DraQu
draqu.bsky.social
DraQu
@draqu.bsky.social
I play a whole lotta FPS games. Level Designer/Mapping Generalist, Twitch Streamer, Speedrunner

twitch.tv/draqu_
youtube.com/c/draqu
Reposted by DraQu
My level editor for Unreal Engine called Scythe just got a new major update! Here's what's in it: 🧵 (1/)
November 8, 2025 at 6:53 PM
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So at this stage I won't be completing this for QBJ3, just far too burned out, but hey this is what I was chipping away at in my spare time. A massive retro brutalist solar-hydro facility. It might look pretty far along but this was like 4 art-tested rooms of 40. I got a bit excited blocking it out.
October 27, 2025 at 5:04 PM
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Published my work and process on designing the look and feel of the Cosmic Realm for DOOM: The Dark Ages!

This was a fun project to help guide the other amazing artists on our art team generate work based on a new and unique art style!

See more on Artstation:
www.artstation.com/artwork/dy6zAQ
October 20, 2025 at 6:57 PM
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I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...
October 20, 2025 at 6:39 AM
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The grand staircase (this was a fucking nightmare to make)
August 24, 2025 at 9:20 PM
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August 13, 2025 at 5:47 AM
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MeshBlend is finally here! 🥳

So proud to finally release what I've been working on for 16 months!

MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality!

Available on Fab for #UE5 now!
#gamedev #unrealengine
August 1, 2025 at 1:36 PM
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We're hiring a Lead Level Designer to shape the world of Kenshi 2. You will own the layout, pacing, and environmental design, helping to deliver a deeply reactive non-linear survival experience

http://lofigames.com/leveldesigner 

Boosts appreciated

#GameJobs #LevelDesign #NowHiring #Kenshi2
July 28, 2025 at 8:02 AM
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July 9, 2025 at 8:01 PM
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こういうこと作りたい
July 3, 2025 at 6:45 PM
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More new art! Shredder from #DOOMTheDarkAges
modeled in MODO and textured in substance painter. Concept art by
@teamcolin.bsky.social
July 1, 2025 at 10:16 AM
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I just released Scythe Map Editor v0.5.0 for Unreal Engine 5.5+

New features below... 🧵
July 1, 2025 at 7:29 AM
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I can finally post 4 of these at once. The main pieces in almost 2 years of this new hobby.
#miniatures #diorama
June 30, 2025 at 10:45 AM
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S.T.A.L.K.E.R 2 Patch 1.5 is available now! Includes A-Life update, Modkit SDK, mutants parts looting, performance improvements, new weapons, and more. Check out the patch notes and YouTube trailer for this update below.

youtu.be/yR2DDPJHHcg

store.steampowered.com/news/app/164...

#Stalker2
S.T.A.L.K.E.R. 2: Heart of Chornobyl - Patch 1.5 Guns & Looting is live — new threats, new loot, and more 🌪️ - Steam News
Major A-Life update, new weapons, mutant loot, balance and combat fixes, QoL upgrades, and official mod support. The Zone just got deeper.
store.steampowered.com
June 25, 2025 at 11:49 AM
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I am building my own world (called Argenta).
June 24, 2025 at 9:37 AM
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June 21, 2025 at 4:04 PM
June 21, 2025 at 4:04 PM
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DERELIKT is finally on Steam! Share & Wishlist to keep up with development: store.steampowered.com/app/3810510/...

DERELIKT is a narrative retro FPS inspired by Alien Resurrection, Doom 3 and System Shock 2, with a dash of lovecraftian cosmic horror.🪐
June 18, 2025 at 3:56 PM
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level blockouts from my current project
June 17, 2025 at 3:49 AM
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Summer is coming in hot. #doom
June 14, 2025 at 11:00 AM
Doom: The Dark Ages 100% Ultra-Nightmare Speedrun in 4:26:13
youtu.be/2gXh39-zKmY
Doom: The Dark Ages 100% Ultra-Nightmare Speedrun in 4:26:13
YouTube video by DraQu
youtu.be
June 11, 2025 at 4:34 PM
Yeah, that's a pretty decent improvement for the Doom: The Dark Ages 100% Ultra-Nightmare speedrun.
June 11, 2025 at 2:03 AM
Doom: The Dark Ages 100% Ultra-Nightmare Speedrun in 4:48:09
youtu.be/C7Ltzg2DmKQ
Doom: The Dark Ages 100% Ultra-Nightmare Speedrun in 4:48:09
YouTube video by DraQu
youtu.be
June 4, 2025 at 4:42 PM
After two weeks of initial routing and attempts, finally got a full 100% Ultra-Nightmare speedrun of Doom: The Dark Ages.
June 3, 2025 at 3:59 AM
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youtu.be/c_McNwAoC5w It's June and I'm holding the fifth annual RAMP! This is a project that encourages people to have a try at making maps or games for the 1993 Doom games and their enhanced descendants. If you've ever been interested in it, please take a look and try picking up a Doom editor :)
RAMP 2025 - Make a Doom level!
YouTube video by DavidXNewton
youtu.be
May 31, 2025 at 10:54 PM