fuwaSNS
@fuwasns.bsky.social
76 followers 52 following 620 posts
Rarely a streamer, often a woomy player. I love jrpgs and horror movies. https://backloggd.com/u/fuwa/
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fuwasns.bsky.social
This was the first time I ever finished a hunt with a move that got deflected
fuwasns.bsky.social
What a relief. Thinking I broke the bong was just a dream I had.
fuwasns.bsky.social
I couldn't wait for October to start marathoning scary games so I started on Sunday. While the REmake inspiration was very clear to me, there is still more Tormented Souls could've learned from it. But it's a promising game when it's focused on what makes it unique. Glad they're doing a sequel.
Caroline walking down a dark hallway with only her lighter to guide her. "An old magnetophon. It looks like it works. Recording my progress might be useful if anything happens to me."

Save items are limited like classic Resident Evil. A pretty amateur survival horror trip through an abandoned hospital. You play as a super fashionable woman named Caroline that was led there with a photograph. I was actually pretty drawn to trying this game because of her cute outfit. As one would expect, she navigates the premises like a tank (affectionate) and solves some pretty difficult puzzles while trying not to get killed by a scary monster.

There's no inventory management to worry about here, Caroline can hold everything she finds. There's still a lot of backtracking as is so an unlimited inventory size was the right choice for this game. Occasionally the fixed camera angles changed a bit too rapidly and it was disorienting and made me miss stuff at first glance. But other times it feels like the game was shot beautifully. Sometimes walking down a long hall with just the lighter as your only light source had me feeling like I was in a movie scene. The lighting and shadows were really impressive even playing the worst version of the game.


I wouldn't really recommend the Switch version of this game unless it's your only choice or you're just weirdly obsessed with the Switch like me. It's enough of a visual downgrade that I could see it being distracting for some people.
fuwasns.bsky.social
The character select mod for Sonic Adventure 2 helped me finally sate my childhood desire to see Metal Sonic go really fast on the rails in Final Rush.
fuwasns.bsky.social
I see a frame of splatoon and i wanna get on
fuwasns.bsky.social
Best answer so far. Only a fool would do that.
fuwasns.bsky.social
why do these cool looking glasses make him one point dumber?
Reposted by fuwaSNS
fuwasns.bsky.social
This didn't make a soulslike fan out of me but it did help me understand the appeal a little bit more. What an unforgettable setting. Very inspired use of something in public domain without coming off like they're going for the low hanging fruit of "what if a story for kids was graphically violent?"
I was interested in this game based on how it looked but I am always immediately wary when I hear something is soulslike. My mind just can't help but jump to the things I usually hate about games like that. But this is the one for me. Even though most of the reasons this game is going to stay with me after the fact are for things like it's story, art direction, and music, it would be a useless game on my console if it wasn't fun.

This is the most fun I've ever had with a soulslike. Combat in Lies of P is focused more on parrying than blocking or dodging. The excellent sound design often really helped me find the rhythm to an enemy's attacks and it was always satisfying to hear that sweet symphony of perfect parries. I played the game after they updated it to have different difficulty options, but I wanted it raw so I went with the hardest one which is the old default. The checkpoints are well placed in terms of proximity to the boss you just died at too, which made me feel like the game was earnestly testing my skill rather than my patience. Even the hardest fights that I had to try for more than an hour felt approachable and it always felt like my own fault when I lost and super satisfying when I won.

