Still lots to do, but many objects now correctly visualise, including textures! Next up, bringing in original recompiled shaders so everything looks perfect.
Still lots to do, but many objects now correctly visualise, including textures! Next up, bringing in original recompiled shaders so everything looks perfect.
"we can estimate ur age based on ur face"
>uploads picture
"sorry, you look like a little baby bitch try with ur passport"
>uploads passport and picture of my face again
"mkay seems like ur old enough, let's just send u back to the website"
>400 bad request
"we can estimate ur age based on ur face"
>uploads picture
"sorry, you look like a little baby bitch try with ur passport"
>uploads passport and picture of my face again
"mkay seems like ur old enough, let's just send u back to the website"
>400 bad request
- Achievement support (Hyper)
- Physics-based high FPS fixes and APIs for character controllers (Rei)
- MSAA & resize support (Rei & I)
- External cross-platform XNO editor (Me)
Stay tuned!
- Achievement support (Hyper)
- Physics-based high FPS fixes and APIs for character controllers (Rei)
- MSAA & resize support (Rei & I)
- External cross-platform XNO editor (Me)
Stay tuned!
www.wheresyoured.at/oai_docs/
The moderators have rules that ban people from talking about democratic socialists.
www.reddit.com/r/democrats/
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
This comes with a few new options, along with some improved existing ones to make them work at runtime.
It's still not 100% there yet though, as many of the video settings available are yet to be implemented on demand.
I'm sure there are bugs so lmk if something breaks :)
isaacmarovitz.com
I'm sure there are bugs so lmk if something breaks :)
isaacmarovitz.com
Hyper is still hard at work on the options UI, so stay tuned for when that makes it in.
Hyper is still hard at work on the options UI, so stay tuned for when that makes it in.
isaacmarovitz.com/posts/sonic-...
isaacmarovitz.com/posts/sonic-...
This week, we got two restorations, chain jumps flips, and Sonic's action gauge!
If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
This week, we got two restorations, chain jumps flips, and Sonic's action gauge!
If infinite hops aren't your thing and you want something more like Sonic Team intended, Sonic's gems will now (optionally) consume the action gauge.
(In all seriousness, progress might be a bit slower this week lol)
(In all seriousness, progress might be a bit slower this week lol)