ME
goddy01.bsky.social
ME
@goddy01.bsky.social
Developed games using Bevy/Rust and raylib/Odin.
https://meapps.itch.io/
MUTRIX REWORKED!
Spent the last months ripping the game apart and putting it back together. #raylib #madewithraylib
Wishlist NOW:
store.steampowered.com/app/3914150/
December 11, 2025 at 10:06 PM
Absorber 0.8.1 just dropped: Addiction, Debt, Hunger.
New high-risk programs (HUNGER, BLOODLUST, METABOLIZE, DEBT COLLECTOR, JUNKIE’S FIX, DEAD MAN’S SWITCH, SECOND WIND), full 简体中文 + 日本語 localization
#raylib #madewithraylib #roguelike
👉https://meapps.itch.io/absorber
December 7, 2025 at 4:40 PM
Reposted by ME
Newsletter time! Lots of technical discussion about Karl2D (my 2D game creation library) open.substack.com/pub/karlzyli...
Two months worth of Odining
Lots of technical Karl2D goodies!
open.substack.com
December 4, 2025 at 8:36 PM
Just dropped Absorber v0.6.8! New toys, new risks, and a VAMPIRE rework #raylib #madewithraylib
👉https://meapps.itch.io/absorber
December 4, 2025 at 11:03 PM
I’ve just released v0.9.1 update from my game terminal colony deep core! Go get it!
👉https://meapps.itch.io/terminal-colony-deep-core
#gamedev #incrementalgame #clicker #idlegame
#rustgamedev #indiegame
December 1, 2025 at 10:50 PM
I’ve just released v0.6 update from my game Absorber! Go get it! #raylib #madewithraylib
👉https://meapps.itch.io/absorber
Absorber is a turn based grid roguelike: absorb your enemies, power up hacking programs, and climb 12 dangerous levels, developed using Raylib and Odin.
November 30, 2025 at 4:30 PM
Update 0.5.5 is live. Load New Programs, Fight New Enemies.
Absorber is a turn based grid roguelike: absorb your enemies, power up hacking programs, and climb 12 dangerous levels, developed using Raylib and Odin.

meapps.itch.io/absorber

Raylib: www.raylib.com
Odin: odin-lang.org
Absorber by meapps
A turn based grid roguelike: absorb your enemies, power up hacking programs, and climb 12 dangerous levels
meapps.itch.io
November 29, 2025 at 2:43 PM
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal style incremental mining game.#indiedev #incrementalgame #clicker
👉https://store.steampowered.com/app/4161680/
November 24, 2025 at 8:13 PM
I’ve just released the v0.8.2 update for Terminal Colony Deep Core go play now! #gamedev #incrementalgame #clicker #idlegame
meapps.itch.io/terminal-col...
November 20, 2025 at 8:34 PM
Dropped v0.8.0. Go get it!
👉https://meapps.itch.io/terminal-colony-deep-core
#gamedev #incrementalgame #clicker #idlegame
November 15, 2025 at 12:21 AM
The ingredients for my game:
▪️ Terminal style colony management
▪️ Drilling through deep geological layers
▪️ Risky resource runs & quantum prestige
That’s Terminal Colony: Deep Core, coming soon to Steam.
👉 Please Wishlist on Steam it helps a ton
store.steampowered.com/app/4161680
Terminal Colony Deep Core on Steam
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal style incremental mining game.
store.steampowered.com
November 9, 2025 at 1:35 PM
Rota Colōrum Out Now on iOS!#rotacolorum #indiegame #puzzle #iOS #appstore
It’s a simple, relaxing color puzzle game where you rotate rings and match colors.
If you try it, I’d love to hear what you think!
👉https://apps.apple.com/us/app/rota-col%C5%8Drum/id6754827144
November 4, 2025 at 8:44 PM
I’ve just released v0.4.3 update from my game colony deep core! Go get it! @itch.io

meapps.itch.io/terminal-col...
Terminal Colony: Deep Core by meapps
Dig deep, manage workers, research tech, and face quantum mysteries in this terminal-style incremental mining game.
meapps.itch.io
November 2, 2025 at 8:23 PM
Reposted by ME
• 31 Animations
• 775 Frames
• 200+ Hours
• One hell of a ride

XXXI. 🎃 Halloween Finale

"It's always nice when everyone is together..."

#PixelArt #Animation #Halloween
November 1, 2025 at 5:14 PM
October 31, 2025 at 9:04 AM
Reposted by ME
I've released odin-c-bindgen 2.0. It's rewritten from scratch! See the change log here: github.com/karl-zylinsk...

I rewrote it because the old code became a bit too messy. The new version has less bugs, more features and is easier to maintain.
Release 2.0: A complete rewrite: Less bugs, more features! · karl-zylinski/odin-c-bindgen
I have spent almost a whole month rewriting the binding generator. With this rewrite, the generator is less buggy and easier to maintain. New features available in bindgen.sjson remove_enum_member...
github.com
October 23, 2025 at 3:11 PM
v0.4.2 is live from my game colony deep core! Get it now! 👉https://meapps.itch.io/terminal-colony-deep-core
@bevyengine.org.web.brid.gy @itchio.bsky.social
October 23, 2025 at 8:41 AM
New demo is up, just in time for steam next fest!
👉https://store.steampowered.com/app/3931570

Built with the sleek power combo of Raylib + Odin.

Big thanks to @raysan5.bsky.social and the creators of Odin
@gingerbill.org for making this possible.
October 13, 2025 at 5:09 PM
Reposted by ME
Going down into the sewers for this level. Done some more art so I can start to get a feel of what the level may look like. Need to think about the sewer floor and platforms next.

#PixelArt #IndieGame #IndieDev #SoloDev #GameDev #2DPlatformer #IndieGameDev #SteamGame #Godot #Sewers #VideoGames
September 19, 2025 at 10:31 PM
Reposted by ME
September 20, 2025 at 2:30 AM
No penalties, all power play: Beta 0.2.3 grab it today
meapps.itch.io/slapshot-ter...
@ratatui.rs
Slapshot Terminal by meapps
Play a complete hockey strategy game in your terminal, fast, tactical, and fully keyboard‑driven
meapps.itch.io
September 20, 2025 at 6:02 PM