Why does everyone have an Italian name but only one person has an Italian accent?
Reposted by fuwaSNS
Reposted by fuwaSNS
dddistortiondev.bsky.social
#nightmareoperator
#indiegame
#horrorgame
#screenshotsaturday
fuwasns.bsky.social
Luckily I did! And I got to see the bad ending too which was pretty awesome.
fuwasns.bsky.social
Oh totally. I've tried to get into Prime many times. I was even worse at finding my way in 3D.
I think what I like about the ones that are more Castlevania is that even while you're figuring out where to go, killing the enemies makes you stronger so it still feels like you're progressing.
fuwasns.bsky.social
I've only completed Super Metroid, Metroid Zero Mission, Metroid Dread, Deedlit in Wonder Labyrinth, and Bloodstained. And Kirby and the Amazing Mirror if you count that. I've also tried Hollow Knight but I didn't really click with that one. I think I prefer the smaller ones.
fuwasns.bsky.social
It feels good to finish a game in a genre you don't usually fuck with and come out the other side thinking it was basically perfect.
Wow I missed one of the best games on the GBA. The only thing I wish they added was a way to zoom in on the map because I really should get glasses. It sucks to be unlucky with the drops but hey couldn't be me. The brevity of this game is one of it's biggest strengths too. It's not really vast enough to get lost in and I always get lost in these kind of games. I'd recommend trying this even if other search action games didn't work for you.

The art style of Castlevania (especially Ayami Kojima's character art) is so eye catching that it's the reason I want to be into these games. I was not disappointed! I loved the detail put into all the enemies. When you attack a witch it turns into a little cat and runs away. Maids bow and welcome you before attacking you. There was so much creativity and care from the developers.
fuwasns.bsky.social
I got distracted asking my friends if they think this sounds like a Halo sniper and forgot to go back to playing
fuwasns.bsky.social
Maybe I'll start Valkyria Chronicles for like the fourth time
fuwasns.bsky.social
Mostly the Switch version just looks better and adds voice acting. On Switch 2 it even gets 60fps because it wasn't capped so that's nice. But of course that's not really essential in a turn based RPG. If you think this looks like a cute time and wanna use your new console though, I recommend it!
fuwasns.bsky.social
Also wanna shout out the museum section they added to this remastered version. It has artwork that has comments from the artists on some pictures and the music player has comments from the composers on every song. I like this kind of thing.
fuwasns.bsky.social
When I was playing Monster Hunter Stories, I often forgot I was playing what used to be a 3DS game. It was really punching above it's weight. When it first came out in English, the Switch was already out so I didn't really wanna play 3DS. I'm glad it finally got a Switch port years later.
Meeting a newly hatched Rathalos. 

The character customization in this game was really great. Having an option for a fang mouth was super cute. It cave her a little bit of caveman look or something. Thought that was a cute look since she rides dinosaurs. It's not a Monster Hunter game without big pieces of manga meat! Monster Hunter Stories cleverly takes the gameplay elements and world of Monster Hunter and presents it to us as an adorable monster collecting RPG. I don't think I would recommend it to every Monster Hunter fan out there because I know a game this cutesy isn't for everyone. But if you're into the idea of making friends with some of those big dinosaurs you usually beat to death, this game can probably satisfy you.

Your character is from a small village at the top of the mountains where kids learn to bond with monsters they call monsties and become Riders. So you get to interact with the familiar world of MonHun as somewhat of an anomaly. Most people haven't heard of where you're from and the hunters can hardly believe there's people that ride monsters. The characters you interact with on your journey really aren't particularly deep or complex. Motivations are clear and the jokes are simple and pretty childish. They were clearly looking to entertain a younger audience but I think this is something you can enjoy at any age if you're open to it. But if you don't like Navirou right away, yeah I don't think it's gonna get better for you. No game like this is complete without a mascot character that talks for your silent protagonist.

The battle system is where MHS really carves out it's own identity. They could've easily implemented a typical turn based system of picking what your monsties do in battle and called it a day. But they went for something that feels more like you're actually fighting alongside a creature. You can tell what attack your monstie companion plans to do but you can't tell it exactly what to do without spending the same points you use for your special attacks. Your monsties and the monsters you fight don't just attack completely randomly, they each have their own patterns or tendencies.

Sorryyyy too long for alt text here's the link if you can't read the image https://backloggd.com/u/fuwa/review/3368366/
fuwasns.bsky.social
one of the hottest things a guy could say
nintendeal.com
In this scene from the long-running American soap opera Days of Our Lives (s61e008), Aaron uses playing Xenoblade as an excuse to invite Arianna into his dorm room.