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Morphologically-ee Circle Kernel Dilated Silhouette Edge Detection Outlions!
For Thick Sharp And Totally Not Extremely Expensive Outlines on 3D Objects.
Nice! Put a Sticker on it!
#unity #ShaderGraph #RenderGraph #indiedev #gamedesign #gamedev #shaders
Morphologically-ee Circle Kernel Dilated Silhouette Edge Detection Outlions!
For Thick Sharp And Totally Not Extremely Expensive Outlines on 3D Objects.
Nice! Put a Sticker on it!
#unity #ShaderGraph #RenderGraph #indiedev #gamedesign #gamedev #shaders
Needs no separate layers or render layers, just an outline renderer feature on the URP asset and a MonoBehaviour outline component on the GameObjects!
#Unity #gamedev