Dave Guskin
davetron.bsky.social
Dave Guskin
@davetron.bsky.social
Game Director, Riftbound (formerly Project K) the physical League of Legends TCG, @RiotGames
Reposted by Dave Guskin
The TCC team continues to hit it out of the park with our special Shuffle Up & Play intro for Riftbound.

This time, we are playing with decks using the new Spiritforged set, and you can watch the episode here: youtu.be/fCC2rS_RdFs

#Riftbound
February 10, 2026 at 12:05 AM
Reposted by Dave Guskin
Riftbound's first SOTG is live! Lots of great info on events, the current Meta, how we'll communicate going forward, and, of course, some creator info from me!
👀https://riftbound.leagueoflegends.com/en-us/news/announcements/2026-creator-activations/
February 4, 2026 at 4:28 PM
Thanks to all for your patience as we worked out the details and execution - we've updated how we're going to do purchases of Riftbound product on the official Riot Merch store! Details here - riftbound.leagueoflegends.com/en-us/news/a...
Spiritforged Merch Drawing FAQ
Starting with Spiritforged, Riftbound will use a drawing system for purchases from the Merch store. Learn more!
riftbound.leagueoflegends.com
February 2, 2026 at 9:24 PM
10. You have the whole turn to get Arena's Greatest or Obelisk of Power battlefield triggers (before they are missed)
11. Changed sideboards from either 0 or 8 to 0-8
12. Changed deck size in limited to minimum instead of exact (5/5)
January 30, 2026 at 3:48 AM
7. Switched extra turn rules to 3 turns and you need to be up by 2 points to get the win
8. Formal rules for competitive best of 1
9. Sudden death rules for timed single elimination rounds (4/5)
January 30, 2026 at 3:48 AM
4. Switched primary tiebreaker from Game Win % to opponent match win %
5. No game loss for forgetting to take your chosen champ out of your deck, except at professional OPL
6. You can sleeve your chosen champ in a different sleeve (3/5)
January 30, 2026 at 3:48 AM
1. Rules for draft added to the Limited rules
2. You can play with mixed language cards, but have to sleeve
3. Premier tournament format switching to full swiss cut to top 8 with higher seed getting 1st player choice in top 8 (2/5)
January 30, 2026 at 3:48 AM
Hey all! We posted new Tournament Rules today (riftbound.leagueoflegends.com/en-us/news/a...) This post doesn't have a breakdown of what changed - apologies! Something formal will go up soon, but for now, I wanted to highlight the bigger changes. Big thanks to Frank for his work on the TR! (1/5)
riftbound.leagueoflegends.com
January 30, 2026 at 3:48 AM
Riot has specific policies around remote work that I can’t make exceptions to for this role - and also Riftbound is a physical game and therefore has some in-office requirements related to that
January 27, 2026 at 10:20 PM
Hello friends! My team is hiring - specifically a gameplay text editor (to work on templating, rules, shepherding sets to the final line), or as Riot calls it, a UX Writer. Please read through the job description and apply if it sounds like your jam! www.riotgames.com/en/work-with...
Principal UX Writer - Riftbound
www.riotgames.com
January 26, 2026 at 10:16 PM
Reposted by Dave Guskin
We’re super excited to announce that we’ll be hosting the first ever Pre-Pre-Rift on January 31st at 10:00AM PT! We’ll be checking out the newest set from @riftbound.riotgames.com, Spiritforged! And for some extra bonus value we’re stoked to have @covertgoblue.bsky.social joining us for the fun!
January 17, 2026 at 2:29 AM
We'll keep working and taking your feedback along the way to ensure we're delivering the best experience possible. Thank you! (9/9)
January 14, 2026 at 1:51 AM
Our team is made up of core TCG players and fans - we know how frustrating it is to feel like you didn’t even get a shot at getting cards. We don't have all the solutions, and it'll be an ongoing process, but we're deeply invested in improving here. (8/9)
January 14, 2026 at 1:51 AM
Some of those fraudulent purchases got through, though - even if they weren’t canceled by those antibot measures, we're still able to detect them. We’ll continue to thoroughly investigate the situation and implement proper solutions to reopen preorders as soon as possible. (7/9)
January 14, 2026 at 1:51 AM
You might've seen fluctuations in items going in and out of stock, which is what happens when orders are cancelled by the antibot measures our ecommerce site has in place, and someone tries to purchase that same item again. (6/9)
January 14, 2026 at 1:51 AM
Here’s a bit more background on what happened today from our side: due to the volume of traffic created by both legitimate purchasers and bots, our prevention was slow to take hold, and unfortunately resulted in a rush of fraudulent orders placed by bots. (5/9)
January 14, 2026 at 1:51 AM
We’re working on a new plan to reopen a significant amount of Spiritforged preorders to give players a fair and stable way to purchase cards. We’ll share details as soon as we have a clear path forward. (4/9)
January 14, 2026 at 1:51 AM
To prevent bots from cycling back in and claiming that inventory again, we’ve paused preorders. Our priority remains getting Riftbound cards into the hands of real players as quickly as possible. (3/9)
January 14, 2026 at 1:51 AM
Second, the sales process was overwhelmed by a mix of real traffic from Riftbounders and bots. We’re in the process of canceling all fraudulent orders. If you’re a real player who placed an order, your order will remain valid and it will still ship. (2/9)
January 14, 2026 at 1:51 AM
As you all saw, Spiritforged preorders went fast today. We know it was a frustrating experience for a lot of you. Overall, we saw two major issues: first, even with ~50 percent more product than Origins, we still didn’t have enough to meet demand. (1/9)
January 14, 2026 at 1:51 AM
Reposted by Dave Guskin
I’m here at @riftbound.riotgames.com #RQHouston and so excited to play some #Riftbound ! I am cosplaying as Annie, complete with Tibbers of course, and feel free to say hi if you see me around!

Oh, and look who I ran into - it’s @davetron.bsky.social , Game Director of Riftbound!
December 5, 2025 at 5:56 PM
Are you going to be at PAX Unplugged? I'm doing a panel on Riftbound with Jimmy Wong! Lots of cool stuff about the development of the game, Spiritforged (our 2nd set), and the fuuuutuuurrreee :D
November 18, 2025 at 8:14 PM
This is incorrect - you can’t exhaust a gear until it is on the board (i.e. after you play it). Cards in your hand or on the chain can’t be used to pay for resources unless they have rules text explicitly saying so (we haven’t made any yet)
November 16, 2025 at 5:21 AM
If you reached out to me directly with pictures, there's a link in the above article for where to go with those!
November 10, 2025 at 11:12 PM
Hey Riftbounders, I know you've all been asking and sending feedback on the Origins English launch - thank you! We've got an article up now that addresses some of those concerns, and a little bit on what's next.

riftbound.leagueoflegends.com/en-us/news/a...
Riftbound: Origins Launch Learnings
Reflecting on the English launch including what worked, what didn’t, and what’s next for Riftbound.
riftbound.leagueoflegends.com
November 10, 2025 at 11:06 PM