🏳️‍⚧️Evelyn🏳️‍⚧️
crimbonaut.bsky.social
🏳️‍⚧️Evelyn🏳️‍⚧️
@crimbonaut.bsky.social
Sentient Christmas tree working on a currently unnamed RPG
Woefully awkward grammatical styling in posts at times
She/Her
I've been thinking about Mega Man Legends type facial facial animations for my game. It would be a lot of work, but I think it would be a good effect.
November 26, 2025 at 11:48 PM
Having to buy a bigger hoodie because the old one isn't concealing enough was not a problem I expected to have less than 6 months into HRT.
November 25, 2025 at 6:08 PM
I've wanted to stick as close to Nintend 64 and PS1 implementations of things like blob shadows as much as possible but they are actually very annoying to get to work in modern pipelines while actually looking nice. I have to look into some code I have in another project for alternatives.
November 21, 2025 at 9:43 PM
You can't have a Quest 64 inspired game if you can't have rocks fall and enemies die.
November 21, 2025 at 4:38 AM
I keep meaning to post development updates but I've never been good at social media. This is probably a side effect of being mostly disconnected from it for over a decade aside from release announcements.
November 18, 2025 at 3:59 AM
I should replay the Ocarina of Time and Majora's Mask to get a good feel for conveying personality in a silent protagonist. Link has a very thin personality, but it's there and it's obvious.
November 14, 2025 at 2:36 AM
Sometimes it's fun to do silly things like make little doodles that characters I write might draw on notes and letters they write.
November 13, 2025 at 10:53 PM
I just ran into a very annoying and difficult to track down bug. For some reason player health was regenerating whenever moving between areas. This meant that I could bypass any difficulty by moving between one area and another if they were connected by a door.
November 13, 2025 at 9:45 PM
I love this game. It's actually one of the two Nintendo 64 games I own physically.
November (Friday the)13 1998, Body Harvest debuted on the N64 in PAL territories!

Developed by DMA Design (eventually Rockstar Games North), Body Harvest was originally planned to be a launch title for the system, but Nintendo backed out of publishing it for inclusion of "mature content"!
November 13, 2025 at 3:11 PM
The attempt to switch to real time combat in this game project is going well. I was surprised at how easy it was to just replace the turn timer with a cooldown one. I still need a proper name so I can stop calling it Super Journey.
November 13, 2025 at 1:30 PM
It's very hard to make shoulders work in very low poly models so I'm simply not going to. I'll be separating them as meshes and having them inset into the torso to hide the fact.
November 10, 2025 at 2:33 PM
I've been trying to reverse engineer the model topology from games like Ocarina of Time to help with the rigging process. I think I almost have it.
November 9, 2025 at 8:10 PM
Low poly models are very difficult to make when you're much more used to mid poly ones where the joint topology is less restrictive.
November 8, 2025 at 9:04 PM
Ucupaint supports vertex color layers? This may be a modelling workflow game changer for me.
November 6, 2025 at 3:49 AM
I've been playing Threads of Fate all day for research. If anyone tells you I've been playing Threads of Fate all day because I like the game they are misleading you.
November 2, 2025 at 10:07 PM
Oh but do I have thoughts about this. The language she uses in this post, the way she spent much of 2014-2016 burying the idea that she was trans, everything she's done. Brianna Wu has a pattern of behavior with her transphobia and it is extremely apparent when you are exposed to her for long enough
Go fuck yourself
November 1, 2025 at 5:07 PM
An unexpected side effect of transition is that I can no longer comfortably put a phone in my breast pocket.
October 31, 2025 at 2:29 AM
So far the gender euphoria of getting called "ma'am" by a complete stranger while on the phone before even giving my name is unmatched.
October 25, 2025 at 6:31 PM
Realizing this was my pattern of behavior is why I finally decided to transition.
This quote fucking speaks to me.

Enduring suffering never made me any stronger. It only ever enabled me to endure more suffering, and those are NOT the same thing.
October 25, 2025 at 2:42 AM
As an FYI to trans girls on HRT: grip the jar from the bottom and turn the lid with your left hand.
October 24, 2025 at 6:29 PM
That Threads of Fate/Quest 64 post still has me turning things over in my head. I admit I would like to work on something more real-time instead of turn-based.
October 24, 2025 at 3:56 AM
Oh joy. For some reason, my pharmacist doesn't have a renewed prescription for my estradiol despite my doctor saying he sent it their way. Apparently the pharmacy never got the memo and I used my last dose 4 hours ago.
October 22, 2025 at 8:40 PM
Gender euphoria by way of leaning forward and pausing a youtube video because my breasts press the space bar.
October 22, 2025 at 12:50 AM
I'm thinking more about a vtuber rig and wondering about instead of Nintendo 64, aiming for something like a Playstation 1 prerendered cutscene. This would include dithering down to RGB555 from true color.
October 20, 2025 at 11:17 PM
Trans girls problems are deciding on a new name for yourself and then seeing somebody else also just picked that same name.
October 19, 2025 at 11:24 PM