Giovane Webster
@giovanewebster.bsky.social
130 followers 160 following 24 posts
Principal Audio Designer at @SplashDamage #ProjectAstrid 🔉 Game Audio Tutor at ICMP London 🎓 Audio Judge ‪@intogames IG50 UK | Mentor @LBMentorship https://giovanewebster.com/
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giovanewebster.bsky.social
What if UI feedback sounded more musical? Created an alternative audio take on Xuanyi Li’s UI animation for MEDA’s music video “Rollback.” A more retro-futuristic, 80s style on this one... Here is the Original by Xeksenk: www.behance.net/gallery/2157...
#AudioQuickdesign #UI #SoundDesign #GameAudio
giovanewebster.bsky.social
Just finished a quickdesign exercise using synth layers in this visuals of a Esoteric Device VFX by Lefi S using UE5 Niagara. FORM + Prism in NI Reaktor were key tools for the sound here, specially the “Tetris” moment 🎧 Fun little experiment!
Visuals: artstation.com/leficious
#GameAudio #SoundDesign
giovanewebster.bsky.social
Had a nice chat with Bastian Gerner (aka The Foley Teacher) on his podcast. We talked about moving from Brazil to the UK, working in AAA game audio, mentoring, impostor syndrome, and more. Thanks for having me, Bastian! 🎧

Listen here: www.youtube.com/watch?v=HiL-...
#gameaudio #sounddesign #podcast
From Brazil to AAA Game Audio – Giovane Webster’s Journey & Mentorship Tips
YouTube video by Bastian Gerner
www.youtube.com
giovanewebster.bsky.social
This is so cool! 👏🏼 #F125
momoxmia.bsky.social
Happy F1 25 launch week! Some exciting updates...

"Notably, players will find new audio driving assists in F1® 25, intended to improve experiences for players with low vision and blindness. All of the following cues can be customized to the players’ needs." Oh la, LA! 👀🔥

www.ea.com/able/resourc...
Accessibility Resources
F1® 25
giovanewebster.bsky.social
This one is not the happiest topic, but an important one:
I’m teaming up with Augie Restivo at #AirCon25 to talk about project cancellations & job rejections in game audio and how to stay sane

🗓️ Mon, June 9 · 6PM BST
📍 www.airwiggles.com/c/live-event...

Don’t miss it!
giovanewebster.bsky.social
Who says foley doesn’t take physical effort? 😄 Been venturing out more with my friend Augie to record the world around us. A neighbourhood zipline + Sanken CO100K & 8050 = funnn! #FieldRecording #SoundDesign #FoleyArt
giovanewebster.bsky.social
Saw WARFARE in the cinema yesterday. One of the most intense experiences I've ever had in a film, a masterclass in tension, realism and sound design.

I'm genuinely curious if my heart rate ever dropped below 130 bpm 🤯
giovanewebster.bsky.social
Saw this UE5 CS2 remake and had to add sound.
Slow-mo window scene is a perfect playground for the shell pass by, breaking glass, and rainy int/ext. Good exercise!
🎥 Original vid by Stanley Ivanov: www.youtube.com/watch?v=jq0M...

#SoundDesign #GameAudio #AlwaysLearning
giovanewebster.bsky.social
Excited to be a judge for the Audio category in this year’s IG50 🎧 All disciplines welcome!
📅 Apply by Friday, 16th of May 2025
👉 intogames50.uk/apply-2025
intogames.bsky.social
🎮 The IG50 ARE BACK!

Are you:
📍 From the UK
💪 From a working-class or low-income background?
🔎 Not yet in the games industry?

Apply for the IG50 2025 for celebration, support finding work and more!

👉 Apply now: intogames50.uk/apply-2025
👇 Or read on to find out more… (1/4)
giovanewebster.bsky.social
Loved sharing my talk Starting a Game Audio Journey at #GDLX25! 15 years in, I’m still learning something new every time, that’s what makes the sonic journey so special. Spirits of Heartwood & Rhythm Towers were indie gems in the showcase 🎮 @gamedevlocal.bsky.social
#gamedev #indiegames #gameaudio
Reposted by Giovane Webster
noisejockey.bsky.social
Psst, want to know a #sounddesign and #Foley secret?

