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ebitda.bsky.social
eBITDA
@ebitda.bsky.social
Retired since December 2024. Enjoying life. 451
Just watched Rental Family. An extraordinary movie that depicts the complexity of the Japanese society on the surface and truly is about the complexity of human emotions and relationships. I wasn't expecting such a movie. And Brendan Fraser is extraordinary in this role.
February 3, 2026 at 1:45 AM
I like how everybody in this game is exceptionally good looking. Even the peons are pretty cool. Everything is over the top. It’s Horizon gameplay progression with Bayonetta look. I also started reading the lore. I wasn’t expecting so much lore. I’m still debating whether it’s a good or a bad thing.
February 2, 2026 at 4:37 PM
Tellement bien cette chanson.
Virile by Suzane on Apple Music
Song · 2025 · Duration 2:38
music.apple.com
February 1, 2026 at 8:12 PM
This game reminds me a lot of Horizon actually now I spent more time playing it.
February 1, 2026 at 5:19 PM
The breach chest hacking mini game is pretty cool. Probably one of my favourite types of those hacking games.
February 1, 2026 at 4:43 PM
The shooting feels great tho. I wasn’t expecting such a great implementation. It adds a lot to the gameplay and makes combat much deeper and spectacular too. This is the DMC and Bayonetta part that I was wishing for. And it delivered.
February 1, 2026 at 4:36 PM
The reflector puzzle is typically the kind of puzzle I absolutely hate in video games. I got the idea. I understand the problem. I have a solution. But the game forces me to do one specific way and if the lasers aren’t perfectly aligned, it doesn’t work. And the controls are so sluggish. I’m so mad.
February 1, 2026 at 4:23 PM
The jumping is imprecise and I killed myself so many times because it jumps further than what I intended. What’s even more infuriating is when it hits the wrong corner. Come on. This isn’t a platformer so why making those platform sequences so long.
February 1, 2026 at 3:59 PM
I just realised that I can mark the map manually…
February 1, 2026 at 3:27 PM
And there is no marker so I might never come back to check again. I wonder why that design choice. This doesn’t encourage any further exploration.
February 1, 2026 at 3:26 PM
I’m always impressed by how much content modern games pack into them. I wasn’t expecting so much exploration. The problem I have though is that I’ve discovered quite a few hidden spots but I feel I’m not being rewarded properly as I miss the password to unlock those chests.
February 1, 2026 at 3:26 PM
If we forget, we can’t even forgive. And more importantly, we can’t move forward. That’s why every oppressive regime destroys History, remove or change placards, rewrite books, impose a new image, and confiscate relics. Memory Police does a great job illustrating it.
February 1, 2026 at 12:52 PM
This is very much the equivalent of my friends who keeps talking about her she hates Elon and keeps buying Tesla stocks. The reason we shouldn’t forget and we should keep our memory is that in the end, the only real weapon against evil is our memory. If we forget, we can’t judge, we can’t condemn.
February 1, 2026 at 12:52 PM
This makes me think that companies like Hugo Boss, Volkswagen, Bayer, and other personalities such as Céline, Coco, or Lovecraft have cleaned their images over the years. People who say are against fascism, bigotry, or evil in general, would still buy these brands and promote idealize these folks.
February 1, 2026 at 12:52 PM
But I'm glad it exists and hopefully, I'll get exposed to more K-games so I can refine my taste. And now that I know the game is influenced by Nier, it also makes sense why the music reminds me of FF XIII and other J-RPG of that era.
January 31, 2026 at 11:56 PM
The game offers quite a variety of monsters. The bestiary is interesting and I like its design. I grew up with Japanese influence so I'm still not used to the Korean aesthetic so I probably don't appreciate those characters as much as I should. And I also have trouble with the Korean VO.
January 31, 2026 at 11:56 PM
But now I've been reminded it was influenced by Nier, at least I know how to interpret it and how to get a better understanding of what's happening. I start to get into the loop of scan, fight, explore, retrieve, read, and repeat. Again, nothing fancy, but it is effective.
January 31, 2026 at 11:56 PM
The game is also much bigger than I thought. It is a fake-open world but it offers way more exploration than I initially thought. The way the game delivers the story is pretty basic and the narrative design lacks of finesse, the story telling is mediocre.
January 31, 2026 at 11:56 PM
We spend more time looking at her, looking at all the details. The VFX in this game is very cool. And in general, the visual quality, the rendering technique, and the general presentation are all great. Which is also why I got fooled thinking I was playing a much bigger production.
January 31, 2026 at 11:56 PM
This is why the game is full of currencies, loots, unlocks, consumables, and costumes. Eve is the main and everything is centred and revolves around her. The combat is interesting because if it has lots of weaknesses, the choice of making it more technical and slower pacing enhances the character.
January 31, 2026 at 11:56 PM
In a sense, SB is a very focused game that delivers a specific fantasy: playing a beautiful and sexy character. Everything in this game is made to enhance that specific fantasy and it does well. It makes sense considering the background of the developers, coming from mobile gacha.
January 31, 2026 at 11:56 PM
I finally start to enjoy this game. I had to re-adjust my expectations and also better understand the game I'm actually playing. By misreading it, I was way too focused on finding what it doesn't offer when really I should be focusing on what it does. This isn't an AAA. It is specifically AA.
January 31, 2026 at 11:56 PM
This is one of the best pieces of content I’ve watched in years. Since I’ve retired, I’ve reduced my usage of digital media and I almost don’t watch streaming anymore. I’m glad I’ve been told about this. It is comprehensive and understandable. Great work.
January 31, 2026 at 9:07 PM
It is like putting training wheels back on when someone becomes a BMX champion. I get the idea of power fantasy but there must be a better way of doing it.
January 31, 2026 at 6:47 PM
And I’d argue that these mechanics are quite difficult to master because the timing is quite tricky. But then, why does the skill tree make it easier later in the game? Shouldn’t it be the reverse? How is that encouraging to make things easier when I finally learn to do something well.
January 31, 2026 at 6:47 PM