Dice Company is an epic #TTRPG adventure - brimming with fun, friendship and laughter
It's available wherever you get your podcasts 👉 dicecompany.podbean.com
We have a Discord community, Patreon and much more 👉 t.co/c9oPpoKkWb 🎲
One ad will air each week on our show. Whoever gets the most subscribers (inc free) in their week wins 🏆
First up, Dave @benniequez.bsky.social explains why you should sign up 🎲👉 www.patreon.com/cw/Dicecompany
One ad will air each week on our show. Whoever gets the most subscribers (inc free) in their week wins 🏆
First up, Dave @benniequez.bsky.social explains why you should sign up 🎲👉 www.patreon.com/cw/Dicecompany
One ad will air each week on our show. Whoever gets the most subscribers (inc free) in their week wins 🏆
First up, Dave @benniequez.bsky.social explains why you should sign up 🎲👉 www.patreon.com/cw/Dicecompany
Our lucky email subscribers got just that today! Sign up here ✉️ 🎲 👇 dicecompanypodcast.com/uncategorize...
Our lucky email subscribers got just that today! Sign up here ✉️ 🎲 👇 dicecompanypodcast.com/uncategorize...
Chapter 89 of our Small Embers D&D campaign is OUT NOW!
This week, we begin an epic dungeon crawl 💀🎲👇 dicecompanypodcast.com
Chapter 89 of our Small Embers D&D campaign is OUT NOW!
This week, we begin an epic dungeon crawl 💀🎲👇 dicecompanypodcast.com
But - for some reason - the world has not (yet!) started playing the noble sport of WrestleHoop... 🎲🤼🛟
But - for some reason - the world has not (yet!) started playing the noble sport of WrestleHoop... 🎲🤼🛟
But - for some reason - the world has not (yet!) started playing the noble sport of WrestleHoop... 🎲🤼🛟
Vander gave it a go... 🎲🦈
Full episode here 🎧👉 podcasts.apple.com/ie/podcast/e...
Vander gave it a go... 🎲🦈
Full episode here 🎧👉 podcasts.apple.com/ie/podcast/e...
Vander gave it a go... 🎲🦈
Full episode here 🎧👉 podcasts.apple.com/ie/podcast/e...
Vander gave it a go... 🎲🦈
Full episode here 🎧👉 podcasts.apple.com/ie/podcast/e...
Vander gave it a go... 🎲🦈
Full episode here 🎧👉 podcasts.apple.com/ie/podcast/e...
Cassian: Drink n' Dashing every bar in a settlement.
Munchkin: Wandering in and out of random buildings to find the perfect nap spot.
Tah'na: Trying to swim through money like Scrooge McDuck.
Cassian: Drink n' Dashing every bar in a settlement.
Munchkin: Wandering in and out of random buildings to find the perfect nap spot.
Tah'na: Trying to swim through money like Scrooge McDuck.
Kuhro - light drinking and heavy gambling
Ishka - underwater treasure hunting
Redacted - setting up elaborate Rube Goldberg machines to prank travelling companions
Kuhro - light drinking and heavy gambling
Ishka - underwater treasure hunting
Redacted - setting up elaborate Rube Goldberg machines to prank travelling companions
Some light pillaging? Dangerous quest? Hot bath?
Some light pillaging? Dangerous quest? Hot bath?
Site to browse, but also.... any specific questions I can help with honing in on?
ttrpgkids.com
Site to browse, but also.... any specific questions I can help with honing in on?
ttrpgkids.com
7. TTRPGs are not the best place to teach kids about death.
8. Listen to their ridiculous ideas.
9. Encourage them to draw after the session.
10. Let them DM.
7. TTRPGs are not the best place to teach kids about death.
8. Listen to their ridiculous ideas.
9. Encourage them to draw after the session.
10. Let them DM.
2. Make every natural 1 as much fun as a natural 20 to get them to embrace character failure.
3. Don’t teach them to make optimal characters — they will learn fast enough on their own.
4. Embrace the Wild.
5. Know their boundaries.
2. Make every natural 1 as much fun as a natural 20 to get them to embrace character failure.
3. Don’t teach them to make optimal characters — they will learn fast enough on their own.
4. Embrace the Wild.
5. Know their boundaries.
All Ages TTRPGs: Gathering a Party and Venturing Forth!
youtube.com/live/LnbdQTU...
All Ages TTRPGs: Gathering a Party and Venturing Forth!
youtube.com/live/LnbdQTU...
Keep things short and simple. My games are usually only an hour long and tend to center around one primary problem or encounter.
“The village wants the giant to stop eating their sheep.”
Keep things moving at all costs!
Keep things short and simple. My games are usually only an hour long and tend to center around one primary problem or encounter.
“The village wants the giant to stop eating their sheep.”
Keep things moving at all costs!
-Focus on what they want to do, then tell them what to roll instead of expecting them to know it.
-Keep the stakes small to start with.
-Let them get some easy wins while they're learning the system.
-'Yes and' their bonkers ideas as much as you can without breaking the game.
-Focus on what they want to do, then tell them what to roll instead of expecting them to know it.
-Keep the stakes small to start with.
-Let them get some easy wins while they're learning the system.
-'Yes and' their bonkers ideas as much as you can without breaking the game.