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costergraphics.bsky.social
Coster-Graphics
@costergraphics.bsky.social
Indie Game Developer & Tech Artist Impostor

For Free Unity Game Assets & Tutorials Visit:
https://timcoster.com
NEW!

Morphologically-ee Circle Kernel Dilated Silhouette Edge Detection Outlions!

For Thick Sharp And Totally Not Extremely Expensive Outlines on 3D Objects.

Nice! Put a Sticker on it!

#unity #ShaderGraph #RenderGraph #indiedev #gamedesign #gamedev #shaders
December 11, 2025 at 11:25 AM
Creating more edge detection methods for my full-screen outline system for the Unity URP. These are three 'primitive' types of outlines generated using Charr 3x3 kernels in three different ways on view space normal masks.

#gamedev #games #indiedev #Unity #Shaders
December 3, 2025 at 11:58 AM
"The Majestic Outlion"

Unity Scriptable Renderer Feature Full-Screen Scharr Edge Detection Kernel Outline Experiment Thingy

#games #indiedev #shaders #Unity #SFX
November 30, 2025 at 12:41 PM
Small screen recording of my Outline system. These outlines blend depth mask based contour lines with normal mask based contour lines for more stable and better fitting outlines.

#Unity #gaming #gamedev #indiedev #VFX

youtu.be/Aanav49NQsE
Unity Outline System Show-Off Pt.1
YouTube video by Coster-Graphics
youtu.be
November 22, 2025 at 1:30 PM
Working on a system for creating full screen outlines for Unity using Render Graph, Scriptable Renderer Features and Shader Graph.
Needs no separate layers or render layers, just an outline renderer feature on the URP asset and a MonoBehaviour outline component on the GameObjects!

#Unity #gamedev
November 18, 2025 at 11:59 AM
New YT video with behind the scenes development screen recordings of my VR Tower Defense game project!

#games #gamedev #indiedev #Unity #Blender

Project TDX -Development Process Pt.1
youtu.be/WSFhhjUW0oY
Project TDX -Development Process Pt.1
YouTube video by Coster-Graphics
youtu.be
November 7, 2025 at 7:24 AM