The Game Accessibility Conference
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gaconf.bsky.social
The Game Accessibility Conference
@gaconf.bsky.social
Two days of talks and networking exploring accessibility for disabled players, hosted by the IGDA'S accessibility SIG. #GAconf
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🦋 Looking for some great accounts to follow?

May we suggest all of the #Gaconf speakers we've managed to track down so far?

A great mix of game devs, accessibility advocates and disabled gamers all in one place!

#gamedev #a11y

go.bsky.app/JCwPeM3
GaConf Speakers Starter Pack
Join the conversation
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Reposted by The Game Accessibility Conference
@gaconf.bsky.social Pls share -I am a special education teacher. I have launched an Inclusive Video Game Cafe. Some students face mobility challenges and can only participate using adaptive switches, which facilitate movements or actions within the game. www.donorschoose.org/project/incl...
Inclusive Video Game Cafe - Part 4, a project from Mrs. Hammerman
Help me give my students a Smart Portable touch screen for our inclusive video game cafe. I am a dedicated National Board Certified Education Specialist working in a high school environment. Our Ti...
www.donorschoose.org
November 25, 2025 at 6:04 PM
Reposted by The Game Accessibility Conference
in addition to all this stuff, I've recently added:

- an alternate font to help with visual readability, and...
- a specific sound toggle for sound sensitivity!

I'm really committed to improving playability, so if you had any concerns regarding readability or sound, i hope this helps you out!
November 25, 2025 at 2:52 PM
Reposted by The Game Accessibility Conference
Time to vote, y’all! Let’s celebrate gaming accessibility together!

www.gaconf.com/gaconf-award...
GACONF AWARDS 2025
www.gaconf.com
November 24, 2025 at 12:13 PM
Reposted by The Game Accessibility Conference
This has been a great year for innovative resources in accessibility.

If you’ve enjoyed seeing AbleToPlay come to life this year and are excited about the future, please consider voting for us! 🙏🏽
Our finalists for Best Resource are:

AbleToPlay
Accessible Games Initiative
Chroma
Upgraded screenreader support in Unity 6.3
Accessibility support in Godot

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 5:38 PM
Reposted by The Game Accessibility Conference
I'm deeply honored that I am once again nominated for the Best Journalism Award for GA Conf! Especially honored that the story chosen was my AbleGamers report, a difficult investigative piece. Feel free to vote below, as well as read the nominated story:
www.ign.com/articles/for...
November 24, 2025 at 5:51 PM
Reposted by The Game Accessibility Conference
There have been AMAZING resources out there this year! We couldn't be more excited and thankful for AbleToPlay's nomination alongside an incredibly stacked group! 🥳🎉
Our finalists for Best Resource are:

AbleToPlay
Accessible Games Initiative
Chroma
Upgraded screenreader support in Unity 6.3
Accessibility support in Godot

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 5:11 PM
Reposted by The Game Accessibility Conference
Very proud that the studio I work for is nominated 2 years in a row! And @ubisoft.com once again for most dedicated publisher! And Outlaws again, for the accessibility updates we released after launch!
Our finalists for Most Dedicated Studio are:

Aggro Crab
iD Software
Rare
Massive Entertainment
Klemens Strasser

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 3:39 PM
Reposted by The Game Accessibility Conference
This is such a huge honor to be recognized for my work and the work of my colleagues on Indiana Jones and the Great Circle & DOOM the Dark Ages!

Now I get to spend my first few hours of vacation making sure my dev teams know about the 10 nominations we received. ❤️
Our finalists for MVP - Unsung Hero are:

Paul Parsons, EA
Luke Heanue, EA
Holly Wescott, Amazon
Elizabeth Whyte, Bethesda
Tülay Tetiker McNally, Scopely

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 4:38 PM
Reposted by The Game Accessibility Conference
Huge congratulations to every single developer, consultant and team member in the nominees. I hope you’re all incredibly proud!

It’s great to see my boss, Tülay, nominated for the incredible work she does and the Stumble team for their wheelchair cosmetic. 🖤

And to my old family on Atomfall 🍻🖤
Our finalists for MVP - Unsung Hero are:

Paul Parsons, EA
Luke Heanue, EA
Holly Wescott, Amazon
Elizabeth Whyte, Bethesda
Tülay Tetiker McNally, Scopely

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 4:27 PM
Reposted by The Game Accessibility Conference
OK prepare for the quote-pocalypse because EA have had a good year!
Awards season is well and truly upon us!

Including the GAConf Awards, finalists revealed in 3..2...1.....
November 24, 2025 at 12:32 PM
Reposted by The Game Accessibility Conference
So proud of the EA Sports FC 26 team for this nomination! A lot of hard work by many people went into getting the High Contrast mode into the game on a relatively short turnaround, and ensuring it is available in all modes! Well done FC!
Our finalists for AAA Excellence are:

Indiana Jones and the Great Circle
Assassins Creed Shadows
Doom: The Dark Ages
FC 26
F1 25

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:35 PM
Reposted by The Game Accessibility Conference
I am beyond happy to see both @wildebrut89.bsky.social and Paul nominated for their incredible work with FC's accessibility!!! They've really knocked it out of the park this year, so really glad to see those efforts being recognized! ❤️
Our finalists for MVP - Unsung Hero are:

Paul Parsons, EA
Luke Heanue, EA
Holly Wescott, Amazon
Elizabeth Whyte, Bethesda
Tülay Tetiker McNally, Scopely

