famousandfaded
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famousandfaded.com
famousandfaded
@famousandfaded.com
Freelance artist creating interactive 3D and augmented reality content for a more immersive aviation and STEM learning experience.

Widen your world 🛩 🌍

https://famousandfaded.com/
https://linktr.ee/famousandfaded
Pinned
Raindrops in a container.

A simple simulation demonstrating the ripples that raindrops create when they fall on the surface of water.

#3d #realtime #houdini #sketchfab #quixel
Raindrops in a container - 3D model by famousandfaded
A simple simulation demonstrating ripples or small waves that raindrops create when they fall on the surface of water. Each wave propagates outwards from the point of impact. As ripples interact with...
sketchfab.com
PMDG Confirms Involvement with Boeing’s Virtual Airplane Procedures Trainer Program
PMDG Confirms Involvement with Boeing's Virtual Airplane Procedures Trainer Program - FSElite
PMDG has supported Boeing in their all-new training program which is utilising MSFS 2020.
fselite.net
November 10, 2025 at 11:18 AM
With support for macOS and the new M5 chips 🥳
New Standalone for OctaneRender® 2026.1 Beta 1 [current 2026] @OTOY forum with a great number of fixes and improvements for all platforms.

Happy GPU rendering!

render.otoy.com/forum/viewto...
October 31, 2025 at 10:38 AM
Reposted by famousandfaded
New OctaneRender 2025.4 for Houdini production (2025.4.0.0) @OTOY forum:

render.otoy.com/forum/viewto...
October 23, 2025 at 8:38 AM
Yay!
New Standalone for OctaneRender® 2025.4 [current 2025] @OTOY forum, this is the first version supporting macOS 26 Tahoe:

render.otoy.com/forum/viewto...
October 13, 2025 at 8:57 AM
Microsoft Flight Simulator 2024 Soars Onto PlayStation 5

Introducing an all-new career system that helps new pilots learn how to fly many different types of aircraft.
Microsoft Flight Simulator 2024 Soars Onto PlayStation 5 - Microsoft Flight Simulator
Experience an unprecedented level of aviation realism and authenticity starting December 8th.
www.flightsimulator.com
September 24, 2025 at 10:06 PM
MetaHuman 5.7 Preview brings the Creator plugin for Unreal Engine to Linux and macOS
MetaHuman 5.7 Preview Released!
The Unreal Engine 5.7 Preview is now available and includes updates to MetaHuman Creator and MetaHuman Animator. Download now on the Epic Games Launcher, GitHub, and Linux. MetaHuman 5.7 Preview brin...
forums.unrealengine.com
September 24, 2025 at 12:05 PM
Reposted by famousandfaded
Hey guys, now that #Maxon #Redshift 2026 has been released, I decided to make a detailed tutorial covering the awesome new Procedural Clouds Object. These tips apply to all DCC, not just #SideFX #Houdini.☁️
youtu.be/NSxXxqXJQEU
Redshift 2 Houdini - Tutorial #31 - New Redshift 2026 Procedural Clouds
YouTube video by Saul Espinosa
youtu.be
September 13, 2025 at 12:12 AM
DaVinci Resolve 20.2 includes support for Apple ProRes RAW.
Support Center | Blackmagic Design
Blackmagic Design customer support provides the latest software updates, support notes, instruction manuals and contacts for any product related questions.
www.blackmagicdesign.com
September 10, 2025 at 9:40 AM
Ahh, damn the price for GreyscaleGorilla is going to go through the roof.

Greyscalegorilla and KitBash3d are merging.
From the Founders: A New Chapter for Greyscalegorilla and KitBash3D
greyscalegorilla.com
September 9, 2025 at 4:04 PM
Blender gets serious about colour with ACES 2.0 integration

Blender 5.0 brings significant upgrades to its colour workflow, featuring support for ACES 2.0 and HDR, for more accurate, vibrant, and lifelike renders.
Blender gets serious about colour with ACES 2.0 integration
Blender 5.0 brings significant upgrades to its colour workflow, featuring support for ACES 2.0 and HDR, for more accurate, vibrant, and lifelike renders.
famousandfaded.com
September 8, 2025 at 3:18 PM
Reposted by famousandfaded
Premiere on iPhone will launch as a free app, promising an uncluttered experience with with many of the tools from the desktop version present and payments only required for generative credits or cloud storage. buff.ly/A4ufBLr
Adobe Premiere on iPhone: New iOS Version of Leading NLE and a New Business Model
Premiere on iPhone launches this fall as a free app with desktop-style tools, 4K HDR support, and Adobe Firefly AI. Payments only for generative credits or storage.
www.redsharknews.com
September 4, 2025 at 1:15 PM
Reposted by famousandfaded
Bring your MetaHumans into Houdini! The latest MetaHuman Character Rig HDA lets you seamlessly import and assemble high-quality MetaHumans with head, body, and textures. You can also now create MetaHuman-compatible hairstyles directly on your character.