There is no recipe. There is no push-button solution. It's all nuance, project specifics, budgetary requirements, and personal circumstance.

That's it. That's the post. And our whole profession.
giovanewebster.bsky.social
Speaking at #GDLX2025 at UCA Farnham this Saturday! I’ll be on the Careers Stage sharing game audio tips 🔉

Tickets here: bit.ly/4ju7RCg
See you there! 👋🏼
#gameaudio #gamedev #indiegames #LGF25
giovanewebster.bsky.social
Max is incredibly talented, reliable, and a great person to work with. Highly recommend!
mubly.bsky.social
In the midst of job hunting, freelancing, and wedding planning I've opened up some time to provide games micro-marketing support for a fee for folks.

Think:

✅ Store page review (Steam or otherwise)
✅ Copywriting
✅ Small & manageable action points
✅ Burning questions answered

Follow & DM me!
Reposted by Giovane Webster
gamedevlocal.bsky.social
Did you miss GDLX 23 & 24?
Here’s what you missed, and why you can’t miss out this time!

40+ incredible indie games
Two talk stages
Networking, Networking, Networking

A full-day of games, talks & community
All in one incredible space for indie games.

Get your ticket now
buff.ly/ZHTkMot
giovanewebster.bsky.social
Still buzzing from an amazing @gameaudiolondon.bsky.social drinks yesterday, so many friends and great vibe. Definitely need a bigger space for the next get-together 🎮 #GameAudioLondon #Community
giovanewebster.bsky.social
Just got "Elevate Your Audio Production with REAPER" by Marco Galvan and @bolttracks.bsky.social. As an audio professional who's been using Reaper for 7+ years and now teaching about it, I'm super excited to explore this new resource. Will definitely be recommending it in my classes and workshops 📖🔉
giovanewebster.bsky.social
Starting as a Game Audio Tutor at ICMP London! Teaching students skills in Wwise, FMOD & UE5 after they learn foley, ADR, Dolby Atmos and more. First class was really nice yesterday, excited for more! 👨‍🏫 #AudioEducation #GameAudioCourse #ICMPLondon
giovanewebster.bsky.social
Masterpiece! Really well deserved 👏
hazelightgames.bsky.social
SPLIT FICTION sold 1 MILLION units in its first 48 hours!!!

The love you all show for our game is overwhelming! 😍
Everyone here at Hazelight are beyond happy - and we can’t stop enjoying your amazing reactions! 🤩

#SplitFiction
giovanewebster.bsky.social
Excited to be at Guildford Games Festival today for the Audio Track! Looking forward to connecting with fellow audio folks, devs, and everyone attending. Great day for learning & networking. Say hi if you're here! 😊 #GuildfordGamesFestival #ggFest25 #gameaudio #gamedev #audio
giovanewebster.bsky.social
Quick vid about foley & filed recording. Balancing realism and impact is crucial in sourcing material, finding that sweet spot between authentic and larger-than-life is the key - but is always a constant learning process!
youtu.be/rLkXHGzImuQ
#sounddesign #foley #gameaudio
Foley & Field Rec. Vid
YouTube video by Giovane Webster
youtu.be
giovanewebster.bsky.social
Outstanding stuff, thanks for this! 👏
giovanewebster.bsky.social
Redesign for a COD: Black Ops 6 cutscene, including doing all the voices myself! A bit of the process & breakdown of dialogue, ambience, Foley & SFX, & music. Lots to improve, but it was fun impersonating Adler & Sims! Feedback welcome!🔉 #AudioRedesign

youtu.be/cd9LMpbZGts
Cutscene Audio Redesign - Call of Duty: Black Ops 6 | Voice Acting Experiment
YouTube video by Giovane Webster
youtu.be
giovanewebster.bsky.social
Holiday sound design challenge, inspired by Jordan Welke's (x.com/Hammer_Welke) amazing inspection pistol animation. Used cloth, nylon, & umbrella recordings to capture the pistol handling, whooshes and to add a bit of originality. Happy learning! 🎄 #endofyearexercise #gameaudio #fps #quickdesign