Daniel Draper
@draperdanman.bsky.social
1.3K followers 1.4K following 210 posts
Solo Indie Dev @ Mirror Door Interactive. Prev EA, Sledgehammer Games, Samurai Punk. Making jank jam games is very appealing to me. He/Him
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Reposted by Daniel Draper
nathanhoad.net
If you're at GCAP today swing by the Screen Australia Local Lounge and check out Bravest Coconut 🐱

#IndieDev #GameDev #PixelArt #Godot
Nathan Hoad standing next to the Bravest Coconut booth.
Reposted by Daniel Draper
rae.wtf
gameplay footage of my radical space-y puzzle game, HEXA! you may say "there's no point to this game", but in fact...there's six of 'em.
www.youtube.com/watch?v=2KiS...

• buy it on PC! raewtf.itch.io/hexa
• buy it on #playdate! play.date/games/hexa

#screenshotsaturday #gamedev #indiedev #love2d
HEXA for Personal Computers (Gameplay Footage)
YouTube video by rae
www.youtube.com
Reposted by Daniel Draper
pbump.com
I’m opening a movie theater in which I show recently released films that I ripped from the internet but the studios are welcome to opt out if they wish.
wsj.com
Exclusive: OpenAI is planning to release a new version of its Sora video generator, which creates videos featuring copyrighted material unless copyright holders opt out of having their work appear.
OpenAI’s New Sora Video Generator to Require Copyright Holders to Opt Out
Executives at the startup notified talent agencies and studios over the last week.
on.wsj.com
Reposted by Daniel Draper
Reposted by Daniel Draper
draperdanman.bsky.social
This is awesome! Cool stuff!
draperdanman.bsky.social
Always tough! The smallest one!
draperdanman.bsky.social
Haha you're the envy of everyone in the office 😂
draperdanman.bsky.social
Sometimes I write "story point" on my notepad just to feel something.
Reposted by Daniel Draper
nicholasmc1.bsky.social
Feeling like shit today so here's a feature I made for Crabmeat recently I was really happy with.

vt.tiktok.com/ZSD1xmUS2/
Reposted by Daniel Draper
studio.blender.org
DOGWALK, Blender Studio’s open project made with @blender.org and @godotengine.org, has been released! Play the game for free on Steam and Itch.io and access production assets, documentation and the source of the game by signing up on studio.blender.org #b3d.
Reposted by Daniel Draper
oatcup.bsky.social
I've been working on my first game and I'm excited (also so nervous) to finally announce it!

Cherry Hill: A Trucking Adventure Simulator! Watch the trailer now: youtu.be/_oECyEonn4U

Get it for the @play.date on September 16th!

#gamedev #trailertuesday 👀 #playdate #indiegame #solodev
Cherry Hill: A Trucking Adventure Simulator - Reveal Trailer
YouTube video by Oatcup
youtu.be
draperdanman.bsky.social
Can't believe you're taking away my extra fibre.
Reposted by Daniel Draper
Reposted by Daniel Draper
mirrordoor.bsky.social
Version 1.1 of Super Splash League is now available.

- Fixes a few crashes
- Fix some dialogue errors
- Optimization pass
- Fix tutorial failure state returning you to the clubroom
- Balancing pass for hard
- Visual bugs clean-up
play.date/games/super-...
#playdate
Super Splash League for Playdate
A Water-Fighting Turn-based tactics game about becoming the Super Splash League Champion!
play.date
Reposted by Daniel Draper
jamischu.bsky.social
I overhauled ArtilleRoyalty's scoring system and added a Sonic the Hedgehog style Results screen with a letter rank.

Instead of Gridcannon's score of 0-6, the new one has more granularity, so I also added support for Playdate's Global Scoreboard API.

#gamedev #playdate #indiegame #indiedev
draperdanman.bsky.social
If giant squid can't keep their artists in jobs right off the back of Sword of the sea, what chance do the rest of us have. @skillup.bsky.social
nat-the-dev.bsky.social
I don't have the proper words to say more than this now but

I was just laid off. My role at Giant Squid is being eliminated.

If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.

thank you
Reposted by Daniel Draper
mreliptik.bsky.social
My clients are pigeons in Hypercafe, but why?