I enjoy modding games and hope to make my own game one day.
he/him.
Can't promise I'll post any more frequently than I currently do, but I still exist and I'm still working on projects I love.
Can't promise I'll post any more frequently than I currently do, but I still exist and I'm still working on projects I love.
No thank you. I’ll be posting 12-15 hours a day for the RIGHT reasons (my brain is broken from all the Internet).
No thank you. I’ll be posting 12-15 hours a day for the RIGHT reasons (my brain is broken from all the Internet).
while indexOne < listOne.len()
Was iterating between two lists and needed to compare numbers at the same index.
I'm sure there's ways to do it better, but I'm new to the language.
while indexOne < listOne.len()
Was iterating between two lists and needed to compare numbers at the same index.
I'm sure there's ways to do it better, but I'm new to the language.
I can't believe there's no ++ operator :(
I can't believe there's no ++ operator :(
It gets my thumbs up so far.
It gets my thumbs up so far.
-Somewhat Javascript-like way of declaring types, I prefer a more explicit [variable type] [name] = [start value] rather than let x = 0;, but that's just my preference
-Somewhat Javascript-like way of declaring types, I prefer a more explicit [variable type] [name] = [start value] rather than let x = 0;, but that's just my preference
-Type system is a bit fiddly, it's a bit difficult to tell if I have to unwrap something, or change the variable type to something else (iterating through a vector with an index can't be done with an integer, has to be done with usize variable)
-Type system is a bit fiddly, it's a bit difficult to tell if I have to unwrap something, or change the variable type to something else (iterating through a vector with an index can't be done with an integer, has to be done with usize variable)
I've heard good things about Rust and it's never too late to try out a new language.
I've heard good things about Rust and it's never too late to try out a new language.
Limitations breed creativity if given enough time to experiment.
Limitations breed creativity if given enough time to experiment.
It's 2000, which you shouldn't really hit, but still.
It's 2000, which you shouldn't really hit, but still.
Stackoverflow: Have you called file.flush();?
Me: Oh.
There's gotta be an alternate of the "two hard things in programming, cache invalidation, naming things, and off-by-ones", but for threading, file operations, and a third thing.
Stackoverflow: Have you called file.flush();?
Me: Oh.
There's gotta be an alternate of the "two hard things in programming, cache invalidation, naming things, and off-by-ones", but for threading, file operations, and a third thing.