forums.unrealengine.com/t/me...
August 27, 2025 at 10:09 PM
Reposted by famousandfaded
Happy Houdini 21 release day! H21 is compatible with both MOPs and MOPs Plus (for Python 3.11) so you shouldn't have to worry about any upgrades. Have fun!
August 26, 2025 at 5:28 PM
Cookies and Cream - An Exploration of the MPM Solver

Learn how solids and liquids work together, and how to apply surface tension, plasticity and emission expansion, all at once.

Every shot will be exported to USD and assembled in Solaris for rendering with Karma XPU.

#houdini21
Cookies and Cream - An Exploration of the MPM Solver | Peter Sanitra |
YouTube video by Houdini
www.youtube.com
August 26, 2025 at 5:05 PM
What's new in Houdini 21.

- Copernicus gains a sparse GPU Pyro FX solver, reaction diffusion effects and texture baking
- Solaris adds Shot Builder, Live Rendering, and Karma support for Hydra 2
- KineFX with a new motion mixer, animation catalog and improved muscle system
What's New in H21 | SideFX
What's New in H21
www.sidefx.com
August 26, 2025 at 4:58 PM
Axiom 4 Sneak Peak
Axiom 4 Sneak Peak
YouTube video by Theory Accelerated
www.youtube.com
August 18, 2025 at 8:41 AM
Reposted by famousandfaded
Great Siggraph 2025 presentation of Gran Turismo's tonemapping pipeline, which also includes a fantastic introduction to light perception and tonemapping, its origins and how it evolved over the years with display technology, recommended read: blog.selfshadow.com/publications...
blog.selfshadow.com
August 14, 2025 at 8:44 PM
A New Standard for Volumetric Data: ZibraVDB Is Now Free for Indies

Available for free exclusively for individual creators, hobbyists, and students.
A New Standard for Volumetric Data: ZibraVDB Is Now Free for Indies
ZibraVDB is now free for all indie developers and VFX enthusiasts using either Unreal Engine or Houdini.
www.zibra.ai
August 15, 2025 at 9:27 AM
Houdini 21 keynote.

H21 will be available in late August.
H21 Keynote Vancouver
YouTube video by Houdini
www.youtube.com
August 13, 2025 at 10:13 AM
Reposted by famousandfaded
Most of the slides and course notes for the SIGGRAPH 2025 Physically Based Shading in Theory and practice course are now online, with more to follow:
blog.selfshadow.com/publications...
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice
blog.selfshadow.com
August 10, 2025 at 2:47 PM
Reposted by famousandfaded
nobody:

blender devs: STRUCTS AND FIRST-CLASS FUNCTIONS IN YOUR NODES
Bundles and Closures — Blender Developers Blog
Introducing bundles and closures in Geometry Nodes in Blender 5.0.
code.blender.org
August 8, 2025 at 10:20 PM
Autodesk Aurora just released a beta with support for macOS Metal ray tracing.

Metal backend has rough parity with the DirectX and Vulkan backends, including:

- Standard BSDF & Reference BSDF
- Image-based lighting
- Background environment map

Wow 🎉
Release v25.08 Beta · Autodesk/Aurora
This release includes major support for macOS using Metal ray tracing, dependency upgrades, and various bug fixes. See Doc/Build.md for detailed prerequisites and build instructions. Metal Ray Trac...
github.com
August 9, 2025 at 10:26 AM
LiquiGen 1.0 Live Training

How to use some of the latest features inside of LiquiGen.
Elemental Week 2025: Day 3 - LiquiGen 1.0 Live Training
YouTube video by JangaFX VFX Software & Tutorials
www.youtube.com
August 7, 2025 at 11:17 AM
DaVinci Resolve 20.1 is out.

Improvements for all users to keyframes, text tools, as well as AI Magic Mask 2 support in Fusion.
It keeps on getting Better! DaVinci Resolve 20.1 - Our favourite NEW FEATURES
YouTube video by Team 2 Films
www.youtube.com
August 7, 2025 at 11:15 AM
Announcing OpenPBR Volume

Taking Houdini Pyro Shader & Arnold Standard Volume and creating a common model and draft specification for OpenPBR Volume
Announcing OpenPBR Volume! - ASWF
OpenPBR Volume is a new collaboration between Autodesk and SideFX to create a common model for defining the look of volumetric assets.
www.aswf.io
August 6, 2025 at 10:59 AM