Unreal Tournament 04, Dragonage, D&D Online, God of War: Chains of Olympus, Stellaris, Civ IV + more. Vfx Where The Wild Things Are.
All your base are belong to us.
Www.delaneyking.com
I am a proud #transgender and intersex woman.
Rather than being these huge sponges for damage until you run out of hit points, you face the relentless onslaught of your enemies until you meet your doom.
Rather than being these huge sponges for damage until you run out of hit points, you face the relentless onslaught of your enemies until you meet your doom.
Later "in horror, you helplessly watch the blow tearing through your armour in a spray of red" You feel the breath of the death maidens upon your neck".
Later "in horror, you helplessly watch the blow tearing through your armour in a spray of red" You feel the breath of the death maidens upon your neck".
Early on it is "he swings a savage blow but... you easily avoid it".
Later it is "he swings a savage blow, and you narrowly avoid it.
Later, "he swings a savage blow that rakes deep gouges in your armour"
Early on it is "he swings a savage blow but... you easily avoid it".
Later it is "he swings a savage blow, and you narrowly avoid it.
Later, "he swings a savage blow that rakes deep gouges in your armour"
www.ko-fi.com/dellak
www.ko-fi.com/dellak
Visiting shrines/ sacred places is basically topping up HP.
Visiting shrines/ sacred places is basically topping up HP.
I think this needs to be made into a game.
I think this needs to be made into a game.
Especially... and this is SAVAGE... if the players do NOT know their current DOOM score. You may hint at them having a "bad feeling" or a "sense of impending doom", but they never quite know until they visit mystics.
Especially... and this is SAVAGE... if the players do NOT know their current DOOM score. You may hint at them having a "bad feeling" or a "sense of impending doom", but they never quite know until they visit mystics.
This thinking changes player behaviour from slurping health potions to encouraging story acts such as burying dead PCs and NPCs.
This thinking changes player behaviour from slurping health potions to encouraging story acts such as burying dead PCs and NPCs.
For me, your luck runs out and then you are "open" to being injured and then killed.
For me, your luck runs out and then you are "open" to being injured and then killed.
Rather than being these huge sponges for damage until you run out of hit points, you face the relentless onslaught of your enemies until you meet your doom.
Rather than being these huge sponges for damage until you run out of hit points, you face the relentless onslaught of your enemies until you meet your doom.
Us - "nah thats ok I'll pass"
Tech companies - "why are you personally destroying the economy?"
Us - "nah thats ok I'll pass"
Tech companies - "why are you personally destroying the economy?"
Though coffee will do for sleep purposes.
Though coffee will do for sleep purposes.