character drunk, without knowing which player it is.

Type: Townsfolk

Script: Bad Moon Rising

Wiki page
January 16, 2026 at 8:49 AM
Tinker

"You might die at any time."

The Tinker can die at any time, for no reason.

Type: Outsider

Script: Bad Moon Rising

Wiki page
January 15, 2026 at 10:42 PM
Balloonist

"Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]"

The Balloonist learns players of different character types.

Type: Townsfolk

Wiki page
January 15, 2026 at 5:53 PM
Seamstress

"Once per game, at night, choose 2 players (not yourself): you learn if they are the same alignment."

The Seamstress learns whether 2 players are on the same team as each other.

Type: Townsfolk

Script: Sects & Violets

Wiki page
January 15, 2026 at 1:53 PM
Fang Gu

"Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]"

The Fang Gu possesses Outsiders.

Type: Demon

Script: Sects & Violets

Wiki page
January 15, 2026 at 8:50 AM
Noble

"You start knowing 3 players, 1 and only 1 of which is evil."

The Noble learns that one of three players is evil.

Type: Townsfolk

Wiki page
January 14, 2026 at 10:43 PM
Chambermaid

"Each night, choose 2 alive players (not yourself): you learn how many woke tonight due to their ability."

The Chambermaid learns who woke up at night.

Type: Townsfolk

Script: Bad Moon Rising

Wiki page
January 14, 2026 at 5:47 PM
Wizard

"Once per game, choose to make a wish. If granted, it might have a price & leave a clue as to its nature."

The Wizard makes a wish.

Type: Minion

Wiki page
January 14, 2026 at 1:54 PM
Butcher

"Each day, after the 1st execution, you may nominate again."

The Butcher allows a second execution to occur per day.

Type: Traveller

Script: Sects & Violets

Wiki page
January 14, 2026 at 8:55 AM
Xaan

"On night X, all Townsfolk are poisoned until dusk. [X Outsiders]"

The Xaan poisons all Townsfolk.

Type: Minion

Wiki page
January 13, 2026 at 10:43 PM
Alsaahir

"Each day, if you publicly guess which players are Minion(s) and which are Demon(s), good wins."

The Alsaahir guesses the entire evil team.

Type: Townsfolk

Wiki page
January 13, 2026 at 5:47 PM