Right now, my energy is going towards preparing Chapter 5 for localization. The translation process begins next week. We have extracted all the English text and we are now annotating it.
Right now, my energy is going towards preparing Chapter 5 for localization. The translation process begins next week. We have extracted all the English text and we are now annotating it.
- Achievement support (Hyper)
- Physics-based high FPS fixes and APIs for character controllers (Rei)
- MSAA & resize support (Rei & I)
- External cross-platform XNO editor (Me)
Stay tuned!
- Achievement support (Hyper)
- Physics-based high FPS fixes and APIs for character controllers (Rei)
- MSAA & resize support (Rei & I)
- External cross-platform XNO editor (Me)
Stay tuned!
Their testimonial was "What's the opposite of 'I miss Tenna?'"
Their testimonial was "What's the opposite of 'I miss Tenna?'"
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
Their testimonial was "I am still thinking about it a lot and want to play it more and it's kawaii when toby is worried about if it's good enough"
Their testimonial was "I am still thinking about it a lot and want to play it more and it's kawaii when toby is worried about if it's good enough"
This week, we got two restorations, chain jumps flips, and Sonic's action gauge!
If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
This week, we got two restorations, chain jumps flips, and Sonic's action gauge!
If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
Ultrawide support in the UI, along with several restoration patches and high frame-rate fixes.
This took a lot of work, so make sure to give your thanks to @hyperbx.bsky.social
Ultrawide support in the UI, along with several restoration patches and high frame-rate fixes.
This took a lot of work, so make sure to give your thanks to @hyperbx.bsky.social