Jeremiah McCall (he/him)
@gamingthepast.bsky.social
5.3K followers 820 following 2.9K posts
PhD Ancient History; Gaming the Past (2022), Musings, research, & pedagogies of history, education, games, game design & intersections; High school history teacher; Game Designer; fan of Buddhist compassion; [email protected] https://gamingthepast.net
Posts Media Videos Starter Packs
Pinned
gamingthepast.bsky.social
A standing invitation to serve as my pinned tweet. Ask me anything about historical games and I'll do my very best to answer thoughtfully.
- critiquing them
- designing them
- analyzing them
- using them in history education
- learning from them
- enjoying them
Let me know what you're thinking.
Reposted by Jeremiah McCall (he/him)
ospreygames.bsky.social
📢 Ayar – from @flopiano.bsky.social, @mandelafg.bsky.social & @ianotoole.bsky.social – is out 1 week today: https://bit.ly/4oFvT0y

🌽 Compete for area majority farming maize
⚱️ Collect sets crafting pottery
🧵 Build your pattern weaving carpets
🛶 Traverse the lake board learning reed bundling
An image with the Osprey Games logo and the title of the board game Ayar framing various interlocking slices filled with close-up photos of the game board: differently coloured wooden meeple moving along various paths, other wooden pieces placed behind them, cardboard tokens arranged around a board depicting a lake, and a player board with various resources and scoring conditions.
gamingthepast.bsky.social
It's a great show -- afaik one-of-a-kind, but even if there were a pack, GSSB would top them all!
ckunzelman.bsky.social
truly the weirdest part of having made this show for X years is that there’s something like 10 people who have started / completed an advanced degree due in part to the show’s influence, which we partially started because of how fed up we were with academia
ondrejtrhon.bsky.social
Uh, something happened. Defence in December.

Also, Game Studies Study Buddies to Dissertation pipeline is real, thanks @ckunzelman.bsky.social & @ztul.bsky.social
Reposted by Jeremiah McCall (he/him)
ckunzelman.bsky.social
truly the weirdest part of having made this show for X years is that there’s something like 10 people who have started / completed an advanced degree due in part to the show’s influence, which we partially started because of how fed up we were with academia
ondrejtrhon.bsky.social
Uh, something happened. Defence in December.

Also, Game Studies Study Buddies to Dissertation pipeline is real, thanks @ckunzelman.bsky.social & @ztul.bsky.social
Reposted by Jeremiah McCall (he/him)
lejenksbrown.bsky.social
My incredibly chonky book has been out in the world for two weeks!

Retell The Odyssey by making Odysseus’ choices for him. Or, don’t, and go home to Penelope/get cosy with Phaeacians/skive off to Egypt with Menelaus/die horribly in a variety of ways👌

