Martillo
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elmartillo210.bsky.social
Martillo
@elmartillo210.bsky.social
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Now that's Winter, I'm thinking about NEWSLETTER. But I haven't written anything for one yet...

Right now, my energy is going towards preparing Chapter 5 for localization. The translation process begins next week. We have extracted all the English text and we are now annotating it.
December 1, 2025 at 10:15 PM
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November 24, 2025 at 4:02 AM
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Frieren
November 23, 2025 at 5:13 PM
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November 23, 2025 at 10:05 AM
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you can also launch yourself forward bit faster by jumping off the bus. don't stand still too long tho.
November 23, 2025 at 9:35 AM
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November 23, 2025 at 9:02 AM
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Been a bit since I've done a weekly update, so here's what we're up to! Lots of stuff is in the works:

- Achievement support (Hyper)
- Physics-based high FPS fixes and APIs for character controllers (Rei)
- MSAA & resize support (Rei & I)
- External cross-platform XNO editor (Me)

Stay tuned!
November 16, 2025 at 7:30 PM
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I thought it'd be fun to outline (literally) how much of a hack the custom UI in the recomp is. Anything surrounded by an outline is drawn using Dear ImGui and isn't rendered by the game.
November 14, 2025 at 4:38 PM
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I showed another friend.

Their testimonial was "What's the opposite of 'I miss Tenna?'"
November 4, 2025 at 12:48 PM
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November 3, 2025 at 12:22 AM
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After almost a month of work, the '06 recomp options menu has been merged!

This comes with a few new options, along with some improved existing ones to make them work at runtime.

It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
October 30, 2025 at 7:30 PM
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I had a friend play through an early unfinished version of Chapter 5!

Their testimonial was "I am still thinking about it a lot and want to play it more and it's kawaii when toby is worried about if it's good enough"
October 28, 2025 at 1:15 AM
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Big the Cat sketch if this flops I'm never ever posting here again in my life
#art
October 26, 2025 at 11:31 PM
October 20, 2025 at 12:27 PM
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October 13, 2025 at 2:40 PM
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This week we got more progress from @hyperbx.bsky.social on the options menu! All of this is implemented outside the game's UI engine in ImGui :)
October 12, 2025 at 6:50 PM
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October 11, 2025 at 8:55 PM
October 11, 2025 at 5:02 AM
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Nothing much to report this week, but here's a sneak peek at what @hyperbx.bsky.social is cooking up :)
October 5, 2025 at 8:46 PM
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Time to take a break from the race track for an update :)

This week, we got two restorations, chain jumps flips, and Sonic's action gauge!

If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
September 28, 2025 at 5:10 AM
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September 24, 2025 at 1:27 PM
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This week, we've fixed several more high FPS issues, including particles, UI animations, and bullet collision, improvements for the debug camera, and added patches for rendering Shadow's shadow-Mephiles in crispy high res!
September 20, 2025 at 10:52 PM
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Here it is! The most anticipated patch yet...

Ultrawide support in the UI, along with several restoration patches and high frame-rate fixes.

This took a lot of work, so make sure to give your thanks to @hyperbx.bsky.social
September 13, 2025 at 10:13 PM
Chat borro la cuenta (?
No podré ver el nintendo direct de la switch 2 y no voy a usar Twitter para no spoilearme. Asique ahora el chiste de esta cuenta es que la use cada mes porque la verdad acá no es muy interesante xd (no es que sea mala, solamente que acá no pasa nada)
September 13, 2025 at 12:08 AM