Gaming Variety Potato (on a hiatus)
banner
gamingvpotato.bsky.social
Gaming Variety Potato (on a hiatus)
@gamingvpotato.bsky.social
Hobbyist Indie Game Developer
You can find my work at http://gaming-variety-potato.itch.io

Interested in visual novels, narrative design, and general game programming.

Nickname: Potato
Pinned
I did small repaint fixes on art from 2024. Since I take forever with devlogs, might as well (re)post some here.

It's not exaggerated that I normally avoid looking at anything I made, so it's a challenge. Everything looks warped and weird. ๐Ÿ˜ฐ

This is unedited 'first' sketch of a male/masc OC. [1]
Thank you Mikey, your words mean a lot to me! ๐Ÿ’—
September 22, 2025 at 5:09 PM
This is a formal announcement for my hiatus:
gaming-variety-potato.itch.io/paradise-tha...

Thank you for your support! ๐Ÿ’— Take care and goodbye! ๐Ÿ‘‹
September 21, 2025 at 9:54 PM
Reposted by Gaming Variety Potato (on a hiatus)
Help a Disabled Trans PoC w/ Surgery! #TransCrowdfund #MutualAid

My total hysterectomy is scheduled for Oct 8, 2025 & I have my top surgery consultation on Sep 17, 2025.

Big problem: I'm poor and can't afford the hysto.
Bigger problem: I may not have insurance next year.

gofund.me/99801fcf7
September 13, 2025 at 8:08 PM
Reposted by Gaming Variety Potato (on a hiatus)
ask and ye shall receive. here's a how-to for a halloween washi tape brush I made today ๐Ÿงต
September 6, 2025 at 3:51 PM
Your Kiran is such a mood! ๐Ÿ˜Ž
September 6, 2025 at 4:58 PM
Thank you!

3D models in Ren'Py right now seems to experimental feature and you can't really use it for anything non-static (bones and animations aren't loaded). I'm not going to reinvent the wheel with an attempt to implement it ๐Ÿ˜†, so I'll accept it that this is the most you can do with it.
September 1, 2025 at 7:17 PM
Then I don't have any recommendations since I never dipped into plugins. ๐Ÿค” You can probably look up examples of similar thing you want to achieve and tweak it to your liking, I imagine there should be Youtube videos on them.

Courses tend to be too focused on how to create a particular type of game.
August 31, 2025 at 5:32 PM
What do you plan with it? I did the Unity Learn courses back then, but you don't do that in one day.

It's been ages, but I remember their video tutorials being often outdated, so you look at how another person in the comments solved the issue. ๐Ÿ˜…

Humble Bundle frequently got discounted tutorials.
August 31, 2025 at 12:52 PM
(Reposting this to my main feed. There's a follow-up post of the model in Ren'Py... ๐Ÿ˜‚)

I'm still on a Bluesky break. The takeaway is that I won't be releasing new VNs for a long while and I rather want to practise the hobby in private. I'm working on a devlog to describe it more coherently.
Cool! Yeah, sticking to people you know is probably for the good.

His hair is still WIP... want to do the hard tasks last. ๐Ÿ˜ญ I'm impressed that all of this can be tuned within Vroid itself. The nose is a bit too cutesy and not quite my style, but I don't want to think about Blender for now, haha.
August 31, 2025 at 11:35 AM
The plan is to get the model in Godot to do some scenery prototyping (will model MC next). It's not really for a game, just an excuse to try out new things for once, like an art project of sorts.

Bonus: Ren'Py...

Default model expression has slightly open mouth you can't close. ๐Ÿฅฒ
August 30, 2025 at 9:00 PM
Cool! Yeah, sticking to people you know is probably for the good.

His hair is still WIP... want to do the hard tasks last. ๐Ÿ˜ญ I'm impressed that all of this can be tuned within Vroid itself. The nose is a bit too cutesy and not quite my style, but I don't want to think about Blender for now, haha.
August 30, 2025 at 9:00 PM
...I know this reaction is super late. ๐Ÿซฃ

This is really interesting! Is it a project where people can submit their OCs to populate your game world?