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:36 PM
Reposted by The Game Accessibility Conference
What a great list of games showcasing incredible achievements in Physical/mobility Accessibility! Shoutout to Dice/Criterion/Motive/Ripple Effect for their work on Battlefield 6, ensuring a large amount of flexibility for control inputs.
Our finalists for Best Physical/Mobility Accessibility are:

Assassins Creed: Shadows
Prince of Persia: The Lost Crown mobile
Doom: The Dark Ages
Trash Goblin
Battlefield 6

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:39 PM
Reposted by The Game Accessibility Conference
Great news to see two EA games nominated in this category. Shoutout to @bobmorate.bsky.social for his tireless work supporting F1 driving audio assists!
Our finalists for Best Blind/Low-Vision Accessibility are:

Indiana Jones and the Great Circle
F1 25
FC 26
Atomfall
Hades 2 blind accessibility mod

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:40 PM
Reposted by The Game Accessibility Conference
And more nominations! F1 25 has also been selected as a finalist for their audio driving assists feature included this year! Super proud of the work the team has put into this feature and how many players it has helped ❤️
Our finalists for Best Blind/Low-Vision Accessibility are:

Indiana Jones and the Great Circle
F1 25
FC 26
Atomfall
Hades 2 blind accessibility mod

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:42 PM
Reposted by The Game Accessibility Conference
Super excited to see FC make this shortlist against so many great communications and marketing campaigns ❤️
Our finalists for Best Comms/Marketing are:

Atomfall accessibility trailer
FC 26 accessibility in reveal trailer
Accessible Games Initiative GDC reveal
Switch 2 accessibility info page
Kirby Air Riders Nintendo Direct stream

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:43 PM
Reposted by The Game Accessibility Conference
IRIS is a great resource for anyone looking to ensure their game does not reach dangerous levels of photosensitivity triggering behaviour. Great to see the latest update being recognised.
Our finalists for Greatest Accessibility Innovation are:

IRIS epilepsy testing plugin
FC26 configurable high contrast settings in PVP
Atomfall text scaling
Accessible Games Initiative
Assassin’s Creed Shadows subtitle emotions

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:45 PM
Reposted by The Game Accessibility Conference
And more! Besides of the incredible work the FC team has put into the high-contrast mode in competitive gaming (it being a first!), I love to see representation of the work the Madrid team has put into developing the IRIS tool and its plugin to detect potential photosensitivity risks!
Our finalists for Greatest Accessibility Innovation are:

IRIS epilepsy testing plugin
FC26 configurable high contrast settings in PVP
Atomfall text scaling
Accessible Games Initiative
Assassin’s Creed Shadows subtitle emotions

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:46 PM
Reposted by The Game Accessibility Conference
EA is in great company. Thank you @gaconf.bsky.social for the nomination!
Our finalists for Most Dedicated Publisher are:

Electronic Arts
Ubisoft
Xbox
Bethesda
PlayStation

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:47 PM
Reposted by The Game Accessibility Conference
Proud and a little bit bashful to be included on a list among so many great people. Shoutout to Paul Parsons for being such a great advocate for accessibility in FC 26!
Our finalists for MVP - Unsung Hero are:

Paul Parsons, EA
Luke Heanue, EA
Holly Wescott, Amazon
Elizabeth Whyte, Bethesda
Tülay Tetiker McNally, Scopely

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 12:48 PM
Reposted by The Game Accessibility Conference
The GAconf Awards (@gaconf.bsky.social) return for its fourth edition, recognizing and celebrating the efforts made in game accessibility across 20 categories in 2025.

Voting is now open to the public, and closes November 30th. Winners will be announced in January.

caniplaythat.com/2025/11/24/p...
Public voting opens for the GAconf Awards 2025 - Can I Play That?
The public can vote for the GAconf Awards 2025, with nominees across numerous categories covering development, communication, and advocacy.
caniplaythat.com
November 24, 2025 at 1:15 PM
Reposted by The Game Accessibility Conference
We're honored to be nominated in 2 categories for the GAConf awards!

You can vote for us in the Indie Excellence and Best Cognitive Accessibility on the GAconf website or the link below!
Our finalists for Indie Excellence are:

The Art of Fauna
Trash Goblin
Squeakross
Peak
An Unplayable Game

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 1:55 PM
Reposted by The Game Accessibility Conference
This was a cool surprise to wake up to. Huge thank you for the nomination and congratulations to all the other nominees. 
November 24, 2025 at 2:11 PM
Reposted by The Game Accessibility Conference
WHAT
Our finalists for Indie Excellence are:

The Art of Fauna
Trash Goblin
Squeakross
Peak
An Unplayable Game

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 2:36 PM
Reposted by The Game Accessibility Conference
Wow, I can't believe I am nominated along such amazing advocates I admire and respect so much. It is an honor! And 2nd time? 🥲

I found my calling 7 years ago and I'll continue as long as I can. Our will for a more accessible gaming space is unbreakable.

Vote link in quoted post.

#Accessibility
And last but the opposite of least, our finalists for The Advocacy Award are:

Elisabeth "Arevya" Sivertsen
Laura Kate Dale
Jesse "illegallysighted" Anderson
Antonio Martinez
Rodrigo Sanchez

Public vote now open at gaconf.com/gaconf-awards-2025/
November 24, 2025 at 2:42 PM