laurajenkinsonbrown.co.uk/publications...
YOU ARE ODYSSEUS
OUT NOW! BUY PAPERBACK DIRECT (UK/US) Available in paperback and ebook. Go to links to order, by country Tell me, O Reader, of that resourceful man… Read and become Odysseus, the many-minded man, t…
laurajenkinsonbrown.co.uk
gamingthepast.bsky.social
AWESOME!!!!!! I've been pitching to lit teachers that their students could be doing this with lit for awhile. How terrific to have what I am sure is an amazing-quality example to show the way.
Congratulations!
Reposted by Jeremiah McCall (he/him)
washingtonpost.com
More than eight months after President Trump cut U.S. foreign assistance to Africa, health officials are reporting a rise in deadly infections brought on by a shortage of medical supplies, including a new Ebola outbreak in the Congo that has already killed several dozen people.
U.S. aid cuts are being felt across Africa. Here’s where.
How the abrupt withdrawal of U.S. aid has affected disease preparedness and response in Ethiopia, Zimbabwe, Kenya, Somalia and Tanzania.
www.washingtonpost.com
gamingthepast.bsky.social
Hey I'd like to see that too,Thomas!
Reposted by Jeremiah McCall (he/him)
gamingthepast.bsky.social
Started Researched Choice-Based History project with my ninth-grade Ancient World students, now in its 8th year (10th grade Honors Modern World started in Sept). Updating the rubrics as usual & writing out my whole method in 3 chapters of next year's Designing Historical Games for Classrooms book.
Student-Designed Histories
CCDS History Students Interactive Histories For the years up to 2023 these interactive histories were mostly (except for the 2019 entry) designed by my ninth-graders in Ancient World History at Cin…
gamingthepast.net
gamingthepast.bsky.social
Fascinating! What do you think about Short, who as edited and quoted in the article seems to suggest, drawing from others, that novels were a bad idea historically and, I'm inferring, the crafted goal oriented player agent is going to be / should be phased out by the procgen sim? Just curious.
gamingthepast.bsky.social
Started Researched Choice-Based History project with my ninth-grade Ancient World students, now in its 8th year (10th grade Honors Modern World started in Sept). Updating the rubrics as usual & writing out my whole method in 3 chapters of next year's Designing Historical Games for Classrooms book.
Student-Designed Histories
CCDS History Students Interactive Histories For the years up to 2023 these interactive histories were mostly (except for the 2019 entry) designed by my ninth-graders in Ancient World History at Cin…
gamingthepast.net
gamingthepast.bsky.social
Any thoughts on this, friends?
gamingthepast.bsky.social
Hi historical game interested folks!
Saw abstract for research article -- it suggested affective engagement w/ historical content increased using particular games vs a text but knowledge test scores better w/ text.
Okay let's shift from article i've-not-read to that principle 1/ 🧵
🗃 #AncientBluesky
gamingthepast.bsky.social
Okay I completed this thread from yesterday for interested folk
gamingthepast.bsky.social
Hi historical game interested folks!
Saw abstract for research article -- it suggested affective engagement w/ historical content increased using particular games vs a text but knowledge test scores better w/ text.
Okay let's shift from article i've-not-read to that principle 1/ 🧵
🗃 #AncientBluesky
Reposted by Jeremiah McCall (he/him)
gamingthepast.bsky.social
Hi historical game interested folks!
Saw abstract for research article -- it suggested affective engagement w/ historical content increased using particular games vs a text but knowledge test scores better w/ text.
Okay let's shift from article i've-not-read to that principle 1/ 🧵
🗃 #AncientBluesky
gamingthepast.bsky.social
And then, a far better learning goal (in addition to the really useful but often fickle affective engagement) is to
- Analyze agency in systems
- Analyze systemic models (i.e. games) of the past
- Critique modern media and how media shape messages

But more importantly, what do YOU think?
8/
gamingthepast.bsky.social
I don't want my students to simply receive information uncritically from ANY source. So this goes back to my long term Gaming the Past point. Gameplay should be accompanied by teacher guidance both in purposeful play & meaningful analysis and critique. Teachers should mediate in a history class. 7/
gamingthepast.bsky.social
So not only do we KNOW video games aren't great for fact acquisition & retention, we KNOW that is not a particularly worthwhile goal for history teachers. Addition: idea that game should "teach" facts uncritically is part of same error: the idea that worthy education is abt pouring information in 6/
gamingthepast.bsky.social
(Continued 🧵) Sam Wineburg demonstrated APUSH kids often did better on factual tests than PhDs (not in US history) and STILL did not have basic historical skills of the PhDs. Factual retention & reproduction of facts as "knowledge" is NOT historical thinking. 5/
🗃️ #AncientBluesky
gamingthepast.bsky.social
1st being a historian and teaching historical thinking is not about fact-knowledge transfer. Go back to Sam Wineburgs early 1990s articles
(Whoops have to go grocery shopping, will work on this later) 4/
gamingthepast.bsky.social
This has been an objection to gameplay and analysis in history classes for decades (way back it was just critiquing social studies simulations but same critique). But there are SO MANY problems w/ focusing at all on "knowledge acquisition" if that means anything like "fact recall" on a test 3/