This coincides with how I was dipping into Vroid again to create a 3D model of an OC for fun. Putting them in a game felt like next step. ๐Ÿ˜†
August 30, 2025 at 1:15 PM
Reposted by Gaming Variety Potato (on a hiatus)
Otome Jam and Josei Jam have FINISHED!! Altogether the jams have brought 100+ new games to the world in the past 2 months. Thank you everyone who entered!!

๐Ÿ’š See Otome Jam entries: itch.io/jam/otome-ja...
๐Ÿ’œ And Josei Jam entries: itch.io/jam/josei-ja...
July 2, 2025 at 4:44 PM
Thank you for checking out my VN, Bardic Blaze! โ˜บ๏ธ

I haven't thoroughly tested it because I was focusing on other things, but I believe that changing the head variant also had that hair animation stay in sync. I can't say I'm fond of drawing the sprite variations, but it's been a nice practice.
July 2, 2025 at 3:06 PM
Reposted by Gaming Variety Potato (on a hiatus)
My new #otomejam game Cupid's Bargain is out! Wanna make a deal with... a devil and an angel?! Well, it's your soul for the taking (and your classmates!)

Be warned that this is very much an early build of the common route with unfinished assets! miseri-accordion.itch.io/cupids-bargain
Cupid's Bargain by miseri
100% Love & Passion Guaranteed! (Or Your Soul Back)
miseri-accordion.itch.io
July 1, 2025 at 11:39 AM
Thank you, Usarin!

Ah, I was more excited when characters were just images, lol. It becomes stressful when they're featured in an actual VN/game and you have to write dialogue for them. ๐Ÿ˜ญ

I think I will finish this because I already have written more lines than what is shown in demo.
July 1, 2025 at 1:32 PM
Thank you Heiden!

I had a bigger script and I don't know why I cut out this much by the end.

It's kind of saving burned food, but the cut was too excessive and nothing remained. It would ended a bit further with 1000 words more, but suddenly doubted which parts had sufficient editing.
July 1, 2025 at 1:22 PM
Ah, thanks for the mention, I put the windows file as playable, but it should be fixed now. ๐Ÿ˜“
July 1, 2025 at 12:54 PM
I originally wanted to make a Live2D sprite for this project, but I don't like its licensing so I didn't even start.

I discovered animation features with normal Ren'Py displayables and want to further test if looping frames remain seamless with LayeredImages attribute changes. [5]
July 1, 2025 at 12:49 PM
Partially what went wrong is already mentioned on the game page.

At least the thought about needing to write the devlogs for 'the otome project' (the main VN) is finally gone, because it's semi-officially cancelled. There won't be any devlogs for anything. I needed that peace of mind. ๐Ÿ˜‚ [4]
July 1, 2025 at 12:49 PM
And this question comes back stronger than ever: does a work need to be shared to the world when it's made for yourself? ๐Ÿค”

Might be the reason why the presentation of everything is sloppier. I'm not selling anything. I don't even want to pretend I'm a professional dev when I'm anything but. ๐Ÿ˜†[3]
July 1, 2025 at 12:49 PM
Just the strange feeling with deadlines that it has the dichotomy that you were motivated a day ago and now it's really strange working on something that 'expired'.

That's probably why I wished to stick to schedule. You don't have to think about it and can move on doing other things. [2]
July 1, 2025 at 12:49 PM
I submitted something for otome / josei jam. Don't even want to link it because it's clearly unfinished.

Ahaha, It's the struggle of people with extreme anxiety. ๐Ÿ˜ข

I still consider it a win, because it's accepting that it exists. I'm not even feeling sad about it this time. [1]
July 1, 2025 at 12:49 PM
OMG, a three course meal! ๐Ÿ‘€๐Ÿฝ๏ธ Yeah, that would be super cool thematically.
July 1, 2025 at 7:55 AM
Yes, your health always comes first! Hope the heatwave calms down a bit for you.

Oh, I can see the food-inspired influences in these lines and they're very poetic! โœจ

Just curious: is your project also a trilogy like the others I've seen in the jam?
July 1, 2025 at 6:50 AM