D ' A n g e l 🗿
@diangeel.bsky.social
1.3K followers 160 following 83 posts
Game animator https://linktr.ee/angel.paez
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diangeel.bsky.social
Hello world! I'm moving here. I hope to slowly find all the people I was following. Meanwhile, here some of my personal animations 🫰

#animation #gamedev #game #UnrealEngine #3d
diangeel.bsky.social
And I’d love to see what you’re able to create with it 😁
diangeel.bsky.social
Mega Man rig OUT NOW!

Free rig for maya
GUMROAD link: diangeel.gumroad.com/l/megaman
Socials: linktr.ee/angel.paez

If you animate with it, tag me l'd love to see your work!

Have fun! 🫰
diangeel.bsky.social
Hi everyone 👋
I’m preparing the MegaMan rig so you can download it, I’ll have it ready in a few days

And yes, of course, it’ll be free 🤙
diangeel.bsky.social
I thought about implementing it, but I left it like this so it's clear when you're moving "backwards". Besides, animations don't look bad from the back
diangeel.bsky.social
Hi everyone! I’m back after a few days on vacation.
These days I was thinking about how this little bat could attack, and I liked the idea of it diving down and, if it misses, getting stuck in the ground. Now I can say that it is finally done 🤟

#game #megaman #animation #unreal
diangeel.bsky.social
First time working with the enemy AI. It’s been an absolute headache, but I managed to set up a simple patrol 🙃
Now it’s time to bang my head against the wall to make it attack
diangeel.bsky.social
Small rig made for my MegaMan project 🦇

I want to turn this little guy into an enemy that gives you a real headache 😈

#rig #maya #game #animation #megaman
diangeel.bsky.social
Last locomotion mechanic: Wall Jump⚡️
I had many issues implementing this, but after a lot of testing, I’d say I’ve got something solid to play with🤓
With this, I consider MegaMan’s locomotion finished, maybe it’s time to start working on combat...
diangeel.bsky.social
Quick update made today, I thought changing the color of the suit might look good 🖌️
Maybe I could create a specific animation for it... we’ll see
diangeel.bsky.social
Dash unlocked!
I've been working in a dash move to my boy and I’m way too excited about it haha
I made 2 versions depending whether you're crouching or not. Still playing around with how it links into other moves, but it's already feeling way better than walking everywhere 🤖
diangeel.bsky.social
These days I've been working on the shooting system, it's not perfect but it's a start 🙆
diangeel.bsky.social
busy weeks but it’s time to get back to my MegaMan project
diangeel.bsky.social
So cool Martin, I love this!
Reposted by D ' A n g e l 🗿
arthurmunoz.bsky.social
💥 Made a little Hornet combo animation… during my vacation! 😎

Huge thanks to Guillaume Tiberghien for the awesome 3D model !

And of course, big shoutout to Team Cherry for crafting such an iconic world.

Animation done with Autodesk 3dsMax.

#animation #gamedev #hornet #hollowknight #GameAnimation
Reposted by D ' A n g e l 🗿
arthurmunoz.bsky.social
Another week, another Wicked Animation is back🔥

Kicking things off with a ranged attack from one of our bounty enemies: the Red Dagger.

No Rest for the Wicked by Moon Games Studio 🌒

#animation #gamedev #3d #game #acrobatic
diangeel.bsky.social
Kicking off a new side project 🤖

Lately, I’ve been playing Metroid and it sparked the idea to create my own little Metroidvania using my little boy! It’s just a basic movement system for now, let's see where it goes!

#3danimation #animation #unreal #rigging #megaman #gamedev #gameplay #games
Reposted by D ' A n g e l 🗿
naniel0.bsky.social
new combo finisher and some dashing mechanics and such ..
diangeel.bsky.social
Mega Man rig is finally complete, and for the first test, it had to be his grand entrance (っ ͡ᵔ ₒ ͡ᵔ)っ

(vfx rigs from @shadrakgf.com helped me a lot ✨)
Reposted by D ' A n g e l 🗿
tuxedopato.bsky.social
Juliette basic locomotion set from Byte Breakers
diangeel.bsky.social
Nintendo uniendose a la subida de precios, comprar un juego va a empezar a ser un lujo, stop it
Reposted by D ' A n g e l 🗿
smidg3n.bsky.social
Weapon Practice [2022]
#animation
Reposted by D ' A n g e l 🗿
arthurmunoz.bsky.social
Reminder: The No Rest for the Wicked update drops on April 30th! ⚔️

Here’s another look at that brutal greatsword special attack I animated!

Get ready to cleave through enemies in style!

#animation #gamedev #3d #game