Directional Fancy
directionalfancy.bsky.social
Directional Fancy
@directionalfancy.bsky.social
Amateur game developer currently working on a tactics RPG. I post weekly updates here and other socials.
Twitter(X): x.com/DirectionFancy
Tumblr: https://www.tumblr.com/blog/directionalfancy
Created sprite palette comparison for wind wisps. Currently, I am leaning towards the third palette, but feedback is appreciated. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
November 12, 2025 at 5:22 AM
Will be unable to access my computer for the next two weeks. This week, I will work on further concept art for summons and other characters, as well as worldbuilding. Progress will likely be sparse. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
November 8, 2025 at 2:40 AM
Fixed bug for UI where it was possible to use actions that were marked as unavailable by clicking away from them. Worked on concept art for summons. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
November 8, 2025 at 2:40 AM
Concept art for a potential summon, Medjed, the Smiter. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
November 5, 2025 at 6:01 AM
November 3, 2025 at 10:22 AM
Concept art for the summon Urania, inspired by the muse of Astronomy and Astrology. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
November 2, 2025 at 2:24 AM
This week, I will work on fixing bugs in the spell system. I may start work on the initial system for summons. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
November 2, 2025 at 2:23 AM
Implemented the initial system for spells. Fixed issues with UI buttons. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
November 2, 2025 at 2:22 AM
This week, will be continuing work on spell system. Will also be fixing the issues with the UI buttons that resulted from the game engine upgrade. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames
October 25, 2025 at 11:00 PM
Created concept art for summon, Judgement. Earlier character art was for the in-game sprite. I felt it important to better define the character. Feedback is appreciated. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
October 25, 2025 at 10:59 PM
Created two new pieces of concept art for the summon Cipactli. Included the first created piece for comparison. feedback is appreciated. #hex_summons #game_dev #gamedev #indiedev #indie_dev #videogames #conceptart #pixelart
October 25, 2025 at 10:58 PM
This week I will be working on concept art for summons and other aspects of the game. Will be unable to access my computer until next week. #hex_summons #game_dev #indie_dev #videogames
October 19, 2025 at 12:10 AM
Began building a system for using player data not built in to the combat encounter. This will eventually let players make their own parties for battle. Upgraded from Godot v3.6 to Godot v4.5. #hex_summons #game_dev #indie_dev #videogames
October 19, 2025 at 12:09 AM
This week, work on the spellcasting system will continue. Ideally, the ability to use spells will be implemented by next update. Camera tracking may also be worked on. #hex_summons #game_dev #indie_dev #videogames
October 11, 2025 at 9:54 PM
Began setting up the systems for handling spellcasting. Added UI elements to display the number of wisps available for spells, which are part of party and active player details. #hex_summons #game_dev #indie_dev #videogames
October 11, 2025 at 9:54 PM
Concept art for an Earth based summon, inspired by the Aztec monster of the same name. #indiedev #pixelart #conceptart #game_dev #indie_dev #hex_summons
October 7, 2025 at 10:49 AM
Last week, I had to deal with an issue on one of my social accounts. This week, I will work in earnest on implementing the spells system. #hex_summons #game_dev #indie_dev #videogames
October 4, 2025 at 8:16 PM
Played around with colors of the summon, Judgement. #hex_sumons #game_dev #indie_dev #videogames #pixelart #conceptart
October 4, 2025 at 8:16 PM
Created concept art for a new summon, Urania. #hex_summons #game_dev #indie_dev #videogames #pixelart #conceptart
October 4, 2025 at 8:16 PM
Good news! I have regained access to my old Tumblr blogs. So far everything seems to be in order. I will be transitioning back to them starting tomorrow. Stay safe out there.
October 4, 2025 at 12:09 AM
A new account Tumblr account has been created. You can access it here tumblr.com/blog/dir-fan... or find it in my profile description.
@dir-fan-official · Directional Fancy Official
Official account for DirectionalFancy and related works.
tumblr.com
October 1, 2025 at 11:41 PM
Lost access to the Tumblr account. Got scammed by someone saying they wrongly filed a report against my account. I can't access it now. No money lost, but the account email was changed. I already informed Tumblr support of the issue. No guarantee I'll get it back. Be safe all.
October 1, 2025 at 8:59 PM
This week I will start working on implementing spells into the game. I haven't updated the wind wisp palette because I like them being green. I just need to be careful about wind wisp designs looking grassy in green. #hex_summons #gamedev #game_dev #indiedev #indie_dev #videogames
September 28, 2025 at 1:52 AM
Art for one potential summon in the game, Judgement. Playing around with different colors. #hex_summons #gamedev #game_dev #indiedev #indie_dev #videogames #pixelart #pixel_art
September 28, 2025 at 1:52 AM
Updated the UI display for the initiative tracker and added movement button. Camera size was adjusted to allow for different sized sprites. #hex_summons #gamedev #game_dev #indiedev #indie_dev #videogames
September 28, 2025 at 1:51 AM