www.sebastianaaltonen.com/blog/no-grap...
I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".
www.sebastianaaltonen.com/blog/no-grap...
I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".
Watch the announcement trailer: youtu.be/WhQm-ExRz60
CONTROL Resonant is out in 2026 on PlayStation 5, Xbox Series X|S, PC, and Mac.
#CONTROLResonant
Watch the announcement trailer: youtu.be/WhQm-ExRz60
CONTROL Resonant is out in 2026 on PlayStation 5, Xbox Series X|S, PC, and Mac.
#CONTROLResonant
This release focuses on improvements in clusterization and simplification as well as stabilization. Here's a release announcement with more details on past, present and future; please RT!
meshoptimizer.org/v1
This release focuses on improvements in clusterization and simplification as well as stabilization. Here's a release announcement with more details on past, present and future; please RT!
meshoptimizer.org/v1
zeux.io/2025/09/30/b...
zeux.io/2025/09/30/b...
Thank you to the awesome people at Machine Games and id Software!
Thank you to the awesome people at Machine Games and id Software!
(And yes it's really been 10 years 👴).
therealmjp.github.io/posts/ten-ye...
(And yes it's really been 10 years 👴).
therealmjp.github.io/posts/ten-ye...
asawicki.info/news_1788_de...
asawicki.info/news_1788_de...
www.youtube.com/watch?v=T1tX...
www.youtube.com/watch?v=T1tX...
therealmjp.github.io/posts/to-ear...
therealmjp.github.io/posts/to-ear...
Reposts appreciated :)
zeux.io/2025/03/31/m...
Reposts appreciated :)
zeux.io/2025/03/31/m...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
github.com/nvpro-sample...
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
www.youtube.com/watch?v=jusW...
It's an any% speedrun of our GPU-driven rendering, shadows, global illumination, water, and DoF, involving a few weird tricks.
www.youtube.com/watch?v=sHFb...
gpuopen.com/presentation...
www.youtube.com/watch?v=sHFb...
gpuopen.com/presentation...
So many notes to go through, ideas to investigate, people to talk to and games to play! 🔥
Thank you so much to the organizers and all the attendees, it was such a pleasure to meet you all 😊
Can we have Texels sponsor next year though? 🍻🙃
So many notes to go through, ideas to investigate, people to talk to and games to play! 🔥
Thank you so much to the organizers and all the attendees, it was such a pleasure to meet you all 😊
Can we have Texels sponsor next year though? 🍻🙃